Introduction to the specific functions of the critical attributes of "The Slormancer"

May 15 2025

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There are many types of character attributes in "The Slormancer", and critical strike is one of them. This attribute has a great effect. When a character causes damage, it has a certain chance of causing higher damage. This effect is called critical strike. The damage number for non-critical strikes is white, while the damage number for critical strikes is yellow. The Slormancer critical attribute has the use of the critical attribute. When causing damage, the character has a certain chance to cause higher damage. This effect is called a critical hit. The damage number for non-critical strikes is white, while the damage number for critical strikes is yellow. The chance of causing a critical hit is % critical hit,

There are many types of character attributes in "The Slormancer", and critical strike is one of them. This attribute has a great effect. When a character causes damage, it has a certain chance of causing higher damage. This effect is called critical strike. The damage number for non-critical strikes is white, while the damage number for critical strikes is yellow.

What is the use of TheSlormancer crit attribute?

Critical hit

When a character causes damage, there is a certain chance of causing higher damage, and this effect is called a critical strike. The damage number for non-critical strikes is white, while the damage number for critical strikes is yellow. The probability of causing a critical hit is % critical hit rate, and the multiple of causing damage is % critical hit damage. The calculation formula is:

Actual damage caused by critical hit = damage caused by critical hit × critical hit %

The calculation formula for critical hit rate % is

Panel critical hit rate %=[Basic critical hit rate %+∑(Extra critical hit rate %)]×∏(1+critical hit rate correction %)

The calculation formula for % critical damage is

Panel Critical Damage %=[Basic Critical Damage %+∑(Extra Critical Damage %)]×∏(1+Critical Damage Rate Correction %)

The character is born with a 5% base critical chance and a 150% base critical damage. The critical hit rate % on the panel can exceed 100%, but it will not have an additional effect, equivalent to 100%.

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