"Stalker 2: Heart of Chernobyl" full process guide collection

Nov 21 2024

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"Stalker 2" is a first-person open world survival shooting game developed by GSC Game World. As a continuation of the classic series, the game takes players back to the Chernobyl Exclusion Zone to explore a dangerous environment full of radiation, mutated creatures and hostile forces. Exquisite graphics, dynamic weather system and realistic AI create an immersive experience. Players need to collect resources, craft equipment, and at the same time uncover the secrets hidden in the restricted area. Whether it's exciting combat or a profound plot, "Stalker 2" is committed to providing an apocalyptic adventure that is both challenging and free. Main mission - going and coming back [Trading appearance]

"Stalker 2" is a first-person open world survival shooting game developed by GSC Game World. As a continuation of the classic series, the game takes players back to the Chernobyl Exclusion Zone to explore a dangerous environment full of radiation, mutated creatures and hostile forces. Exquisite graphics, dynamic weather system and realistic AI create an immersive experience. Players need to collect resources, craft equipment, and at the same time uncover the secrets hidden in the restricted area. Whether it's exciting combat or a profound plot, "Stalker 2" is committed to providing an apocalyptic adventure that is both challenging and free.

Main mission-going and coming back

[The deal seemed fair: Herman got my special stone, and I got a new home, the chance to start a new journey, cross the border, and successfully activate the scanner. The know-it-all firmly believes that only in this way can there be any exaggerated rumors about my incapacitated supernatural body. I only hope that this small experiment will not waste too much time. 】

We play the protagonist "Skeev", get the scanner from Dr. Herman, go to the scientist bunker to find Dr. Negoda, and then learn how to use the scanner.

Then he jumped off the car and came to the small mutation area.

From the far wall, you can see a loophole, and there is a light like fire here. We want to go here to enter the small mutation zone.

PS: The key prompt here disappears very quickly, because it is quite dark here, so you need to turn on the flashlight. The default case is [L]. Long press [TAB] and then press [E] to turn on the flashlight.

On the way here, we can see some props

How to use props:

There are two prop shortcut keys, namely [Q] and [E], and each shortcut key will be bound to two props. A single click will use the left prop, and a long press will use the right prop. props, and there is a charging bar at the bottom.

If you accidentally touch the prop button and use a prop, while doing the use animation, press [TAB] and switch weapons to interrupt the action of using the prop.

You will see a locked door later. As long as you see a lock on the door, you can use a knife to cut it off and enter the door.

After entering the door, we will take a path In the tunnel, lightning will appear indirectly in this tunnel. You need to use the [Medicine Kit] to recover, otherwise you will die directly if you eat two lightning bolts.

You can see the corpses of some soldiers on the road. You can press [F] on the corpse to open the corpse's backpack and obtain the supplies.

Please note that most of the bullet types used by each weapon are different, but many weapons can also use multiple types of bullets, so pay attention to distinguish them.

After most NPCs die, they will explode their firearms, usually next to the corpse. Press and hold [F] on them at the same time to unload the bullets, which can extract the bullets in the firearms and attack us. supply.

The journey here does not have any forks, there is only one exit, but there are many twists and turns until you see the outdoors outside the cave, then you have officially arrived at the small mutation area.

When we come outdoors, we can look at the top of our heads. The compass logo, the orange exclamation mark, is the direction of the main mission. We just need to walk in this direction.

On the way we can see a village, which is the only way we can pass on the main route. But be careful, there will be mutated monsters attacking here. We can use the AKN-74U we just picked up in the sewer. Fight back.

In the first room on the left, there will be a dead soldier and next to himDon’t forget an AKM-74S that is more powerful than the AKM you have now.

Next, you can walk forward along the abandoned village and you will see a bunker. Herman asked us to go in and find Dr. Negoda. The white circle in the picture below is the entrance. The medical box in the middle can be opened with a gun or knife. There are bandages or medical kits inside.

But all that is found here is Dr. Negoda's body. Negoda's laptop can be found in the fortress to obtain information about the scanning point.

Then from the corpse wearing orange protective clothing , you can find the way down to the fortress, there is a small singularity outside.

We press [TAB] and then [Q] to use the detector. The detector can help us find supernatural objects.

