Megami Tensei Gaiden New Testament Last Bible Strategy

Oct 24 2024

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Basics (things to keep in mind) Strategy tips Meaning of ability values ​​The five types of ability value effects that are assigned when leveling up are as shown in the table below. Max HP +8 for every +1 Max MP +3 for every +1. Magic effect increased. Humans learn magic when their maximum MP reaches a certain value Physical damage increase Preemption rate, escape success rate, continuous attack rate Critical rate, status

Basics (things to keep in mind)

Strategy tips

Meaning of ability scores

The five types of ability value effects that are distributed when leveling up are shown in the table below.
Max HP +8 for each +1
Maximum MP+3 for each +1. Magic effect increased. Humans learn magic when their maximum MP reaches a certain value
Physical damage increased
First attack rate, escape success rate, continuous attack rate
Critical rate, status abnormality avoidance rate
Related to physical damage. Humans are equal to weapon attack power, and magical beasts cannot be equipped because they are set individually.
Physical damage is doubled by the number of times. It doesn't always attack multiple times, but if your speed is low, it tends to attack once. Even if it has a high speed of 120, the chance of it attacking the maximum number of times is only about 50%, so don't be overconfident.
Related to reducing physical attacks from enemies. Humans are determined by armor, and monsters have their own settings and cannot be equipped.
Correction value when receiving magic or special attacks due to 5 attributes. Based on 100%, if it is 0%, it will be nullified, and if it is 200%, it will take double damage. You can lower the correction value with armor
Resistance to each status ailment. If it is 50%, there is almost a 50/50 chance that you will receive it, and if it is 100%, you will definitely not receive it. It can be raised with a shield. Even if the resistance rate is low, if you have good luck, it will be a little better.
Note that the distribution value increases when the Lv exceeds a certain value.
Lv1~19 +1
Lv20~39 +2
Lv40~59 +3
Lv60~79 +4
Lv80~99 +5

Tips for training


The rule of thumb is "Luck > Strength > Speed ​​50 > Physical Strength 30". HPMP is high enough without using physical strength or intelligence. The condition for learning magic is that the maximum MP reaches a certain value, but all characters can learn it even if their initial intelligence is set. The strongest weapon has high attack power and only 1 attack, so a speed of around 50 is enough to be able to get ahead of the enemy.

I want to aim for "luck = quickness > strength = physical strength". Most of the weapons have low attack power and multi-stage attacks, so if your speed is low, the power of a single attack tends to be low. It takes three full hits to finally get the same damage as the main character, but it's still strong enough. He is also indispensable as the role of Tarukaja and Patra. Again, the initial value for intelligence is OK.

The trick is to have "Intelligence>Agility>50>Stamina" and make it a magic role that also doubles as a recovery role. It's okay to be lucky and make him part of the physical attacks against Zako while increasing his status resistance, but if you make him the ultimate in intelligence, you can aim for unlimited magic and 10,000 Rankine damage, which is a problem.

Since they cannot be equipped, the damage they deal is not as good as humans, but there are some monsters that have good magic lineups, resistance, and luck, so I want to make use of their strengths. Special skills are activated randomly when selecting a normal attack, so be careful as this can be a hindrance in some cases. The recommended monsters are as shown in the table below.
★Recommended monsters

Early recovery role. Diama and Medi can be used. It's a typical recovery role, but the MP cost is too high and you run out of breath quickly. It would be a good idea to organize at least one magical beast that will act as a healer in the future.

Trampa and Riens can be used. It's useless in battle, so call it only when you use all your intelligence to use magic.

You can use Diama and it has quite high power.

Medi can be used. Unlike the Harpy, if you use all your intelligence, you will get 165 MP and can use Medi 11 times, which is convenient and easy to use even when not in combat.

He doesn't have any magic skills, but he has 66 luck and has 2 attacks. If you swing quickly, you can simply become a strong critical attacker.

A recovery role that can use Medi and Diama. Since it can also use Macajamin, it can also be used against bosses such as Goliath.

Recovery role. In addition to Medi, you can also use Recalm and Diama. Original HP is 387 and is durable. However, you can get the Agate Crystal (a total recovery item that can be used many times) from around here, and Lizel should also have mastered Media, so you may want to consider hiring a monster as an attacker.

