Final Fantasy 1 (FC) Strategy

Oct 24 2024

1 READS

Basics (things to keep in mind) Strategy tips Evaluation of each job A pure attacker who can become stronger depending on the equipment and has high defense and HP. Simply the best. In the early stages, you will have to pay for the equipment, but from the middle stages onwards you can pick it up in various places. When you become a knight, you can use white magic up to level 4. A job that you should definitely quit. Although he is a physical class, he can only carry light equipment and has less firepower than a red magician. Excellent agility is only related to evasion rate, so it is systemically treated poorly. Equipment increases when promoted.

Basics (things to keep in mind)

Strategy tips

Evaluation of each job

A pure attacker who can become stronger depending on the equipment, and has high defense and HP. Simply the best. In the early stages, you will have to pay for the equipment, but from the middle stages onwards you can pick it up in various places. When you become a knight, you can use white magic up to level 4.

A job that you should definitely quit. Although he is a physical class, he can only carry light equipment and has less firepower than a red magician. Excellent agility is only related to evasion rate, so it is systemically treated poorly. As you advance, your equipment will increase and you will be able to use black magic up to level 4, but the damage dealt will still tend to be 1.

When using bare hands, "Attack power = Lv x 2, number of attacks is doubled", and without armor, "Defense power = Lv x 1". In terms of defense, they are quite fragile, and it is not uncommon for them to be defeated easily by boss attacks, but they deal twice as much damage as warrior-types. Recommended for people who want to slowly raise their level or who want "power more than defense!"

A versatile job that can be equipped with reasonably powerful equipment and can also use black and white magic. Although it is half-hearted, due to a bug, intelligence is not related to magic effects, so it is actually a good and rewarding job. Even in physically focused PT, I would like to add one person as a recovery and support role.

Recovery expert. He can fight with hammer-type weapons and has decent durability, so in the end, Cearga and Arrays are useful, but in other respects Red Demon is better and items are sufficient for recovery.

