"Silent Hill 2: Remastered" complete ending guide, complete ending trigger conditions and plot. "Silent Hill 2" leaving, in the water, Maria, rebirth, bliss, tranquility, ufo, dog ending conditions and ending plot. "Silent Hill 2: Remastered" is a horror-themed story-oriented role-playing action game. It is a high-definition remake of the classic game Silent Hill 2, with top-notch image quality improvements. Silent Hill 2 tells the story of James, who receives a letter from his late wife Mary and returns to Silent Hill, a small town full of memories, to explore. The streets of Silent Hill are locked in thick fog, turning into a ghost town where strange creatures roam. Players will fight monsters and solve puzzles, and explore the town for clues left by their wives.
Summary
Go up (north) from the TV room in the employee area and you will see a huge save point.
You can make some backups here to try multiple endings.
The game has a total of 8 endings (the remastered version has new endings, so there are more than the original version). The conditions for several endings in the second game+ are clear, but the conditions for the three standard endings in the first game are very complicated. For details, please refer to the author's ending plot Detailed summary at the end.
For the process collection guide of Silent Hill 2 Remake, please go to: https://www.3dmgame.com/gl/3949923.html
After fighting the final boss, one more shot at the dying Maria on the ground will trigger the ending.
Depending on the conditions, you will see different endings.
See detailed summary below.
Full ending
※Full ending conditions for the first game
The ending trigger system of the original version of Weekly Game is very complicated. The remake has made some optimizations based on the original version, but it is still complicated.
Many players will wonder why they did completely different things but got the same ending, or why they did something similar but got different endings.
This involves an ending "points" system, which increases or decreases points based on what you do in the game. In the end, whichever ending has higher points will trigger which ending (points will also give priority to triggering endings that have not been triggered before).
All endings have an initial value: leaving = 5, Maria = 3, and being in the water = 2 (that is, leaving has higher points at the beginning and is easier to trigger).
The following are the factors that affect the outcome (explanations will be expanded later)——
Woodside Apartment Coin Puzzle
Information about Neely's Bar
Investigating Mary’s Letter
Investigate Angela’s Knife
Prison Gallows Puzzle
Hotel Mirror Puzzle Apple
The results of the hotel triangle head battle
Listen to the conversation on the hospital bed in the hotel (probably Mary’s words in the last corridor)
All interactions in Paradise Night
Maria’s Guide to the West of the South Valley
South Valley West Maria Interactive
Interaction with Maria lying on the bed in the hospital
Results of the Triangle Head boss battle
Kill all unsuspecting (weakened monsters after watching the video) enemies in the hotel
Number of enemies killed
Number of enemies trampled to death
Maria’s injuries
Therapeutic Amount
HP loss
※Detailed explanation of ending elements
-Therapeutic amount: if ≥600, leaving the ending +1 (that is, the therapeutic amount of drinking 20 bottles of healthy drinks)
- Blood volume loss: If > 100, the ending in the water will be +1 (this is not the total amount of blood loss, it is actually similar to a cumulative system. When the blood volume is low, the cumulative value will be increased, so you don’t want the ending in the water. Just try not to stay in a low blood volume state for a long time)
-Kill enemies: if ≤150, leave the ending +1; if >350, end in the water +1
- Trample enemy: +1 in water if > 30
-Mary Item Investigation: If >= 3, +1 for leaving, +1 for being in the water (investigate Mary’s letters, photos 3 times or more)
- Angela's Knife Investigation: +1 in water if >2 (Getting the knife counts as one investigation in the game, so investigating 2 more times will trigger +1.)