They become friends as the story progresses. It's simply strong and has a raw speed of 29, so it's up to you whether you want to increase your intelligence to make it Agidyne, or increase your strength and luck to make it easier to fight automatically.

You can also become a companion in the monster cave (Doma), which you can conquer at will. A recovery aid expert who can use Tarkaja, Media, and Penpatra. It has advantages and disadvantages because it has lower HP and no recalm than a nymph.

It has an attack power of 137, which is higher than that of a monster, and it also has Penpatra, so it can recover even if it has an accident.

He has excellent resistance, has a luck of 55, and can use media handle.

Prevent name spoilers. High attack power and 3 attacks. It has high ability values ​​and can also use Tarkaja, so it almost never rots. However, his weak point is his special ability, so if he gets hit by the last boss's special ability, he will die instantly.

Limited to after clearing, attack power is 111 and number of attacks is 3. I'm happy to be able to use Dearmahan and Penpatra. I'm also thankful that he doesn't have any weird special skills, so he can definitely attack normally.

Limited to mutations after clearing. For details, see the small story section. He has Tentarafu and Summer Calm, which are effective in secret boss battles. Loki or Pazusu with complete status abnormalities may be fine, but they cannot be revived. As you like.

He has Rankine and Media Hand, and his ability values ​​are simply high, so he is suitable for quickly defeating secret bosses. Be careful as there are holes in the state resistance side.

Magic beast conversation strategy list

The magical beasts that can become your companions are set to races A to G, and if you have a conversation based on that, you can 100% make them your companions. However, be careful as the conversation will not be successful if the target's level is a certain level higher than the main character.


It is OK if you select the following options in order according to the lines that are spoken to you. (Choices: Y=Yes, N=No)
See Table 2 below for target races.
In that cloak we... Y Y N N
Hot, I saved my life... N Y N Y
My words... N N Y N
In that cloak we... Y Y N N
Hot, I saved my life... N Y N Y
My words... N N Y N
In that cloak we... Y Y N Y
Hot, I saved my life... N Y N N
My words... N N Y Y
In that cloak we... Y N N N
Hot, I saved my life... N N Y N
My words... N Y N N
In that cloak we... Y N N N
Hot, I saved my life... N N Y N
My words... N Y N N
In that cloak we... N Y Y Y
Hot, I saved my life... Y N N N
My words... Y Y Y Y
In that cloak we... N Y N N
Hot, I saved my life... Y N N Y
My words... Y Y Y N

Tsuchi spider G Mora Continent
Heckett C
Rarun C Mora's Cave
Baku B
Blob F
Death Link F Northern Lemuria Continent
Tams B
Tanki D
Harpy E
Kobold A Mount Larva
Kimaris B
Cheoncheon G
Stone Ka C Underground cave
Laurn D
Hanbaba F
Kelpie E Southern Lemuria Continent
Tiamat F
Chimera B
Banshee D
Godzuki A Demon Beast Cave (Throat)
Griffon C
Cockatrice F
Mezuki D Mu Continent
Alkeny F Grand Cross Fort
Atlas A Mu Continent
Ikuouru G Solomon's Tower
Yatagarasu B
Wings C
Vepal G Demon Beast Cave (Pacificis)
Cancer F
Golem D
Lemruth A
Dryad E Continent of Mu
Creature B
Sylph E
Rafflesia G
Unicorn D Demon Beast Cave (Doma)
Torrent E
Cu Chulainn A Atlantis continent
Sylphy D Mu Continent
Fenrir B Atlantis continent
Legba G
Garuda C
Radon F Underground waterway
Medusa A
Nue D Grand Cross Camp
Scorpion man B Atlantis continent
Sphinx C Grand Cross Camp
Nymph E Grand Cross Headquarters
Typhon G
Snake woman A lunar moon
Salamanda B
Bones F
Gorgon A
Rakeh F
Maneater C Pandemonium
Balaam D
Scorpio B
Gomorrah F
Wyarm F Yogetsu
Suu E
Jin D
Wyvern E Temple of the Seraph
Diva C
Nike A
Zenon C Sacred area
Ifrit A Ng Kai 1F
Suzaku B
Vishnu E Sacred area
Solleon B
Shiva A N Kai 1F

