The killing axe in "Monster Hunter: The Wilderness" is a very useful long-handled weapon in the game. The switch axe is relatively unique and has a gauge. With enough gauge, it can become a sword that won't bounce back from the hard monster part, and when the second gauge fills up, it can also benefit from the bottle effect.
What are the characteristics of the Monster Hunter's Wilderness Axe weapon?
The Axe is a kind of axe that can be deformed and moved, with a high extension and wide range, and has a gauge. With enough gauge, it can become a sword that doesn't bounce off the hard monster parts, and it will also benefit from the bottle effect when the second gauge fills up.
It may be extra raw damage, element, status or KO/exhaust. It has the ability to use elements to discharge and can cause continuous damage in a huge explosion.
As long as you have enough gauge, you can seamlessly switch between the middle combination of sword and axe modes for a smooth attack flow.
Just control the kendo well and don't make it too low. The conversion axis can offset the attack.