CRC:EC96D517(ver1.0)
↓1P character ability | ||
Physical strength | 7E101F:60 | Maximum health gauge |
Gauge | 7E1021:60 | Max action gauge |
Skills | 7E1022:14 | Skill 20 memory |
Spiritual power | 7E1024:14 | Spiritual power 20 memory |
Tipping value | 7E1028:00 | Tipping value 0 |
Items in possession | 7E102A:** | 0: None 1: Physical strength recovery (small) 2: Physical strength recovery (large) 3: Technique recovery (small) 4: Technique recovery (large) 5: Spiritual power recovery (small) 6: Spiritual power recovery (large) No effect after 7 |
Gauge speed | 7E1052:** | 0:Normal/20:Acceleration/40:Slowdown/80:Maximum in an instant |
Airtime time | 7E1058:FF 7E1059:00 |
Airborne time 255 frames (approx. 4 seconds) |
Afterimage buff or not | 7E107E:** | 0: None/4: Afterimage buff |
Buff/debuff 1 effect | 7E1138:** | 0: Normal 2: Punch reinforcement 4: Strengthen spiritual power 6: Accuracy enhancement A: Defense success rate buff C: Strengthen defense power E: Enhance jumping power 10: Gauge speed (effects change with the gauge speed code above) 12: Accuracy weakened 14: Spirit attack weakened 16:Slip damage 18: Spiritual power decrease 1A: Regeneration 1C: Spiritual power recovery 1E:Jump interference 22: Technique lock |
Buff/debuff 2 effect | 7E1144:** | |
Buff/debuff 3 effect | 7E1150:** | |
Buff/debuff 4 effects | 7E115C:** | |
Buff/debuff 1 remaining count | 7E113A:FF 7E113B:00 |
255 remaining times for buff/debuff 1 (remaining frames in case of regeneration or slip damage) |
Buff/debuff 2 remaining count | 7E1146:FF 7E1147:00 |
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Buff/debuff 3 remaining count | 7E1152:FF 7E1153:00 |
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Buff/debuff 4 remaining count | 7E115E:FF 7E115F:00 |
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↓2P(CPU) character ability | ||
Physical strength | 7E119F:01 | Stamina Gauge 1 |
Gauge | 7E11A1:00 | Action gauge 0 (no resistance at all times) |
Skills | 7E11A2:01 | Skill 1 memory |
Spiritual power | 7E11A4:01 | Spiritual power 1 memory |
Tipping value | 7E11A8:FF | Falling value 255 |
Items in possession | 7E11AA:** | 0: None 1: Physical strength recovery (small) 2: Physical strength recovery (large) 3: Technique recovery (small) 4: Technique recovery (large) 5: Spiritual power recovery (small) 6: Spiritual power recovery (large) No effect after 7 |
Gauge speed | 7E11D2:** | 0:Normal/20:Acceleration/40:Slowdown/80:Maximum in an instant |
Airtime time | 7E11D8:01 7E11D9:00 |
Airborne time 1 frame |
Afterimage buff presence or absence | 7E11FE:** | 0: None/4: Afterimage buff |
Buff/debuff 1 effect | 7E12B8:** | 0: Normal 2: Punch reinforcement 4: Strengthen spiritual power 6: Accuracy enhancement A: Defense success rate buff C: Strengthen defense power E: Enhance jumping power 10: Gauge speed (effects change with the gauge speed code above) 12: Accuracy weakened 14: Spirit attack weakened 16:Slip damage 18: Spiritual power decrease 1A: Regeneration 1C: Spiritual power recovery 1E:Jump interference 22: Technique Seal |
Buff/debuff 2 effect | 7E12C4:** | |
Buff/debuff 3 effect | 7E12D0:** | |
Buff/debuff 4 effects | 7E12DC:** | |
Buff/debuff 1 remaining count | 7E12BA:00 7E12BB:00 |
0 times remaining for buff/debuff 1 (remaining frames in case of regeneration or slip damage) |
Buff/debuff 2 remaining count | 7E12C6:00 7E12C7:00 |
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Buff/debuff 3 remaining count | 7E12D2:00 7E12D3:00 |
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Buff/debuff 4 remaining count | 7E12DE:00 7E12DF:00 |