Strategy flowchart

This is a simple flowchart to complete the process. (Yellow hatched parts are flows unrelated to clearing)
1 Start from Norn town. If you go to the temple and talk to the priest in the back, an event will occur
First, we recommend buying ``Short Sword, Leather Armor'' and training them in the surrounding area. Surprisingly, I can't recover at home, so I have no choice but to use an inn.
2 Enter "Mora's Cave" northwest of town and take the following steps.
  1. Use the healing spring to the southwest from the entrance. (any)
  2. After defeating the "Killer Bee" in the back, you will be able to talk to the monster. Immediately after, he fights against Mephisto and loses (regardless of which option he chooses, the result is the same). After that, if you choose "No" from Vain, you will receive "healing water".
HP 25 Quickness 11 Flame correction 100% Poison/mix resistance 80%
MP 18 Luck 15 Cold correction 100% Noh/hemp resistance 80%
Physical strength 7 Attack power 4 Lightning correction 100% Seal resistance 100%
Intelligence 7 Number of attacks 2 Shock correction 100% Sleep tolerance 60%
Force 5 Defense power 20 Characteristic correction 100% Faint resistance 100%
3 Return to Norn town and talk to Vain at the house in the southwest (home) to obtain the "World Map". After that, you can stay overnight by talking to your mother at home.
4 Go through Mora's Cave to the west, arrive at "Fina's Altar" in the northwest, talk to the priest, and warp to the northern Lemuria continent on the magic circle.
5 Leave the altar and arrive at "Po Town" to the north. At the moment, the entrance is blocked by the demon beast Hoynix, so it is impossible to enter.
(Even if Hoinix is ​​defeated, it will revive and stay there. If you keep defeating it, it will be financially efficient)
6 Arrive at "Town of Lemur" southeast of Po.
7 If you leave Lemur and follow the road southeast, you will arrive at "Uruz". If you save the fallen man, you will get the "Magical Beast Encyclopedia". Investigate the oasis and obtain "Water of Uruz".
From now on, you will be able to receive powerful items from Avon in proportion to the number of registered magical beast encyclopedias as shown in the table below.
Demon Beast Flute 13
Agate 26
Devis Buster 40
Agate crystal 52
Vermillion Talisman 65
Parallize rod 78
Blue Talisman 91
Staff of Avon 104
Fealing demon bell 116
I especially want to get the Vermilion Talisman, which doubles the experience gained just by owning it, as soon as possible.
8 Return to "Po Town", defeat "Hoinix" at the entrance, talk to Crusader in the house in the southeast and select "Yes".
HP 268 Quickness 7 Flame correction 50% Poison/mix resistance 20%
MP 35 Luck 7 Cold correction 200% Noh/hemp resistance 60%
Physical strength 7 Attack power 17 Lightning correction 100% Seal resistance 60%
Intelligence 9 Number of attacks 1 Shock correction 100% Sleep tolerance 80%
Force 7 Defense power 20 Characteristic correction 100% Faint resistance 100%
9 Arrived at "Mount Larva" east of Lemur. Act in the following order.
  1. Speak to the Crusader Captain near the entrance and select "Yes". Move on.
  2. Fight the ``gargoyle'' in the back. Destroy.
  3. Talk to Alice, who is lying in the back.
  4. Speak to the Crusader Captain near the entrance.
HP 251 Quickness 15 Flame correction 100% Poison/mix resistance 40%
MP 59 Luck 9 Cold correction 100% Noh/hemp resistance 60%
Physical strength 11 Attack power 21 Lightning correction 100% Seal resistance 40%
Intelligence 9 Number of attacks 1 Shock correction 100% Sleep tolerance 60%
Force 7 Defense power 40 Characteristic correction 100% Faint resistance 100%