HP is the worst of all classes and it is easy to roll. General attack magic is useful, but it's also good for red magic and item attacks, and the haste you want in boss battles can also be done by ninjas and red magic, so there's no position.
Recommended magic
Fire Many enemies are weak to fire, including bosses
Care system Recovery magic. Usually, use potions instead and save MP for fire etc.
Filer It's an all-over attack, so if you wipe out all the monsters and go back and forth to the inn, you'll be able to raise your level.
Thundera Effective against Pisco Demon, which is a wall in the early stages.
Hold Paralyzes a single enemy. Even if it's a boss, if it has a mental weakness, it has a relatively realistic chance of passing.
Haste Doubles the number of attacks for a single ally. Bosses are generally hard, so you can rely on the ability to effectively double critical hits that ignore defense.
Teleportation Dungeon escape. It's especially important because Lasdan can only appear with this. The downside is that it can only be used after promotion.
Imbia Evasion rate +40 for all allies (physical evasion rate increased by approximately 15%). If you're facing a boss that emphasizes physical attacks, you can become invincible by increasing your evasion rate.
Blink Own evasion rate +80. It's a bit strange that I'm the only one, but the increase is high.
Raise type The only means of resuscitation other than the church. Please note that it cannot be used during battle.
Break Turns a single enemy into stone (instant death). There is one effective boss in the final stage.
Recommended equipment
Kusari Katabira You can buy it in the first town and it's cost-effective. In particular, the red devil will be indebted to you for a long time.
Mithril equipment Generally excellent and light. Mithril sword is especially excellent. Red magic can also be equipped.
Ice brand Can be obtained from Gurgu Volcano etc. It has excellent power and accuracy, and if the accuracy exceeds a multiple of 32, the number of attacks will increase. Don't the attributes get in the way? You might think so, but don't worry, this physical attack is non-attribute.
Ice armor According to the specifications, most of the enemy's normal attack attributes are fire, so it will be easier to use these to give them fire resistance.
Gauntlet Available on the 2nd floor of the Castle of Trials. When used during battle, it has the effect of Thundera, and can be used as many times as you like.
Healing Staff Available on the 3rd floor of the Castle of Trials. This has a healing effect.You can maintain high HP by using it frequently in battles.
Ring of protection Can be purchased in Gaia Town (can be accessed immediately after obtaining the airship). It has the strongest performance and death resistance of arm equipment, and can be equipped by all occupations.
Magic Staff Available on the 2nd floor of the Undersea Temple. It has the effect of phyla.
Ribbon Available at the Undersea Temple, Waterfall Cave, and Floating Castle. Stable head equipment with full resistance. Since there are only 3 of them, the knight should use ``Dragon Mail/Aegis Shield/Ring of Protection (Helmet Freedom)'' to pseudo-all-resist.
Diamond bracelet Available at the Undersea Temple. The strongest lightweight bracelet-type equipment that can be equipped by all occupations. It's a one-of-a-kind item, but it's suitable for monks who aren't extreme.
Diamond Armor Available at the Undersea Temple. The strongest armor for knights with lightning resistance.
Defender Available at Waterfall Cave. The blink activated by using a tool increases the actual evasion rate by about 31%, so it can be relied on in boss battles with strong physical attacks.
Dragon Mail Available at Mirage Tower. It is exclusive to knights and has multiple resistances.
Healing helmet Available at Mirage Tower 1F and Floating Castle 1F. Has a healing effect. I want to use it as a set with a healing wand.
Thor's Hammer Available at Mirage Tower 1F. Sandara effect.
Aegis Shield Available at Mirage Tower 1F. The strongest shield with poison resistance.
Raise Saber Available in the southern part of Floating Castle 1F. It has Crowder's effect, and you can aim for instant death of everyone with a realistic probability.
White robe Available on the 2nd floor of the floating castle. Has the effect of Inbia (increases the evasion rate of all allies by approximately 15%).
Black Robe Available on the 2nd floor of the floating castle. It has the effect of Sandara.
Protective cloak Available at Floating Castle 3F/Past Chaos Temple. A valuable armor +8 shield that can be equipped even by demons.

Recommended spots for leveling up


A place you can go from the beginning. High-ranking monsters will appear within the red frame in the image below, and you can hunt them on your back using Fira. It's a good idea to save using a sleeping bag and hunt around the Minotauro zombie.



The red frame is a fixed encounter point for "Hill Gigas & Lizard", which is relatively easy to hunt. If you have a healing staff, you can be trapped forever.



Forced encounter with 1-3 White Sharks etc. The experience value is not bad at 590-1401 (when 4 people survive), and it is time efficient because it can be rotated only by physical attacks. Probably the best hunting ground in the series.

