The wounds in "Monster Hunter: Wilderness" are the most important new combat system in the game. However, many players do not know the specific function of attacking wounds. If you attack a certain part of the monster many times, you will form a wound. The damage value of attacking here will be increased, and the visual display will be accompanied by a special logo.
What is the use of Monster Hunter's Wilderness Attacking Wounds
Wounds are the most important new combat system in the game. A wound will be formed when attacking a part of the monster multiple times. The damage value of the attack here will be increased, and the visual display will be accompanied by a special logo. Entering centralized mode allows you to intuitively see the specific location of monster damage.
The wound will be destroyed after multiple attacks. The drop of materials will also cause the monster to appear hard. These materials will not need to be picked up and will enter the backpack directly. The tail-breaking element still appears in the game and has no strong correlation with the wound system.
Pressing R1 key in centralized mode can use concentrated weakness attacks. Hitting the wound directly causes damage effects. Please use more.
Many monsters will reveal temporary wounds (such as head) after releasing their moves, but they exist for a short time.