Aretha 3 various data

Oct 24 2024

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Persons who can equip weapons/order of attack power. It has a certain probability of breaking when attacked. Common weapons seem to be particularly fragile. Technical hit effects vary depending on the weapon. Mangoche [Materia] STR12, AGL15, TH: Damage +20 Short Sword [Materia] STR36, AGL31, TH: Damage +80 Long Sword [Materia] STR42, A

Weapon

Equipable person/attack power order. It has a certain probability of breaking when attacked. Common weapons seem to be particularly fragile. Technical hit effects vary depending on the weapon.
Mangoche [Materia] STR12, AGL15, TH: Damage +20
Short sword [Materia] STR36, AGL31, TH: Damage +80
Long Sword [Materia] STR42, AGL47, TH: Damage +150
Broadsword [Materia] STR68, AGL63, TH: Damage +250
Bastard Sword [Materia] STR82, AGL79, TH: Damage +300
Great Sword [Materia] STR100, AGL95, TH: Damage +350
Dragon Sword [Materia] STR118, AGL111, TH: Damage +400
Jasmine Sword [Materia] STR127, AGL127, TH: Damage +500
Blow gun [Doll] STR8, AGL12, TH: Stop motion (slows down opponent's movement)
Sling [Doll] STR28, AGL24, TH: Triple attack (equal damage x 3)
Short bow [Doll] STR48, AGL36, TH: Damage +100
Longbow [Doll] STR72, AGL48, TH: Damage +300
Crossbow [Doll] STR88, AGL64, TH: Damage +400
Double crossbow [Doll] STR102, AGL82, TH: Damage +500
Dragon Force [Doll] STR120, AGL100, TH: Super Death Attack (Instantly kills all enemies including bosses)
Full force [Doll] STR127, AGL127, TH: Super technical attack (equal damage to all enemies)
Rapier [Familza] STR24, AGL32, TH: Damage +50
Estock [Familza] STR48, AGL64, TH: Damage +100
Silver Scimitar [Familza] STR72, AGL72, TH: Damage +150
Gold Scimitar [Familza] STR96, AGL84, TH: Damage +250
Light saber [Familza] STR102, AGL98, TH: Damage +300
Chain Saber [Familza] STR120, AGL112, TH: Damage +350
Dragon saber [Familza] STR127, AGL120, TH: Damage +400
Sure Blade [Familza] STR127, AGL127, TH: Damage +500
Web [Riperton] STR36, AGL42, TH: Technical sailing (blocking enemy movement)
Backfire [Riperton] STR48, AGL64, TH: Bound attack (returns half of the damage taken)
Breath [Riperton] STR62, AGL78, TH: Cold attack (double damage to all enemies)
Zias [Riperton] STR84, AGL96, TH: Poison attack (3x damage to all enemies)
Energy Bolt [Riperton] STR102, AGL112, TH: Death attack (instantly kills a single enemy including the boss)
Ice Bolt [Riperton] STR112, AGL120, TH: Death attack (instantly kills a single enemy including the boss)
Thunderbolt [Riperton] STR120, AGL127, TH: Death attack (instantly kills a single enemy including the boss)
Meteor [Riperton] STR127, AGL127, TH: Super Death Attack (Instantly kills all enemies including bosses)
Hand ax [All] STR60, AGL32, TH: around 7000 damage
Battle Ax [All] STR70, AGL42, TH: around 8000 damage
Light Flail [All] STR52, AGL80, TH: Damage +100
Mace [All] STR90, AGL60, TH: Damage +300
Spear [All] STR80, AGL100, TH: Damage +400
Lance [All] STR100, AGL80, TH: Death Attack (Boss(Instantly kills a single enemy including)
Grave [All] STR120, AGL50, TH: Super technical attack (equal damage to all enemies)
Flame Magic [All] STR127, AGL120, TH: Super Death Attack (Instantly kills all enemies including bosses)