Strategy flowchart

This is a simple flowchart to complete the process. (Yellow hatched parts are flows that are not related to clearing)
1 Arrived at the nearby town "Cornelia". Gather information and purchase equipment, including the castle.
2 Leave Cornelia and act in the following order.
  1. Arrive at the "Temple of Chaos" at 11 o'clock. Go straight north and fight "Garland". Destroy.
  2. If you talk to Princess Sarah further back, you will be forcibly moved to "Cornelia Castle King's Room".
  3. Speak to the king and princess. Obtained "Lute". A bridge will appear in the north.
3 Pass the bridge north of Cornelia. The opening will be displayed.
4 Arrive at "Matoya's Cave" north of the bridge. Gather information.
The "Tokure Senta Bobi" that can be heard from the broom becomes "Be Button Select" when read upside down, and a map is displayed when you press B+Select in the field.
5 Arrive at "Port Town Praboka" east of the bridge. Talk to the man in the northwest and he'll tell you ``Pirate x9.''battle. After defeating him, talk to him again to get the ship. (Enables sea movement in the field. Landing is only possible at ports)
6 Take a boat from Praboka and arrive at the "Elf Castle" in the southwest. Gather information and purchase new equipment. I definitely want to purchase the magic "Haste".
7 Arrived at the "West Castle" northwest of the elf castle. speak to the king.
8 Leave the castle and arrive at the "Swamp Cave" to the south. Act in the following order.
  1. Go down the stairs on the southern side of B1F.
  2. Go down the stairs on the southeast side of B2F.
  3. Fight with "Pisco Demon" in front of the treasure chest in the southern room of B3F. Defeat it and get the "Crown" from the treasure chest.
9 Return to "Western Castle" and talk to the king to battle "Astos". After defeating him, you will receive the "Crystal Eye".
10 Take a boat from the elf castle, go north, land near Cornelia, cross the bridge, go north, enter "Matoya's Cave", and talk to Matoya to get the "Awakening Potion".
11 Go back to the elf castle and talk to the aides and then the prince in the royal room on the northwest corner of the 1st floor. Obtain the "Mysterious Key".
12 Return to Cornelia's castle, open the treasure room and get "Nitro Gunpowder" from the treasure chest.
The following treasures are also available in other locations.
Cornelia's Castle: Iron Armor, Iron Shield, Cane, Saber, Mithril Knife
Chaos Temple: Werebuster, Runeblade, Golden Needle
Elf Castle: Mithril Hammer, 400 Gil, 330 Gil, Bronze Gauntlets
Swamp Cave B3F: Mithril Knife, Silver Bracelet, 1020 Gil
Western Castle: Fallchon, Steel Gauntlets, Staff of Power
Dwarf's Cave: Helm, Great Helmet, Tent, Wyrm Killer, Mithril Knife, Mithril Mail, Cottage, 575 Gil
13 We landed at Cornelia's pier at 10 o'clock and arrived at "Dwarf's Cave" to the southwest. Give the "Nitro Gunpowder" to the man in the south. (At the same time, a canal opens in the southern part of the cave on the field, allowing ships to pass through.)
14 Cross the canal by boat and arrive at "Town of Melmond" in the west. Gather information and purchase new equipment.
15 Arrived at the "Earth Cave" south of Melmond. Act in the following order.
16 Arrived at the "Giant's Cave" northwest of the Earth Cave. Act in the following order.
  1. Talk to the giant on the way and give him the "Star Ruby".
  2. Exit the cave via the northwest staircase.
  3. Go south through the field and arrive at the "Sage's Cave". Talk to the old man in the back and get the "Earth Staff".
17 Arrived at "Earth Cave" again. Act in the following order.
  1. Use the "Earth Staff" on the panel further back from where you defeated the vampire on B3F and go down the stairs.
  2. Go down the stairs on the northwest side of B4F.
  3. Fight the "Rich" in the southwest room of B5F. After defeating it, you will get the "Crystal". Get on the magic circle in the back and warp outside.
18 Take a boat from Melmond, land at the southwest pier (southeast on the map), and arrive at "Crescent Lake Town" to the west.
Obtain a "canoe" from one of the 12 wise men gathered in the east. (From now on, you can move by river)
19 Arrive at "Gurugu Volcano" northwest of Crescent Lake. Act in the following order.
  1. Go down the stairs on the northwest side of B1F. (In the western part of B1F, there is an encounter point with Hill Gigas, allowing for highly efficient hunting)
  2. Proceed as follows: B2F Southwest Stairs → B3F East Stairs → B4F Southeast Stairs → B5F Southwest Stairs.
  3. Go down the stairs on the southeast side of B6F. (Recommended to get the ice brand in the northwest treasure chest)
  4. Battle "Marilis" in the southwest of B7F. After defeating it, you will get the "Crystal". Warp outside using the magic circle in the back.