- Woodside Coin Puzzle: Man = In Water +1, Woman = Maria +1, Snake = Away +1
- Triangle head boss battle results: Rejection = leaving +1, forcing = being in the water +1, default = no change (that is, when fighting Triangle Head for the first time, not attacking is considered rejection, and multiple attacks reduce a lot of combat Even if the time is forced, the attack frequency is not high, and it is default if it does not reduce the combat time too much)
- Maria's interaction in the west of Nangu: After completing the interaction, Maria's ending will be +1. The four interactions are——
①Let Maria enter the car shop garage (needs the garage jack lever from the gas station)
②Go through the locked door of Jack’s Hotel (required for game progress)
③Answer Maria’s question about the original clothes (see the plot of Maria taking out the original clothes in the process guide)
④Talk to Maria in front of the Baldwin Mansion
- South Valley West Maria Guidance: If ≥7, end in water -1, leave ending-1.
(During your time with Maria, she will ask you to go to several locations. If she comments that you are going in the wrong direction, this value will increase. If you stand around waiting for a long time, she will too Commenting that you're wasting time will also increase this value, and one point will be subtracted from the "In the Water" and "Away" endings if she does this 7 or more times.
- Nangu West Paradise Night: After completing the interaction, Maria +1. (That is, interact with all the posters in Paradise Night, a total of 7 places: 4 posters, nurse outfit, whiskey bottle, lost and found box)
- Damage received by Maria: If >50, then Maria ends up -1 (just try to protect Maria, the remake is easier)
- Interaction with Maria lying in the hospital: Complete the interaction, then Maria's ending +1 (interact with Maria 3 times before getting the first patient bracelet, interact with Maria again after getting the patient bracelet but before getting the roof key) Interacted once. )
- Message at Neely's Bar: +1 in the water (Enter Neely's Bar at night after leaving the hospital, there will be a message on the jukebox, +1 for interaction)
- Prison Gallows Puzzle: If hinted at Eddie or Angela = Away +1, In Water +1; hinted at James = Maria +1 (The Gallows Puzzle will have two answers that both look correct, press You need to choose one of them to get extra points)
- Labyrinth Maria Room: Maria's ending +1 (interact with Maria trapped in the maze: before entering the corroded area, after completing the corroded area, after completing the abandoned area, and finally after Maria dies, leave the room and re-enter) p >
- Hotel mirror puzzle: put fresh apple = Maria +1; put rotten apple = +1 in water, leave +1
- Kill all unsuspecting enemies in the hotel: +1 in the water (On the way to fight the final boss, you encounter 3 weak enemies in the basement of the hotel: lying crawlers curled up into a ball, The nurse falls on the floor, and the limb monsters try to crawl away from you. Killing all three monsters will give you bonus points for the ending in the water.)
- Choice after the hotel triangle head fight: Rusty Egg = +1 in the water, +1 for leaving; Scarlet Egg = Maria +1
-Listen to the hospital bed talk in the hotel: +1 in the water, +1 out (listen to the entire hospital bed talk in the long corridor leading to the final boss, after Mary has completely stopped crying).
※Multi-week collection/ending summary< /p>
- There is no collection memo for the first game, but you can continue to collect new games+ for the second game.
-Number of memos/documents that can be collected:
① Nangu: 23 in one week, +24 new games (Bowling Alley "Obscure Letter")
②Linside Apartment: 3
③Brookhaven Hospital: 22 (note that in the Dean’s Office on the second floor, after opening the password locker and getting the roof key, be sure to investigate the password locker and get the "Safe Note")
④Prison: 9
⑤ Lakeview Hotel: 11 items per week, +10 new games (the lost and found notes are replaced by books, and the relevant collections are explained in the ending conditions below)
-Multiple ending collections (more details will be revealed later)
Rebirth:
1. The Book of Crimson Ritual (Red Book) is under the tombstone by the lake next to the cemetery where you met Angela.
2. White holy oil, west of South Valley, on the table of Baldwin Manor.
3. Obsidian goblet, on the wall of the Historical Information Museum.
4. The Book of Lost Memories (Green Book), on the shelf of the Lost and Found Office of Lakeview Hotel.
Dog:
1. In the east of South Valley, there is a pet shop next to Dajie Cafe. Get the "broken key part" in the room inside.
2. After Nanguxi and Maria passed the Jack Hotel, passed the Baldwin Manor and came to Katz Street, they got the "broken key parts" from the doghouse in the first alley on the right, and combined them to open the key next to Room 312. Observation room.