Armor

All can be equipped. It may break when attacked by an enemy. A "Magic Block" that nullifies magic from enemies will be activated with a certain probability.
Cloth Armor DEF8, AGL-1, price 12000
Silk armor DEF16, AGL-2, price 28400
Leather Armor DEF20, AGL-4, price 36800
Ring mail DEF24, AGL-8, price 54800
Scale mail DEF28, AGL-10, price 78000
Lamellar mail DEF30, AGL-12, price 82000
Sprint mail DEF34, AGL-16, price 99800
Banded mail DEF38, AGL-19, price 124800
Chain mail DEF43, AGL-23, price 249800
Mithril Mail DEF48, AGL-26, price 320000
Plate Armor DEF52, AGL-24, price 489800
Breast Armor DEF55, AGL-16, price 780000
Suit armor DEF58, AGL-20, price 1200000
W Dragon Mail DEF60, AGL0, not for sale
B Dragon Mail DEF60, AGL0, not for sale
G Dragon Mail DEF60, AGL0, not for sale
C Dragon Mail DEF60, AGL0, not for sale

Shield

All can be equipped. It may break when attacked by an enemy. A "technical block" that nullifies physical attacks from enemies will be activated with a certain probability.
Small shield DEF10, AGL-1, price 12000
Large shield DEF12, AGL-2, price 28400
Scythotom DEF15, AGL-4, price 36800
Tower Shield DEF17, AGL-6, price 54800
Buckler DEF19, AGL-8, price 78000
Round Shield DEF21, AGL-10, price 82000
Heater shield DEF24, AGL-13, price 99800
Kite Shield DEF26, AGL-15, price 124800
Bronze Shield DEF29, AGL-18, price 249800
Silver Shield DEF32, AGL-20, price 320000
Gold Shield DEF38, AGL-15, price 489800
Night Shield DEF42, AGL-16, price 780000
Force Shield DEF52, AGL-19, price 1200000
W Dragon S DEF67, AGL0, not for sale
B Dragon S DEF67, AGL0, not for sale
G Dragon S DEF67, AGL0, not for sale
C Dragon S DEF67, AGL0, not for sale

Use items

Sort by ID. All can be used multiple times.
Capsule Make the monster caught by the fireball fight with you only in that battle.
Kemkem Encounter on the spot
Light of Mapis Prevent encounters for a certain period of time
Tsukaipper Purchases random drugs for you
Dragon Hitomi Displays the total number of unopened treasure chests in the game
Flower decoration Event item
Look at your hands Event item
��Terene box Event item
Lottery Event item
Con bone Event item
Katori Senkou Event item
Red glass Event item
Aretha CD Go to music mode
Camping set Completely recovers HP of all allies
Capreroline Event item
Red wood wax Event item
White wood wax Event item
Sky blue wooden wax Event item
Rain-colored wooden wax Event item
ARETHA1 Hidden item 1. Full recovery of HP of all allies
ARETHA2 Hidden item 2. Raise the level of all allies to 100
Pentadragon Hidden item 3. Obtain 1 each of 7 types of Mega Flash
Song Master Hidden item 4. Obtain 4 types of Machovitan, 1 Shinde Crayon, and 1 Seirozon
Whisper Jewel Event item
Red crystal Event item
White crystal Event item
Sky blue crystal Event item
Rainbow crystal Event item
Rainbow crayon Event item
Red crayon Event item
White crayon Event item
Sky blue crayon Event item
Rain colored crayon Event item
Marbles Event item
G Cat's Eye Event item
S Cat's Eye Event item
B Cat's Eye Event item
Force≪Top≫ The magic from Volume 1 becomes available
Force≪Medium≫ The magic in the middle volume becomes available
Force≪Bottom≫ Magic from Volume 2 becomes available
Force ≪Another≫ Magic from another volume becomes available

