See enemy abilities
During battle, you can see the enemy's abilities by pressing the select button on the gauge swing screen. However, be aware that COSMO will decrease by 1 every second while you are watching.Also, the three abilities AS, CP, and JP cannot be seen. For a list of enemy ability values including this, see the data column.

COSMO Earn
Hospitals become available each time you perform a command battle, but you can do so even if you don't win or escape.This allows infinite proliferation of Cosmos by repeating this process.
The fastest available one is the Dark Phoenix in front of the park (you can't escape from the Grado Colosseum fight before that).
If you go beyond this point, you will be in the Fuji no Kazeana version, and you will not be able to go to the hospital, so there will be a period of unavailability.
In the Silver Saint arc that follows, Dante, who appears near the hospital, is the easiest to use to earn money.
About DAMAGE
The maximum value of Seiya's physical strength "DAMAGE" is determined by the sum of six types of ability values excluding CP.Initial | 20 |
20 | 40 |
30 | 60 |
45 | 80 |
55 | 100 |
65 | 160 |
80 | 180 |
100 | 210 |
120 | 240 |
Maximum value of each ability
COSMO | 65535 | The maximum value displayed is 999, but the actual value can go up to 65535. Please note that if this value is exceeded, it will return to zero. |
DAMAGE | 65535 | Same as above |
EX | 65535 | Same as above |
AP~CP | 20 | 40 only when using the strongest path. |
Earn experience points (EX)①
If you keep punching and defeating Zako at the starting point of Mu's Yakata, you will accumulate experience points.Once you have defeated them to a certain extent, Zako will no longer appear, but if you go to the area in front of the floating rock and use the movement command to re-enter Mu's Yakata, it will appear again.
Zako's internal life is 15, so if you raise the AP level to 8 or higher, you can kill him with fist pressure, making it more efficient.
It is not necessary to wear the Holy Cloth as it has nothing to do with offensive or defensive power.

Earn experience points (EX) ②
If you move the cursor to "End" on the ability screen and press the top right, the cursor will fly to a strange place (the timing is quite severe).If you press the B button repeatedly in this state, your experience points will increase rapidly.

Cross becomes gold
After defeating Ikki, if you attack with 4 gauges maxed out during battle, the cross will turn gold and attack power will increase. (See the verification section below for details)However, if you defeat it with this, there is a bug where the damage dealt will be halved only on the first turn of the next battle.
This bug will be cleared by calling your friends and returning them to Seiya.

COSMO increases at the final point
At the final stage, 12 Palaces, if you pass through the Gold Saints on the way and get to the final point (statue of the goddess), an event will occur and you will receive COSMO +100.This, like the hospital, can be used for each battle.
Strong password
(Star of Toy Part 3 of Komagata Bandai, Taito-ku, Tokyo)If you enter , it will start in the strongest state.
Moreover, all ability values are 40, which exceeds the upper limit of 20, and COSMO, DAMAGE, and EX are 4095 (displayed as 999).
Commonly known as "Komagata Bandai Password"
Memo of what I learned from the analysis
Since it was difficult to understand the effects of each ability value, we first verified them individually based on the manual.

