Saint Seiya Golden Legend Tips and Tricks

Oct 25 2024

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View enemy abilities During battle, you can view enemy abilities by pressing the select button on the gauge swing screen. However, be aware that COSMO will decrease by 1 every second while you are watching. Also, the three abilities AS, CP, and JP cannot be seen. For a list of enemy ability values ​​including this, see the data column. COSMO Earnings Hospitals become available each time you perform a command battle, but you can escape even if you don't win. This allows infinite proliferation of Cosmos by repeating this process. most

See enemy abilities

During battle, you can see the enemy's abilities by pressing the select button on the gauge swing screen. However, be aware that COSMO will decrease by 1 every second while you are watching.
Also, the three abilities AS, CP, and JP cannot be seen. For a list of enemy ability values ​​including this, see the data column.

COSMO Earn

Hospitals become available each time you perform a command battle, but you can do so even if you don't win or escape.
This allows infinite proliferation of Cosmos by repeating this process.

The fastest available one is the Dark Phoenix in front of the park (you can't escape from the Grado Colosseum fight before that).
If you go beyond this point, you will be in the Fuji no Kazeana version, and you will not be able to go to the hospital, so there will be a period of unavailability.

In the Silver Saint arc that follows, Dante, who appears near the hospital, is the easiest to use to earn money.

About DAMAGE

The maximum value of Seiya's physical strength "DAMAGE" is determined by the sum of six types of ability values ​​excluding CP.
Initial 20
20 40
30 60
45 80
55 100
65 160
80 180
100 210
120 240

Maximum value of each ability

COSMO 65535 The maximum value displayed is 999, but the actual value can go up to 65535. Please note that if this value is exceeded, it will return to zero.
DAMAGE 65535 Same as above
EX 65535 Same as above
AP~CP 20 40 only when using the strongest path.

Earn experience points (EX)①

If you keep punching and defeating Zako at the starting point of Mu's Yakata, you will accumulate experience points.
Once you have defeated them to a certain extent, Zako will no longer appear, but if you go to the area in front of the floating rock and use the movement command to re-enter Mu's Yakata, it will appear again.
Zako's internal life is 15, so if you raise the AP level to 8 or higher, you can kill him with fist pressure, making it more efficient.
It is not necessary to wear the Holy Cloth as it has nothing to do with offensive or defensive power.

Earn experience points (EX) ②

If you move the cursor to "End" on the ability screen and press the top right, the cursor will fly to a strange place (the timing is quite severe).
If you press the B button repeatedly in this state, your experience points will increase rapidly.

Cross becomes gold

After defeating Ikki, if you attack with 4 gauges maxed out during battle, the cross will turn gold and attack power will increase. (See the verification section below for details)
However, if you defeat it with this, there is a bug where the damage dealt will be halved only on the first turn of the next battle.
This bug will be cleared by calling your friends and returning them to Seiya.

COSMO increases at the final point

At the final stage, 12 Palaces, if you pass through the Gold Saints on the way and get to the final point (statue of the goddess), an event will occur and you will receive COSMO +100.
This, like the hospital, can be used for each battle.

Strong password

(Star of Toy Part 3 of Komagata Bandai, Taito-ku, Tokyo)
If you enter , it will start in the strongest state.
Moreover, all ability values ​​are 40, which exceeds the upper limit of 20, and COSMO, DAMAGE, and EX are 4095 (displayed as 999).
Commonly known as "Komagata Bandai Password"

Memo of what I learned from the analysis


Since it was difficult to understand the effects of each ability value, we first verified them individually based on the manual.



