Weapons
All items are obtained from treasure chests, and old weapons that were previously equipped are discarded.
|
|
|
Shinobi no Katana |
3 |
Initial equipment |
Sengokuto |
5 |
Available at Suzakuden |
Tekko Key |
10 |
Available at Genbuden |
Yoto |
40 |
Available at Seiryuden |
Suzaku no Ken |
50 |
Obtained when defeating the nine-tailed fox |
Genbu no Ken |
60 |
Obtained when defeating Shadokuro |
Byakko no Ken |
70 |
Obtained when defeating Daitengu |
Seiryu no Ken |
80 |
Obtained when defeating Rinyudo |
Gouma no Ken |
100 |
Obtained when defeating Ghost Princess |
Armor
Everything is obtained from treasure chests, and the old armor you had previously equipped is discarded.
|
|
|
Kuroshozoku |
3 |
Initial equipment |
Kusari Katabira |
10 |
Available at Seiryuden |
Lion armor |
20 |
Available at Byakkoden |
Asuka's armor |
25 |
Available at Demon King's Hall |
helmet
Everything is obtained from treasure chests, and the old helmet that was previously equipped will be discarded.
Name |
Protection |
Remarks |
Musha noodles |
5 |
Available at Byakkoden |
Hayabusa noodles |
10 |
Available at Suzakuden |
Hiryu noodles |
15 |
Available at Seiryuden |
Tools
Compared to techniques, it is less effective and lacks significance. It can be obtained from treasure chests, and except for important items, you can get as many as you want by saving and loading.
|
|
Kongougan |
Recovers approximately 20 HP |
Rikiougan |
Recovers approximately 40 HP |
Ryuogun |
Recovers approximately 80 HP |
Dokukeshi |
Cure own poison condition |
Taima no Fuda |
About 10 damage to a single enemy |
Shuriken |
About 10 damage to a single enemy |
Haja no Fuda |
About 30 damage to a single enemy |
Kayakudama |
About 30 damage to a single enemy |
Dokubari |
Paralyzes a single enemy |
Hikaridama |
Paralyze all enemies |
Kugutsu |
A puppet will appear and attack the enemy every turn |
Kemuridama |
Leave the battle |
Hidden |
Decreases encounter rate while moving |
Key |
Can open locked doors |
Suishodama |
Required for the battle with the final boss |
Chizu |
You can now view the map of the floor you obtained |
Jutsu
You will learn it as your level increases. Please note that most techniques will be disabled during boss battles.
|
|
|
|
Kongo 1 |
2 |
1 |
Recovers approximately 20 HP |
Kongou 2 |
4 |
6 |
Recovers approximately 40 HP |
Kongo 3 |
8 |
16 |
Recovers approximately 80 HP |
Kongo 4 |
16 |
25 |
Completely recovers own HP |
Raijin 1 |
2 |
2 |
About 10 damage to a single enemy |
Raijin 2 |
4 |
11 |
About 30 damage to a single enemy |
Raijin 3 |
8 |
20 |
About 60 damage to a single enemy |
Raijin 4 |
20 |
30 |
About 90 damage to a single enemy |
Fuujin 1 |
3 |
5 |
Approximately 10 damage to all enemies |
Fuujin 2 |
6 |
13 |
About 30 damage to all enemies |
Fuujin 3 |
12 |
21 |
About 60 damage to all enemies |
Fuujin 4 |
30 |
32 |
Approximately 90 damage to all enemies |
Kageshibari 1 |
5 |
3 |
Put a random enemy in a bind |
Kageshibari 2 |
12 |
17 |
Put a single enemy in bondage |
Kageshibari 3 |
20 |
31 |
Put all enemies in bondage |
Hayabusa 1 |
10 |
7 |
Create one clone. (The clone only uses normal attacks) |
Hayabusa2 |
20 |
14 |
Create two clones. |
Hayabusa3 |
30 |
23 |
Create 3 clones. |
Hayabusa 4 |
40 |
29 |
Create 4 clones. |
Kagerou 1 |
4 |
8 |
Increase own evasion rate. (The evasion rate is proportional to the skill level, but even at level 1 it is almost 100% evasion) |
Kagerou 2 |
8 |
19 |
Increase own evasion rate. (Escape rate up from Lv1) |
Kagerou 3 |
12 |
26 |
Increase own evasion rate. (Escape rate up from Lv2) |
Mizukagami 1 |
8 |
9 |
Apply a magic reflection barrier to yourself (reflection count 1) |
Mizukagami 2 |
16 |
22 |
Apply a magic reflection barrier to yourself (reflection count 2) |
Mizukagami 3 |
24 |
27 |
Apply a magic reflection barrier to yourself (reflection count 3) |
Karimi 1 |
10 |
4 |
Turns a single enemy into your own image and turns it into a decoy |
Karimi 2 |
18 |
24 |
Turns a single enemy into your own image and turns it into a decoy (success rate increased from Lv1) |
Karimi 3 |
25 |
28 |
Turns a single enemy into your own image and turns it into a decoy (success rate increased from Lv2) |
Utsusemi |
5 |
10 |
Leave the battle. Ineffective in certain battles such as boss battles. |
Myooo |
3 |
15 |
Cure own poison status. |
Hagoromo |
4 |
12 |
Becomes a floating state and nullifies the pitfalls. Effective number of steps: 30 steps |
Idaten |
15 |
18 |
If used while moving, it will warp to the saved location. |