Seiya | Punch | 4 | |
Kick | 6 | ||
styleStar Fist | 10 | Activates at a certain gauge. For details, see "About HP" below |
|
Comet Fist | 15 | ||
Holy Cloth Punch | 10 | Punch when holy cloth is equipped | |
Holy Cloth Kick | 15 | Kick when equipped with Holy Cloth | |
Holy Cloth Ryusei Fist | 20 | Activates at a certain gauge. For details, see "About HP" below |
|
Holy Cloth Comet Fist | 30 | ||
Seiya 2 | Punch | 10 | After defeating Docrates 2. It is also the timing for the start of the Silver Saints arc. All skill powers are strengthened. Friends will not be strengthened like this forever (unfortunate) |
Kick | 15 | ||
Ryuuseiken | 20 | ||
Comet Fist | 30 | ||
Holy Cloth Punch | 15 | ||
Holy Cloth Kick | 20 | ||
Holy Cloth Ryusei Fist | 25 | ||
Holy Cloth Comet Fist | 35 | ||
Seiya 3 | Punch | 15 | After defeating Cassios 2. It is also the timing to enter the sanctuary. |
Kick | 20 | ||
Ryuuseiken | 25 | ||
Comet Fist | 35 | ||
Holy Cloth Punch | 20 | ||
Holy Cloth Kick | 25 | ||
Holy Cloth Ryusei Fist | 30 | ||
Holy Cloth Comet Fist | 40 | ||
Seiya 4 | Punch | 20 | After defeating Algol. It is also the timing of entering the 12th house. Even his free punches are now being strengthened to the level of his teammates' special moves. |
Kick | 25 | ||
Ryuuseiken | 30 | ||
Comet Fist | 40 | ||
Holy Cloth Punch | 25 | ||
Holy Cloth Kick | 30 | ||
Holy Cloth Ryusei Fist | 40 | ||
Holy Cloth Comet Fist | 50 | ||
Shiryu | Punch | 8 | |
Kick | 10 | ||
Rozan Shoryuha | 15 | Activated by gauge and punch equivalent to Ryuseiken | |
Lushan Dragon Flight | 0 | Activated with a gauge and kick equivalent to Ryusei Fist. Zero power is probably a setting mistake | |
Glacier | Punch | 8 | |
Kick | 10 | ||
Diamond dust | 15 | Activated by gauge and punch equivalent to Ryuseiken | |
Aurora Thunder Attack | 20 | Activated by gauge & kick equivalent to Comet Fist | |
Shun | Punch | 10 | |
Kick | 12 | ||
Nebula Chain | 20 | Shun has no kick version technique | |
Ikki | Punch | 10 | |
Kick | 13 | ||
Phoenix Genma Fist | 18 | Activated by gauge and punch equivalent to Ryuseiken | |
Phoenix Tensho | 23 | Activated by gauge & punch equivalent to Comet Fist |
1 | 3 | 5 | |
2 | 4 | 6 | |
3 | 5 | 7 | |
4 | 6 | 8 | |
5 | 7 | 10 | |
6 | 8 | 12 | |
7 | 10 | 14 | |
8 | 12 | 16 | |
10 | 14 | 20 | |
12 | 16 | 24 | |
14 | 20 | 28 | |
16 | 24 | 32 | |
20 | 28 | 40 | |
24 | 32 | 48 | |
28 | 40 | 56 | |
32 | 48 | 64 | |
40 | 56 | 80 | |
48 | 64 | 96 | |
56 | 80 | 112 | |
64 | 96 | 128 | |
80 | 112 | 255 |
62 | 84 | 1.35x | |
68 | 93 | 1.37 times | |
73 | 105 | 1.44 times | |
78 | 115 | 1.47 times | |
84 | 126 | 1.50x |
Marine | Punch | 1 | 7 |
Cassios | Punch | 1 | 5 |
Dragon | Rozan Shoryuha | 15 | 25 |
Cygnus | Freezing ring | 4 | 18 |
Andromeda | Nebula Chain | 12 | 20 |
B cross | Punch | 3 | 11 |
B Cross 2 | Punch | 4 | 12 |
B Andromeda | Black Fang Nebula | 10 | 20 |
B Dragon | Punch | 5 | 19 |
B Pegasus | Dark Meteor Fist | 10 | 22 |
B Swan | Black Blizzard | 10 | 22 |
Phoenix | Phoenix Tensho | 15 | 31 |
Docrates 1 | Hercules Onslaught Fist | 10 | 28 |
Docrates 2 | Hercules Onslaught Fist | 12 | 32 |
Capella | Saucer | 12 | 24 |
Dante | Hell's Steel Ball Chain | 12 | 24 |
Misty | Marble Triper | 18 | 32 |
Babel | Fortial fiftura | 16 | 34 |
Jamian | Black Wing Shaft | 16 | 28 |
Aiolia | Lightning Bolt | 20 | 46 |
Aiolia (after conversation) | Lightning Bolt | -20 | 6 |
Shaina | Thunderclaw | 18 | 32 |
Cassios 2 | Punch | 5 | 15 |
Misty 2 | Marble Triper | 20 | 34 |
Babel 2 | Fortial fiftura | 18 | 36 |
Moses | Kite Spouting Bomber | 22 | 42 |
Docrates 3 | Hercules Onslaught Fist | 25 | 49 |
Asterion | Kick | 10 | 34 |
Algol | Medusa Shield | -1 | 27 |
Aldebaran | Great Horn | 35 | 65 |
Gemini | Another dimension | 29 | 59 |
Death mask | Punch | 40 | 74 |
Milo | Punch | 27 | 67 |
Shaka | Ohm | 40 | 82 |
Gemini 2 | Another dimension | 55 | 99 |
Shadow | Punch | 26 | 76 |
Considering the final attack power including AP, the strongest is Gemini. (Another dimension is too dangerous)
77 | 125 | 1.62倍 | |
80 | 128 | 1.60倍 | |
80 | 134 | 1.68倍 | |
83 | 140 | 1.69倍 | |
86 | 143 | 1.66倍 | |
89 | 149 | 1.67倍 | |
89 | 171 | 1.92倍 | |
92 | 174 | 1.89倍 | |
95 | 180 | 1.89倍 | |
98 | 186 | 1.90倍 | |
101 | 189 | 1.87倍 | |
104 | 195 | 1.88倍 | |
104 | 201 | 1.93倍 | |
107 | 204 | 1.91倍 | |
110 | 210 | 1.91倍 | |
113 | 216 | 1.91倍 | |
116 | 219 | 1.89倍 | |
119 | 225 | 1.89倍 | |
122 | 231 | 1.89倍 | |
125 | 237 | 1.90倍 | |
125 | 237 | 1.90倍 |