Medicine

All consumables. You can have up to 15 of each type. The state change system seems to be 100% successful. The ability value upper system is also powerful.
Nemur-kun Puts a single enemy into sleep state
Bibita-kun Inflicts fear on a single enemy
Kanashibattan Puts a single enemy in a state of bondage
Dokkun Poisons a single enemy
Rock-kun Turns a single enemy into stone
Maboroshi-kun Inflicts hallucination on a single enemy
Conran-kun Inflicts confusion on a single enemy
Shinde Crayon Instantly kills a single enemy
Level Upper A Lv+1 for a single ally
Level Upper B Lv+1 for all allies
STR Upper A Doubles the STR of a single ally (can be stacked. Upper limit: 255)
STR Upper B Doubles the STR of all allies (can be stacked. Upper limit: 255)
AGL Upper A Doubles the AGL of a single ally (can be stacked. Upper limit: 255)
AGL upper B Doubles the AGL of all allies (can be stacked. Upper limit: 255)
DEF Upper A Double the DEF of a single ally (can be stacked. Upper limit: 255)
DEF Upper B Double the DEF of all allies (can be stacked. Upper limit: 255)
Mega Flash A Damage to all enemies (damage dealt = 100 ÷ number of enemies)
Mega Flash B Damage to all enemies (damage dealt = 300 ÷ number of enemies)
Mega Flash C Damage to all enemies (damage dealt = 500 ÷ number of enemies)
Mega Flash D Damage to all enemies (damage dealt = 800 ÷ number of enemies)
Mega Flash E Damage to all enemies (damage dealt = 1200 ÷ number of enemies)
Mega Flash F Damage to all enemies (damage dealt = 2800 ÷ number of enemies)
Mega Flash G Damage to all enemies (damage dealt = 4800 ÷ number of enemies)
Cult Jam A Repair broken equipment of a single ally
Cult Jam B Repair broken equipment for all allies
Aretha's Spell Completely recovers HP and status abnormalities of all allies
Lisa Lisa A Revival of a single ally with maximum HP
Lisa Lisa B Revival all allies with maximum HP
Machovitan A Recovers 100 HP for a single ally
Machovitan B Recovers 300 HP for a single ally
Machovitan C Recovers 500 HP for a single ally
Machobitan D Recovers 800 HP for a single ally
Ohio Canceling sleep from a single ally
Gamba Rumba Removes fear from a single ally
Kana Killer Remove bondage from a single ally
Poison Killer Detoxify a single ally
Ishikoro Korori Removes petrification from a single ally
Genkakkun Remove hallucination from a single ally
Con Landry Removes confusion from a single ally
Seirozon Cure all status abnormalities for a single ally

Magic

It becomes available when you obtain "Force" as the story progresses. Can be activated by consuming the caster's HP. The only characters that can be used are "Doll, Familza, and Emilita".
Top Healing A 10 HP recovery for a single ally (recovery amount = 25% of maximum HP)
Protection A 12 Defense power of a single ally +25%
Strength A 8 One ally's attack power +25%
Fireball A 30 Instantly kills a single enemy and turns it into a capsule monster (the lower the target's HP, the higher the success rate)
Sleep 30 Puts a single enemy into sleep state (sleep = incapacitated & defense power -25%)
Fear 20 Inflict fear on a single enemy (fear = discard weapon)
Wired 50 Put a single enemy in a bind (Kinbin = unable to move & defense power -50%)
Poison Blow 60 Poisons a single enemy (poison = slip status & attack power -50%)
Lock 10 Turns a single enemy into stone (petrification = permanent inability to act)
Teleport 10 Combat withdrawal
Medium Healing B 20 HP recovery for a single ally (recovery amount = 50% of maximum HP)
Protection B 24 Defense power of a single ally +50%
Strength B 16 One ally's attack power +50%
Fireball B 60 Instantly kills a single enemy and turns it into a capsule monster (the lower the target's HP, the higher the success rate)
Illusion 70 Inflicts hallucination on a single enemy
Confusion 80 Inflicts confusion on a single enemy
Remove A 24 Probability of treating status abnormalities for a single ally
Resurrection 100 Single ally�Revival (full HP when revived)
Bottom Healing C 30 Complete HP recovery for a single ally
Protection C 36 Defense power of a single ally +100%
Strength C 24 One ally's attack power +100%
Fireball C 90 Instantly kills a single enemy and turns it into a capsule monster (the lower the target's HP, the higher the success rate)
Remove B 30 Probability of treating status abnormalities for a single ally
Death spell 50 Instantly kills a single enemy
Dispel 30 Seal the magic of a single enemy
Counter 40 Seal the magic of all allies and enemies
Force A 50 Does damage to all enemies (20% fails)
Separate Healing D 40 HP recovery for all allies (recovery amount: 50% of maximum HP)
Protection D 48 Defense power of all allies +50%
Strength D 32 Attack power of all allies +50%
Remove C 60 Cure status ailments for a single ally
Force B 100 Does damage to all enemies


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