"Glory to Heroes" is based on the Russian-Ukrainian War. It is an immersive single-player and PvPvE FPS game. The game also has many features. The first is a combined arms game that involves a variety of weapons on the battlefield. Different military units and vehicles, the action takes place in real locations of actual battles.
What is included in Glory to Heroes
Set against the backdrop of the Russo-Ukrainian War, "Glory of Heroes" is an immersive tactical single-player and PvPvE multiplayer military simulation game with a combined arms experience involving a variety of different military units and vehicles on the battlefield. The action takes place in real locations of real battles, accurately recreated using real-world heightmap data and photogrammetry.
Gameplay
The vision for Glory to Heroes is to wage war in a whole new way by immersing players in the role of enlisted soldiers on the battlefield, where intense artillery and trench warfare are mixed with high technology such as drones. Showcasing modern conflict in all its brutality and hell. By presenting real-life events of the conflict in an accurate and historical manner, Glory to Heroes strives to serve educational, journalistic, and cultural sharing purposes.
Features
Large-scale simulated battles, based on squads, combined with armed forces.
The competition is conducted to simulate the scale of an actual war engagement, showcasing all major military units and their duties on the front line.
Focuses on the unique features of the Russo-Ukrainian war. The ongoing war is known for its World War II-like trench warfare, mixed with the use of massive artillery and entirely new technologies like drones and helicopters that have not yet been seen in war zones, and is reflected in the glory of its heroes .
Squad-based Combined Arms Combat: Players must work within their squads to be effective on the battlefield and perform specifically assigned Taks. The squad is made up of different characters that complement each other.
Role-specific duties: There are a variety of roles to choose from, such as assaulter, FPV operator, artilleryman, driver or rifleman, each with specific duties and equipment suited to specific units and missions.
Resource Micromanagement: Some roles are designed to manage resources such as mortars, ammunition, and fuel, which are used in various strategic operations, including building fortifications, utilizing armor, or managing logistics between locations.
Unique Narrative: In PvPvE battles, each map or level tells the story of what happened there that day and how the battle unfolded. As such, different maps offer players different units, different types of vehicles or their complete avoidance, and even different combat scenarios.
Buildable defenses and destructible environments: Players can build defenses such as sandbags, fire points, trenches, and anti-tank or anti-drone obstacles to strengthen positions, as well as set up fire emplacements. Players can alter the battlefield by destroying or creating cover.
Immersive Vehicle and Weapon Operations: The game features immersive weapon behavior, including bullet drops, weapon malfunctions, gun physics behavior, and the need to manually manage ammo. Realistic car interior views with interior etc.
Inventory System: Player characters have an available inventory widget for managing a variety of items, including ammunition, building resources, weapons, medical supplies, and consumables. The inventory is also used to display your character's statistics: damage, exhaustion, thirst, etc.
Weather and time dynamics: real-time weather changes and day and night cycles.
Maps and Intelligence Tools: Each character has a UI real-time tactical map inspired by the Ukrainian "Delta" and "Kropyva" tactical software. Players can use the map to navigate, place custom waypoints, and measure gunfire distances.
Immersive health and damage system: no health regeneration. Serious injuries must be treated by a doctor, minor injuries can be treated with a bandage or tourniquet, and serious injuries can result in death. Different injuries require specific treatments, time and tools.
Survival elements: In addition to maintaining character health, players may also be affected by various side effects, such as fatigue, thirst, tired hands, etc. Each effect has a special way of using consumables, the same as the life system
You are not Rembo. Unlike many other shooters, in Glory to Heroes you play as a makeshift soldier rather than a highly trained Special Forces operator, who can suffer emotional damage in combat and be accidentally killed. A hidden mine struck, or the KIA suddenly came under heavy shelling.
Immersive story campaign. In the story campaign you will find "War Stories" - episodes about specific characters, each with their own unique skills and who have been involved in specific historical events of the war. While the war continues, these stories are personal. They are about people, not about combat.
Cinematic perspective. A vast, accurately recreated location provides a rich and detailed gameplay environment with locations that highlight strategic and tactical missions, as well as high levels of immersion and narrative elements. Game maps are designed to include both macro and��Microcosm.
The game features real-world military regiments and groups, each tied to the events of a specific game map or story campaign.
Visual representation. Glory to Heroes contains the violence and gore you would expect from a military war game based on historical events.