Weapons
The content of each attack is different. It is best to choose based not only on the superiority or inferiority of attack power, but also on ease of use and enemy.
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Yousei no Yumi |
10 |
Initial equipment/Short range attack in front/2 shots possible (number of shots ∞ with LvUP) |
Boomerang |
20 |
Can be purchased for 150G in the town of Bookshelf 1/Front round trip medium range attack/2 shots possible (8 shots at LvUP)/Obstacle passage |
Bazooka |
30 |
Bookshelf 1 Obtained from a treasure chest on the ocean floor/Medium range explosive bullet in front/Cannot be fired repeatedly/Passing obstacles/Blast waves also have attack detection |
Jirai |
40 |
Bookshelf 2 Can be purchased for 1000G in the train / Place a mine at your feet / Explode after 3 seconds or when the enemy steps on it / Up to 3 can be installed (number of installations is 4 with LvUP) / Walls can be destroyed |
Fire House |
50 |
Can be purchased for 1500G in the town of Bookshelf 4 Plus/Short range flamethrower attack in front/Auto continuous fire/Attack power halved with blast furnace |
Kaminarinoju |
60 |
Made in a town with bookshelf 4 plus/Wide forward long-range electric shock attack/2 shots possible (3 shots at LvUP)/Obstacle passage |
Wishlist |
70 |
Bookshelf available for purchase in 5 towns for 3500G/Medium range attack in front/Cannot fire multiple times/Splits diagonally into 4 directions when hitting an enemy or obstacle |
Ougon no Jyu |
80 |
Obtained by clearing 5 bookshelves/Long range splitting bullet in front/Cannot fire multiple times/Passing through obstacles/Depending on the enemy, whether it penetrates or explodes upon impact |
Armor
Unlike weapons, it seems that superiority or inferiority is determined only by numerical values. Since this is a game where you are likely to get hit by bullets, you want to equip yourself with as good armor as possible.
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Normal suit |
10 |
Initial equipment |
Viking suit |
20 |
Purchase for 100G in 1 bookshelf town |
Pearl suit |
30 |
Buy for 500G on Bookshelf 2 train |
Yosei's suit |
40 |
Bookshelf 2 Obtained from the weapon shop inside the train (after clearing Bookshelf 2) |
Mirror suit |
50 |
Purchased for 1000G in Bookshelf 4 Plus Town |
Barrier suit |
60 |
Bookshelf 3 (immediately after clearing bookshelf 4) |
Summer suit |
70 |
Purchase for 3000G in 5 bookshelf towns |
Great suit |
80 |
Produced in the town of Bookshelf 4 Plus |
Medicine
This work is highly important because the means of recovering HP/EP are limited. You can have up to 3 items, excluding the angel ring.
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Yakuso |
Price 150/Bookshelf 1 town/HP200 recovery |
Tenshi no Hane |
Price 200/Bookshelf 1 town/EP200 recovery |
Seirei medicine |
Price 573/Bookshelf 4 minus town/HP 400 recovery |
Tenshi no Namida |
Price 800/Bookshelf 2 stations, Bookshelf 4: Minus town, Bookshelf 4: Plus town/EP400 recovery |
Tairyoku no Moto |
Price 1000/Bookshelf 4 plus town/HP full recovery |
The source of life |
Price 1500/Bookshelf 5 Crystal Village/EP full recovery |
Tenshin Ring |
Price 2000/Bookshelf 5 Crystal Village/If you die when equipped, you will be revived with maximum HP/EP (possession limit: 1) |
ESP (superpower)
Activates magically by consuming EP. Can be learned by leveling up or clearing a stage.
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Teleport |
4 |
Learned from the beginning/Warp to the library/Leave the battle when used in battle |
Esper Beam |
28 |
Learned at Lv4/Penetrating beam attack to the front/Power, range, and EP consumption increase with LvUP (Maximum EP consumption 128) |
Esper Light |
10 |
Learn by clearing bookshelf 1/Illuminate the darkness |
Esper Stop |
80 |
Learned by clearing Bookshelf 2/Stops enemies for a certain period of time (invalid for some enemies including bosses) |
Esper barrier |
70 |
Learn at Lv13/Become invincible for a certain period of time |
Tekisan gather |
10 |
Learned by clearing Bookshelf 4/Combine multiple enemies into one/Enemy's HP and acquired experience points are doubled by the number of enemies (other ability values and acquired money are unchanged) |
Flash |
210 |
Learned at Lv21/188 damage to all enemies |
Power repair |
550 |
Learned at Lv27/Completely recovers HP/Can be used both while moving and in battle.� |