10 Return to Lemur and act in the following order.
  1. An event will occur when you try to enter the house in the northeast. Alice joins.
  2. An event will occur when you talk to the priest at the back of the 2nd floor of the northern temple. Talk to the priest again and you will receive a ``pass''.
  3. I dream when I stay at an inn.
Alice is vulnerable, so we strongly recommend that you buy her a Chain Vest in Poe Town.
11 Leave Lemur and go through the "underground cave" to the south to reach the southern Lemuria continent.
12 Arrive at "Nodo Town" south of the cave. Talk to Lizel in the northwest house.
13 Go southeast from Nod to "Fina's Altar" and warp to the Mu continent.
14 Arrived at "Gurjara Town" west of the temple.
15 Leave Gurjara and arrive at the "Town of Hiranipura" in the southwest. Talk to the priest at the back of the temple in the center and select "Yes".
16 Return to Gurjara and talk to the boy in the center to trigger an event. Gain the ability to talk to animals.
17 Return to Nodo and talk to the cat in the northwest to get the "Black Orb".
18 Arrived at the "Demon Beast Cave" northeast of Nodo. An event occurs in the back. Fight and defeat skeletons.
The skeleton's abilities are equivalent to Zako.
19 In the throatGo back and talk to Lizel.
20 Arrive at "Solomon's Tower" northwest of Hiranipura. Defeat the "Minotaur" on the top floor.
HP 1170 Quickness 6 Flame correction 50% Poison/mix resistance 20%
MP 66 Luck 78 Cold correction 200% Noh/hemp resistance 80%
Physical strength 22 Attack power 38 Lightning correction 100% Seal resistance 80%
Intelligence 5 Number of attacks 1 Shock correction 150% Sleep tolerance 20%
Force 21 Defense power 19 Characteristic correction 125% Faint resistance 100%
21 Return to the temple in Hiranipura and talk to the high priest for an event. Afterwards, talk to Lizel in the temple lobby and she will join your party.
22 Arrived at the "Town of Pacifis" south of Hiranipura. Talk to the mayor in the house in the northeast and select "Yes".
23 Go to the "Demon Beast Cave" from the pier in the southeastern part of Pacifis, and take the following steps.
  1. Defeat the "Cerberus" in the back and talk to it to become your friend.
  2. Talk to the nearby mayor's son.
There is a spring of recovery here, so leveling is also a good idea.
24 Return to Pacifis and take the following steps.
  1. Speak to the town mayor and obtain the "Crimson Flame Staff".
  2. Talk to the neighboring mayor's son.
  3. Take a boat from Pacific Port to Grand Cross Fort.
25 Enter Grand Cross Fort and take the following steps.
  1. Talk to Goliath at the entrance.
  2. Talk to Goliath in the back for a battle. Defeat it and exit from the exit at the back.
All four of Coco's enemies cannot be made allies. If you want to fill in the encyclopedia, please enroll. Once you clear it, you will never be able to enter the fort again, and you will no longer be able to retrieve the treasure chest. You can encounter the enemy at the entrance.
HP 2120 Quickness 19 Flame correction 75% Poison/mix resistance 80%
MP 198 Luck 9 Cold correction 75% Noh/hemp resistance 60%
Physical strength 19 Attack power 84 Lightning correction 75% Seal resistance 40%
Intelligence 13 Number of attacks 1 Shock correction 75% Sleep tolerance 80%
Force 23 Defense power 85 Characteristic correction 100% Faint resistance 100%
26 Arrive at "Doma Town" northeast of the fort. An event occurs when you stay at an inn.
27 Enter the monster cave north of Doma and take a walk.
Be careful as you cannot make Lakshmi, who is Coco's main enemy, even if you talk to her.
