There are many professions in "Fantasy Life" and mages are one of them. It is very important to want a mage to know some experience. First of all, mages have three states: attack, shield, therapy, and light charging of attack state has two major characteristics: penetration, reducing magic and resisting buffs for monsters, and re-calculating energy. The damage is high, but it cannot be penetrated.
How to play the full-level mage of Fantasy Life
There are three states of mage: attack, shield, and healing.
① Attack status:
Light power accumulation has two major characteristics: it can penetrate, reduce magic and resist buffs for monsters, and heavy power accumulation has high damage, but cannot penetrate.
②Shield status:
You can hang magic resistance, physical resistance, and hard resistance buff for one minute. The difference is that light accumulation of energy is only for yourself, but heavy accumulation of energy can hang for all teammates.
③Treatment status:
The buff that can restore blood volume and naturally recover the blood volume at the same time, the light and heavy accumulation of energy and shield state are also given to yourself and your teammates separately.
After understanding the three states, the mage's ultimate move is also extremely important. For the charging of the ultimate move, I personally feel that there are different methods in different situations:
-Faced with the group of monsters: first attract the monsters, then use the attack state to lightly accumulate energy to penetrate the attack, and can instantly activate the ultimate move, and have already hanged the magic reduction and anti-buff in advance, and cooperate with the damage of the light stick and ultimate move, which is already very good.
-For singles, such as the bottom-up boss, the legendary Bahaha Sheep, etc., you can first lightly accumulate power and reduce magic resistance, then switch to shield, use heavy accumulation, and charge 45% of the ultimate move, and switch to attack state twice, which can just start the ultimate move, and switch to shield because if you rely on heavy accumulation of power to accumulate power in the attack state, it is easy to empty blue, and the charging efficiency is also very slow, only about 15%.
The choice of weapon, the light stick feels better than the real-time one. After all, the mage's skills are added, and the ultimate move increases damage under the light and dark attributes. The real-time stick itself has no attributes, and the damage is not as good as the light stick. For different people in different places, you can also switch to the dark stick, the real-time stick, etc. depending on the situation.
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