20 We landed north from the Crescent Lake pier and arrived at the "Ice Cave" across the river. Act in the following order.
  1. Follow the path to the treasure chest room on B4F and fall through the hole. (The dark wizard that appears in the treasure chest on the right is extremely strong, so we recommend skipping it. Moreover, the contents are clothes.)
  2. Go up the stairs in the southeast.
  3. Obtain "Floating Stone" from the treasure chest immediately after falling through the hole in the eastern room of B1F. (Fight the beholder in front of the treasure chest. HP is low at 200, so it shouldn't be a problem)
21 You can obtain an airship by using "Floating Stone" in the desert south of Crescent Lake. After that, you will be able to move in the air. Please note that you can basically only get off on flat ground.
22 Landed in the northern part of the MAP, followed the road and arrived at the "Castle of Trials". Act in the following order.
  1. On the 2nd floor, you can warp by riding on the pillar. The correct branch for the pillar to ride on is "bottom, bottom, right, bottom"
  2. Obtain "Mouse's Tail" at the back of the 3rd floor.
Gauntlets and healing staffs that can be picked up along the way are useful for item attacks. Definitely get it.
23 Arrived at "Bahamut's Cave" on the islands west of the Castle of Trials. Talk to Bahamut and everyone will be promoted.
Promotion does not strengthen your ability values, but depending on your job, you may be able to use magic or have more equipment available. Only monks have no advantage.
There are multiple caves, but there are no encounters in any of them, and you can get information and treasure chests.
24 Purchase the "Fairy Bottle" from the invisible caravan in the western desert from Bahamut's cave and use it immediately. (The fairy is released and the story flag is raised)
25 Arrived at "Gaia Town" in the 10 o'clock direction (northeast on the map) from the caravan. Speak to the fairy in the northeast and obtain "Air Water".
26 Arrived at "Onrak Town" to the east from the caravan. Act in the following order.
  1. Go to the "Undersea Temple" from the submarine in the southeast.
  2. Obtain "Rosetta Stone" from the northeastern stairs on the 1st floor → the southeastern stairs on the 2nd floor → the northwest room on the 3rd floor.
  3. Go down the stairs on the northwest corner of 1F and proceed to the back. (There is a ribbon with all resistance equipment in the treasure chest along the way)
  4. Battle the "Kraken" in the back. After defeating it, you will get the "Crystal". Escape using the magic circle in the back.
27 Fly south from Onrak and return to Melmond Town, then talk to Une in the northeast.
28 Fly south from the town of Gaia in the northeastern part of the map, land on a 1-square plain, and arrive at the "Rufain Village" to the south. Talk to the person in the southeast to get the "Chime".
29 Arrived at the "Waterfall Cave" in the north from Onraku in the northwestern part of the MAP. Talk to the robot in the southwest room to get the "Warp Cube".
30 Arrived at the "Mirage Tower" northwest of the Rufain village. Act in the following order.
  1. Get on the panel in the center of 3F and warp to the "Floating Castle".
  2. Go to the 2nd floor by riding the panel on the northern part of the 1st floor.
  3. Obtain "Adamantite" from the treasure chest in the southwest of 2F. (any)
  4. Move from the 2F southern panel to the 3F western panel.
  5. The 4th floor is an endless loop of intersections. At the intersection, go to the 5th floor using the panel on the bottom left. (There is no treasure here)
31 Return to "Dwarf's Cave" and talk to Smith in the northern room to get "Excalibur".
32 From the first town, go north again to the "Temple of Chaos" and take the following steps.
  1. Examine the crystal in the center room, and move to the "Past Chaos Temple" by getting on the panel that appears. (Please note that it is impossible to escape from this last dungeon without a teleportation system.)
  2. Climb the stairs on the southeastern part of the 1st floor, enter the room in the center of the 3rd floor, and immediately fight the "Death Beholder". Defeat it and use the "Lute" on the panel in the back to move to the 2nd floor.
  3. Fight the "Rich" in front of the southeastern stairs of B1F. Destroy. (Be careful, even if you defeat these bosses with a fixed enka, if you step on the same square, the battle will start again)
  4. Fight with "Marilis" in front of the descending stairs on B2F. Destroy.
  5. In the southeastern passage of B3F, “Clarke”Battle. Destroy.
  6. Battle with "Tiamat" in the northeast passage of B4F. Destroy.
  7. Speak to the person in the center of B5F and you will battle "Chaos". Destroy.
33 Ending



Related Articles