28 Arrival at Mount Hormis east of Pacifis. If you have three sets of each "Sacred Beast, Duke, and Light Dragon", you can make zombie monsters your companions.
The locations where you can get the set are as shown in the table below.
Sacred Beast's Beard Underground cave
Koryu no Horn Demon Beast Cave (Nod)
Duke's Tail Solomon's Tower
Light Dragon Scales Demon Beast Cave (Pacific)
Duke's Eye Demon Beast Cave (Pacific)
Koryu's eyeballDemon Beast Cave (Doma)
Tears of the Sacred Beast Demon Beast Cave (Doma)
Duke's Claw Underground waterway
Hoof of the Sacred Beast Grand Cross Camp
29 Arrived at "Temple of Fina" south of Doma. Warp to the "Atlantis continent" through the magic circle.
30 Arrived at "Grand Cross Camp" northwest of the temple. I can't go inside at the moment.
31 Arrive at "Acropolis Town" west of the camp. Act in the following order.
  1. An event will occur when you talk to the priest in the north.
  2. Defeat the monsters "Snake Woman x 3, Bones x 2" blocking the underground waterway in the northwest, and proceed to the back.
  3. After passing through the underground waterway, you will come to Fram's house in Tire. Here, you will fight "Dullahan". Destroy.
32 Return to Grand Cross camp and take the following steps.
  1. Talk to the gatekeeper and fight the "Dullahan". Destroy it and go inside.
  2. Talk to the person in the back and fight "Belial". Destroy.
  3. Talk to Fram in the back. Obtained "Crusade Cross".
HP 4200 Quickness 9 Flame correction 100% Poison/mix resistance 80%
MP 89 Luck 120 Cold correction 100% Noh/hemp resistance 40%
Physical strength 25 Attack power 128 Lightning correction 100% Seal resistance 60%
Intelligence 22 Number of attacks 1 Shock correction 100% Sleep tolerance 40%
Force 99 Defense power 98 Characteristic correction 150% Faint resistance 100%
33 Arrive at "Grand Cross Headquarters" southeast of the camp. Act in the following order.
  1. Battle "Baal" at the entrance. Destroy.
  2. An event occurs in the back room.
HP 4800 Quickness 27 Flame correction 100% Poison/mix resistance 100%
MP 470 Luck 18 Cold correction 100% Noh/hemp resistance 60%
Physical strength 25 Attack power 72 Lightning correction 100% Seal resistance 100%
Intelligence 32 Number of attacks 1 Shock correction 100% Sleep tolerance 60%
Force 12 Defense power 160 Characteristic correction 150% Faint resistance 100%
34 Return to Acropolis and talk to the priest in the back to trigger an event. Obtain an ark that can fly over the field.
35 We arrived at "Mount Gushna", which is located south of the Acropolis. You can:
36 If you fly to the northwest of Doma and enter the geoglyph with the ark, you will arrive at "Shadow Moon". Act in the following order.
  1. Go south until you reach the end, then go west and stand at the entrance of a certain "Pandemonium" to fight "Mephisto". Destroy.
  2. Enter Pandemonium, proceed from the ladder that can be seen right from the entrance, and fight "Mephisto Zombie" along the way. Destroy. (Obtain your allies' strongest armor at destinations other than this ladder)
  3. Fight with "Lucifer" in the back. After defeating it, you will be forcibly moved to the Acropolis temple.
  4. Tell everyone in the temple and then tell Michael.
Shadow Moon and Pandemonium can come back later, but much later.So let's do everything we can.
HP 5300 Quickness 57 Flame correction 100% Poison/mix resistance 80%
MP 179 Luck 13 Cold correction 100% Noh/hemp resistance 60%
Physical strength 23 Attack power 96 Lightning correction 100% Seal resistance 20%
Intelligence 47 Number of attacks 1 Shock correction 100% Sleep tolerance 100%
Force 12 Defense power 150 Characteristic correction 150% Faint resistance 100%