The closer the detector is to the supernatural object, the faster the rhythm of the sound it emits, and the faster the detector's flash frequency. Until it is always on, it means that the supernatural object is nearby. But at the same time, it should also be noted that the singular point itself will appear with a sound when it is close to it, so be careful to distinguish the two sounds.

This [Slug] is the first supernatural body we obtained. It can provide a small amount of radiation protection. The supernatural body can be equipped on armor. Different armors have different slots and provide different attributes. .

Then we need to put down the scanner three times to complete the task, the first one Just below the hanging tower. Just put it down where it shines. Be aware that after the scanner is completed, electricity will appear on the ground around you, so be careful to avoid it.

Walk out of the gap behind the scanner. There will be enemies warming up on the right side. We don’t have a lot of bullets and health. We need to be careful. We can lure you over and retreat to the gap to attack. In [Stalker] difficulty, if The enemies don't have helmets, and most humanoid monsters are still fatal with a headshot.

After defeating the enemy, there is a small In the house, there will be many items suspended in the air, and then they will hit us, and almost half of the health will be lost at one time. This is because there is a monster here, but there is nothing good in it, so we can temporarily bypass him.

There is a cave behind the building with light at the door. This is our destination.

After putting the scanner on for the second time, what appeared this time was not lightning, but fire. There would be fire pillars spraying out nearby, but it would continue to drop blood. There is no lightning and it would drop a lot at once, so just run fast.

Then we will come to【 cabin】. There is a safe here, which can only be opened by entering through the outer window of the building.

PS: Our equipment will be taken away in the future. If we put everything we obtained before into this safe, we can get it here later.

In the middle of [hut] is the third scanner point. After activation, you will see [Watch] soldiers coming to patrol and check the surroundings. We will be discovered soon, but at this time, the tower in the distance There were snipers shooting at them. We took this opportunity to take the Death Soldier's smoke grenade and threw it at the scanner. We took the scanner and ran away, but we heard the news from Herman during the escape. , Solder betrayed us, and the sound of gunshots gradually appeared in his own voice, and he may have been killed...

We were also attacked on the road, but instead of executing us, the people who caught us fired fake shots into the sky and knocked us out with the butts of their rifles.

Then the logo of "Stalker 2" appeared in front of us, the prologue ended, and we will usher in a new adventure belonging to "Stalker 2".

Main quest - Awakening from a dream

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Both the scanner and the supernatural body were lost, and my head has not recovered yet. Hermann lost contact, and I was left to find those bastards on my own. I guess I have to scout the area and go to places where locals gather to find out the latest news and rumors.

After waking up, we found a zombie dog biting our feet. After kicking it away, we found that it exploded inexplicably in the air. Then someone came over and threw bolts to us. It was discovered that this place was an abnormal field, with singular points nearby.

We can throw bolts at the singularity point to trigger the effect of the singularity point, and then use its cooldown time to run over quickly to avoid receiving damage.

Then we talked to this man and learned that it was called Richter and asked us to go to the safe area of ​​the small mutation zone-Zalisya Camp. That's where we'll find the answers we want.

Directions to Zalisya Camp.

Once you reach Zalisha Camp, your mission is complete.

Side mission - bad intentions

I helped a rogue named Zoric fight off some bandits at the post office. It turns out that his partner is in the hands of that group of robbers, who are hiding in the boiler room. Zhurik told me to try to rescue Unhappy.

Map

When we woke up after being attacked, the first place we encountered was the post office. There would be some gangsters blocking the door. After we defeated them, soldiers would call for help.

His name is Zolik. Three of his companions have disappeared and the other has been captured. So he asked us to rescue his companions. The location is in the boiler room. At the same time, he also has a secret storage point inside. There are plenty of supplies available to us.

The supply location is in an abandoned helicopter, which contains some props and guns.

Then you can find the boiler factory along the road. There are many enemies inside and they can throw grenades. I suggest one It's better to lure one over and fight. There are also enemies on the second floor, so be careful when entering the room.

After defeating all the enemies, you can find Unhappy on the second floor, but he is really unhappy about why he was abandoned. During the conversation, he learned that his supplies were placed in the cave in the boiler room by the bandits. You can go inside and get it, and there are a lot of supplies behind him.

Behind the unhappiness

The entrance to the cave is on the right side of the boiler room.

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