UFO:
In the east of South Valley, there is a pet shop next to Dajie Cafe and a jewelry shop next to the Pet Center. Break the glass and get the "Blue Gem Pendant".
Investigate sapphires in four locations:
①In the east of South Valley, on the roof of the Sol Street apartment building.
②Meet Maria at the pier in Rosewater Park.
③Take a boat across Toluca Lake to the pier in the Lakeview Hotel Garden. After getting off the boat, turn around and face the lake to investigate the blue gems.
④In Lakeview Hotel 312, investigate the blue gem for the last time.
Tranquility:
①Start a new game+ with "Water Ending".
② At the beginning of the game, go through the pasture to Wiltz Road, use a chainsaw to break the window of a green car and get the Key of Sorrow.
③ There is a safe in the employee area manager's office on the first floor of Lakeview Hotel (Inside the World). Use the Key of Sorrow and enter the password 314 to get the Toluca Cemetery postcard.
④Inspect the Toluca Cemetery postcard in the inventory, and then clear the game.
Bliss:
①In Pete's Bowling Alley in the west of the South Valley, there is a safe at the bar. Enter the password 1887 to open the safe and get a rusty key and an obscure letter.
②In the garden on the first floor of the hospital, there is a small house in the northwest of the garden. Go inside and get the small box. Use the rusty key to open the small chest and get "White Claudia Grass".
③Use White Claudia Grass in Lakeview Hotel 312, and then play the video again.�.
※End of the first game: leaving
After defeating Maria, James "met" Mary at her deathbed.
The torture caused by lupus erythematosus has left Mary physically and mentally exhausted.
Mary could not bear such a blow, and her emotions of fear, sadness and anger made her continue to hurt James.
In the end, both of them were exhausted and even hated each other because of love.
Mary asks James to kill her and end her suffering.
This "meeting" made James express his guilt.
He loves Mary, and this feeling is sincere, but Mary's condition and the way they get along make James seem to have fallen into an abyss that will never see the bottom.
He said that he had developed hatred, and said that he had also imagined leaving everything alone and staying away...
At this time, Mary already understood that her illness not only tortured herself, but also tortured her lover, the person who loved her.
She handed the lost letter into James' hands and asked him to leave. She had completely understood and forgiven James and gained peace.
James found Laura with Mary's letter.
There are only beautiful memories and nostalgia in the letter, only beautiful love, and no nightmares of illness...
Maybe the beautiful town of Silent Hill not only contains memories, but also some inexplicable things...
Taking Laura, James walked through the cemetery and entered the fog.
They should have finally calmed down and left this place...
(This ending is that James has reached reconciliation with his heart.)
※End of the first game: in the water p>
When the underwater ending is triggered, James will be driving the vehicle often hinted at in the game by Toluca Lake in the rain.
(Maybe Mary is in the trunk.)
James was overwhelmed with guilt and longing.
He chose to step on the accelerator.
The roar of the engine was followed by the sound of splashing water.
James chose to commit suicide.
In this ending, Mary and James still reached mutual understanding.
In other words, although it is extreme, from the perspective of strange power and chaos, James and Mary finally got together.
※End of the week: Maria
If you enter Maria's ending, James will come to Maria's side.
The woman James imagined to replace Mary finally won James' "love".
Maria will give Mary's letter to James and recall every bit of the past.
At this moment, Maria takes the place of Mary.
They would walk toward James' teal sedan.
Maria would cough from time to time.
In fact, judging from the symptoms in the hospital, Maria also had lupus erythematosus.
And James' reaction was - you'd better find a way to stop the cough.
Where is the love and care here?
Maria is just James’ tool, �The reporter said that James finally collapsed, and Maria's fantasy allowed him to escape reality...
(Among the three original standard endings in the first episode, this ending can be said to be the worst.)