HP 6500 Quickness 15 Flame correction 200% Poison/mix resistance 100%
MP 200 Luck 19 Cold correction 100% Noh/hemp resistance 40%
Physical strength 25 Attack power 100 Lightning correction 100% Seal resistance 100%
Intelligence 9 Number of attacks 2 Shock correction 100% Sleep tolerance 40%
Force 13 Defense power 37 Characteristic correction 150% Faint resistance 100%


HP 9200 Quickness 24 Flame correction 75% Poison/mix resistance 40%
MP 255 Luck 15 Cold correction 75% Noh/hemp resistance 80%
Physical strength 35 Attack power 218 Lightning correction 75% Seal resistance 60%
Intelligence 25 Number of attacks 3 Shock correction 75% Sleep tolerance 80%
Force 17 Defense power 128 Characteristic correction 200% Sleep tolerance 100%
37 Act in the following order.
  1. Warp from the Acropolis to the Temple of Fina to the east.
  2. Talk to the gatekeeper of "Grand Cross Fort" northwest of the temple and move to Pacifis.
  3. Arrived at Hiranipura in the north from Pacificis. Talk to the high priest at the back of the temple and you'll battle ``Mage x5''. Destroy.
After that, if you try to enter Hiranipura, you will be in a battle with ``Soldier x5'' and will not be able to enter.
38 Act in the following order.
  1. From Hiranipura, warp from Fina's temple in the east to the southern Lemuria continent.
  2. Go through the underground cave in the northern part of the continent.
  3. From the cave, reach Lemur to the north. An event occurs at the temple. Battle and defeat "Soldier x5".
39 Act in the following order.
  1. Warp to the Mora continent from Fina's temple northwest of Lemur.
  2. Go through Mora's cave and arrive at Norn. Battle with "Master Vein" in the temple. After defeating it, you will receive the "Master Blade". At the same time, battle with "Michael, Soldier x 2, Mage x 2". After the battle, you will be forced to move to "Eden".
HP 9550 Quickness 47 Flame correction 50% Poison/mix resistance 60%
MP 42 Luck 7 Cold correction 50% Noh/hemp resistance 60%
Physical strength 21 Attack power 180 Lightning correction 50% Seal resistance 40%
Intelligence 17 Number of attacks 1 Shock correction 50% Sleep tolerance20%
Force 21 Defense power 148 Characteristic correction 50% Faint resistance 100%
HP 10200 Quickness 47 Flame correction 100% Poison/mix resistance 60%
MP 355 Luck 7 Cold correction 100% Noh/hemp resistance 60%
Physical strength 31 Attack power 218 Lightning correction 100% Seal resistance 80%
Intelligence 41 Number of attacks 2 Shock correction 100% Sleep tolerance 60%
Force 49 Defense power 168 Characteristic correction 50% Faint resistance 100%
40 Act in the following order in Eden.
  1. An event will occur when you talk to the goddess in the back. Stay overnight.
  2. Speak to the goddess again and select "Yes". Obtained "Demon King's Egg".
41 Examine the holes in the following 9 locations. A boss battle occurs every time the number of holes investigated reaches a certain number. The 3rd location is Uriel, the 6th location is Raphael, and the 9th location is only for events.

HP 7800 Quickness 24 Flame correction 100% Poison/mix resistance 80%
MP 210 Luck 18 Cold correction 100% Noh/hemp resistance 40%
Physical strength 25 Attack power 187 Lightning correction 200% Seal resistance 100%
Intelligence 27 Number of attacks 1 Shock correction 0% Sleep tolerance 100%
Force 47 Defense power 148 Characteristic correction 50% Faint resistance 100%
HP 7800 Quickness 24 Flame correction 200% Poison/mix resistance 80%
MP 220 Luck 18 Cold correction 0% Noh/hemp resistance 40%
Physical strength 25 Attack power 137 Lightning correction 100% Seal resistance 100%
Intelligence 27 Number of attacks 2 Shock correction 100% Sleep tolerance 80%
Force 13 Defense power 148 Characteristic correction 50% Faint resistance 100%
42 Return to Eden and fight "Gabriel" in the back. After defeating it, you will receive ``Goddess Bracelet, Force Sword''. It is recommended that the main character equip both.

HP 8400 Quickness 25 Flame correction 0% Poison/mix resistance 80%
MP 230 Luck 20 Cold correction 200% Noh/hemp resistance 40%
Physical strength 25 Attack power 146 Lightning correction 100% Seal resistance 100%
Intelligence 29 Number of attacks 3 Shock correction 100% Sleep tolerance 80%
Force 15 Defense power 148 Characteristic correction 50% Faint resistance 100%
43 After winning 10 battles against Zako, go to the back of Eden and "Lucifer" will join you.
44 Arrived at Yogetsu. Act in the following order.
  1. Go north on the road on the right and follow the road until you reach the ``Temple of the Seraph.''
  2. If you go left from the main gate, you can get the "Alpha Sword", and if you go right, you can get the "Omega Arms". (any)
  3. Enter the main gate and get "Force Armor" on the way. (any)
  4. Go through the room next to the Force Armor and defeat Michael on the throne after passing through the carpeted hallway.
  5. Warp from the magic circle in the back to the "divine area".
HP 10200 Quickness 47 Flame correction 100% Poison/mix resistance 60%
MP 355 Luck 7 Cold correction 100% Noh/hemp resistance 60%
Physical strength 31 Attack power 218 Lightning correction 100% Seal resistance 80%
Intelligence 41 Number of attacks 2 Shock correction 100% Sleep tolerance 60%
Force 49 Defense power 168 Characteristic correction 50% Faint resistance 100%
45 Proceed through the correct warp points in each room of the sanctuary. The winning WP position is as shown in the table below. If you enter a different WP, you will return to Aleph.
Ⅰ.Aleph Left
Ⅱ.Bate Center
Ⅲ. Gimel Left
Ⅳ. Dalet Bottom right
Ⅴ. Hey Bottom right
Ⅵ.Vav Top left
Ⅶ. Zain Bottom left
Ⅷ.Het Top left
Ⅸ.Tet Center
Arrived at the "unevenly distributed place". Battle with "Yahweh" in the back. After being defeated, he fought against Yahweh again. Next was a series of battles with “The Creator of the World.” Destroy.


