The Prison Flame Book in "Monster Hunter: Wilderness" is a powerful monster in the game. If you want to defeat the Prison Flame Book, you must understand its moves and countermeasures. First, when using the Prison Flame Book, you will raise the first two tentacles and then quickly rush towards the player. Because the Prison Flame Book is large, you need to adjust the position immediately when you see the sprint before sprinting.
How to deal with Monster Hunter's Wilderness in the Wild
Punch
Zhuoyan will raise the first two tentacles and then quickly rush towards the player. Because Zhuoyan's body is large, you need to adjust your position immediately when you see the sprint before sprinting.
Tentacle Swing
The Jail Flame Book holds up a blue light trigger, and then temporarily accumulates power and swings directly towards the target. When you see the tentacle, you can wait for defense or dodge in advance, and there is enough time.
Predecessor cull
Yuyan Cang curled up his body and kept standing, briefly accumulating strength and then rushed forward. There is no damage on the side and behind him, so he can output with peace of mind.
The tilt head is squirting
This move is only used when the shark squirting enters the state of fire. First, stand up, then there is a very obvious tilt head and charge, and then spits a large amount of flames at the target. Because the range is quite large, after seeing the forward shaking action, it directly summons the mount away from the area around the monster's front body.
Fireball emits
This move will only be used when the Jail Flame is in a state of fire. Jail Flame first arches the body and waits for 2 seconds to accumulate power, then quickly disperse all tentacles and throws a large number of fireballs around. The density and range of the fireball are large. It is best to see the front shaking and call the mount to leave the nearby area around the enemy, wait for the move to finish before riding a horse into the field.