Seiya Punch 4
Kick 6
styleStar Fist 10 Activates at a certain gauge.
For details, see "About HP" below
Comet Fist 15
Holy Cloth Punch 10 Punch when holy cloth is equipped
Holy Cloth Kick 15 Kick when equipped with Holy Cloth
Holy Cloth Ryusei Fist 20 Activates at a certain gauge.
For details, see "About HP" below
Holy Cloth Comet Fist 30
Seiya 2 Punch 10 After defeating Docrates 2.
It is also the timing for the start of the Silver Saints arc.
All skill powers are strengthened.
Friends will not be strengthened like this forever (unfortunate)
Kick 15
Ryuuseiken 20
Comet Fist 30
Holy Cloth Punch 15
Holy Cloth Kick 20
Holy Cloth Ryusei Fist 25
Holy Cloth Comet Fist 35
Seiya 3 Punch 15 After defeating Cassios 2.
It is also the timing to enter the sanctuary.
Kick 20
Ryuuseiken 25
Comet Fist 35
Holy Cloth Punch 20
Holy Cloth Kick 25
Holy Cloth Ryusei Fist 30
Holy Cloth Comet Fist 40
Seiya 4 Punch 20 After defeating Algol.
It is also the timing of entering the 12th house.
Even his free punches are now being strengthened to the level of his teammates' special moves.
Kick 25
Ryuuseiken 30
Comet Fist 40
Holy Cloth Punch 25
Holy Cloth Kick 30
Holy Cloth Ryusei Fist 40
Holy Cloth Comet Fist 50
Shiryu Punch 8
Kick 10
Rozan Shoryuha 15 Activated by gauge and punch equivalent to Ryuseiken
Lushan Dragon Flight 0 Activated with a gauge and kick equivalent to Ryusei Fist. Zero power is probably a setting mistake
Glacier Punch 8
Kick 10
Diamond dust 15 Activated by gauge and punch equivalent to Ryuseiken
Aurora Thunder Attack 20 Activated by gauge & kick equivalent to Comet Fist
Shun Punch 10
Kick 12
Nebula Chain 20 Shun has no kick version technique
Ikki Punch 10
Kick 13
Phoenix Genma Fist 18 Activated by gauge and punch equivalent to Ryuseiken
Phoenix Tensho 23 Activated by gauge & punch equivalent to Comet Fist
1 3 5
2 4 6
3 5 7
4 6 8
5 7 10
6 8 12
7 10 14
8 12 16
10 14 20
12 16 24
14 20 28
16 24 32
20 28 40
24 32 48
28 40 56
32 48 64
40 56 80
48 64 96
56 80 112
64 96 128
80 112 255


62 84 1.35x
68 93 1.37 times
73 105 1.44 times
78 115 1.47 times
84 126 1.50x


Marine Punch 1 7
Cassios Punch 1 5
Dragon Rozan Shoryuha 15 25
Cygnus Freezing ring 4 18
AndromedaNebula Chain 12 20
B cross Punch 3 11
B Cross 2 Punch 4 12
B Andromeda Black Fang Nebula 10 20
B Dragon Punch 5 19
B Pegasus Dark Meteor Fist 10 22
B Swan Black Blizzard 10 22
Phoenix Phoenix Tensho 15 31
Docrates 1 Hercules Onslaught Fist 10 28
Docrates 2 Hercules Onslaught Fist 12 32
Capella Saucer 12 24
Dante Hell's Steel Ball Chain 12 24
Misty Marble Triper 18 32
Babel Fortial fiftura 16 34
Jamian Black Wing Shaft 16 28
Aiolia Lightning Bolt 20 46
Aiolia (after conversation) Lightning Bolt -20 6
Shaina Thunderclaw 18 32
Cassios 2 Punch 5 15
Misty 2 Marble Triper 20 34
Babel 2 Fortial fiftura 18 36
Moses Kite Spouting Bomber 22 42
Docrates 3 Hercules Onslaught Fist 25 49
Asterion Kick 10 34
Algol Medusa Shield -1 27
Aldebaran Great Horn 35 65
Gemini Another dimension 29 59
Death mask Punch 40 74
Milo Punch 27 67
Shaka Ohm 40 82
Gemini 2 Another dimension 55 99
Shadow Punch 26 76

Considering the final attack power including AP, the strongest is Gemini. (Another dimension is too dangerous)








77 125 1.62倍
80 128 1.60倍
80 134 1.68倍
83 140 1.69倍
86 143 1.66倍
89 149 1.67倍
89 171 1.92倍
92 174 1.89倍
95 180 1.89倍
98 186 1.90倍
101 189 1.87倍
104 195 1.88倍
104 201 1.93倍
107 204 1.91倍
110 210 1.91倍
113 216 1.91倍
116 219 1.89倍
119 225 1.89倍
122 231 1.89倍
125 237 1.90倍
125 237 1.90倍




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