HP 58000 Quickness 0 Flame correction 0% Poison/mix resistance 100%
MP 999 Luck 255 Cold correction 0% Noh/hemp resistance 100%
Physical strength 255 Attack power 302 Lightning correction 0% Seal resistance 100%
Intelligence 255 Number of attacks 9 Shock correction 0% Sleep tolerance 100%
Force 255 Defense power 350 Characteristic correction 0% Faint resistance 100%

The creator of the world
HP 12800 Quickness 33 Flame correction 100% Poison/mix resistance 100%
MP 999 Luck 33 Cold correction 100% Noh/hemp resistance 100%
Physical strength 33 Attack power 300 Lightning correction 100% Seal resistance 40%
Intelligence 33 Number of attacks 5 Shock correction 100% Sleep tolerance 100%
Force 33 Defense power 198 Characteristic correction 100% Faint resistance 100%
Left wing
HP 4500 Quickness 10 Flame correction 100% Poison/mix resistance 100%
MP 256 Luck 33 Cold correction 100% Noh/hemp resistance 80%
Physical strength 64 Attack power 100 Lightning correction 100% Seal resistance 100%
Intelligence 0 Number of attacks 1 Shock correction 100% Sleep tolerance 100%
Force 12 Defense power 128 Characteristic correction 100% Faint resistance 100%
Right wing
HP 4500 Quickness 10 Flame correction 100% Poison/mix resistance 100%
MP 256 Luck 33 Cold correction 100% Noh/hemp resistance 100%
Physical strength 64 Attack power 100 Lightning correction 100% Seal resistance 100%
Intelligence 0 Number of attacks 1 Shock correction 100% Sleep tolerance 20%
Force 12 Defense power 128 Characteristic correction 100% Faint resistance 100%
46 Ending
47 The bookmark text of clear data turns yellow. Once loaded, you will start at the Seraph Temple Throne.
(With this, special fusion becomes possible.For details, please refer to the small story section)
48 Return to Uruz and act in the following order.
  1. Talk to Avon. (Optional. If you go down the stairs next to it, you will arrive at the back dungeon "N Kai")
  2. B1F is just a maze. Proceed towards the stairs going down.
  3. B2F is a loop plaza.
    ・Obtain "Gamma Shield" from the stairs you came from at 11 o'clock, and "Gamma Armor" from the same stairs to the southeast. (Optional. Armor is not recommended as it has no resistance)
    ・Go down the stairs towards 2 o'clock from the stairs you came from. Go to B3F.
  4. B3F has a branching road. Proceed as per the table below. (If you go in the wrong direction, you will be returned to the B3F entrance)
    Stairs room (crossroads) Top
    T-junction Right
    ⊥Junction Top
    Crossroads Left (top = treasure chest)
    One road Right (back)
    Fork road Bottom
    G-junction Bottom
    One road Bottom (top = treasure chest)
    ⊥Junction Right
    Crossroads Top (bottom = treasure chest)
    Final Candle path
  5. Speak to "Tsathugwa" on B4F and say "Yes" to battle. If you defeat it within 10 turns, you will receive the "Book of Avon". If it takes more than 11 turns, you will receive a random doping item. He was then forced to move to Uruz.
HP 41999 Quickness 37 Flame correction 200% Poison/mix resistance 40%
MP 200 Luck 7 Cold correction 200% Noh/hemp resistance 100%
Physical strength 99 Attack power 207 Lightning correction 200% Seal resistance 40%
Intelligence 0 Number of attacks 1 Shock correction 200% Sleep tolerance 60%
Force 99 Defense power 8 Characteristic correction 200% Faint resistance 100%
49 Give "Avon's Book" to Avon. (No particular meaning)



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