Gauntlet
The damage dealt to the enemy is determined by [attack power + gauntlet power].
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Speed punch |
[Weak*2⇒Strong] triple attack, weak power 0, strong power 2 |
Inseki Punch |
[Weak*4⇒Strong] 5 consecutive attacks, weak power 1, strong power 3 |
Ryuusei Punch |
[High speed weak *3 ⇒ High speed weak *3 ⇒ Strong] 7 consecutive attacks, weak power 0, strong power 4 |
Suisei Punch |
[High speed weak*2 ⇒ High speed weak *2 ⇒ Strong] 5 consecutive attacks, weak power 0, strong power 5 |
Buri Bali Punch |
[Weak * 2 ⇒ Strong] 3 consecutive attacks, the strong attack is a medium-range electric shock attack that immobilizes you for a certain period of time, weak power 0, strong power 4 |
Flame Punch |
[Weak*2⇒Strong] triple attack, strong attack is medium-range flame attack, weak power 1, strong power 50 |
Gokurakaku Punch |
[Weak*2⇒Strong] triple attack, strong attack knocks you out of the area (instant death), weak power 0, strong power 255 |
Armor
It has the effect of reducing damage received from enemies.
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Space Cross |
Damage taken -1 |
Combat Cross |
Damage taken -2 |
Mushiou's armor |
Damage taken -4 |
Psycho Gear |
Damage taken -5 |
Shield
Although it has the effect of repelling abnormal bullets, it does not repel normal bullets, and unlike other armor, it does not have the effect of reducing damage taken, so it has little purpose.
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Tricera Shield |
Reflects petrification/paralysis bullets |
Shinjugai no Tate |
helmet
Like armor, the damage taken is subtracted. Effects stack with armor.
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Space cap |
Damage taken -1 |
Combat cap |
Damage taken -2 |
Beetlemet |
Damage taken -4 |
Psycho Helm |
Damage taken -5 |
Sword
Both can be obtained through event progression. It can be used by selecting it from the equipment column during battle. It has a somewhat long reach, and like a weak punch, it can knock you down with a few hits. Shuriken cannot be used when a sword is equipped. There are two types of swords, but there seems to be no difference at all.
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Dragon Blade |
Normal attack turns into sword attack, can be used as many times as you like, power 2 |
Psycho Saver |
Tools
Basically, they are purchased at a tool shop, and all classes are required. The power of Bikkuri Bomb is equivalent to a weak punch and is not worth using.
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Busty |
Recovers 40 HP, can hold up to 8 items, price 20 |
Nikumaman |
HP/NP complete recovery, only 1 item can be held, price 300 |
Bikkuri Bomb |
While moving: Blow up doors, etc., During battle: Set up time bombs (power 0), Up to 8 can be carried, Price 10 |
Lilith Capsule |
During battle: Cures petrification, can carry up to 8 items, price 30 |
Urban errand |
On the go: Shop at double the price anywhere, use as many times as you like |
Kobouzu-kun |
Revives allies when playing with two players, can be used as many times as you like |
Dollar bag |
Obtained from the P box during battle, not included in the item field but counted as a \\ mark.If you collect 6 of them, you can use the power ball that will make you invincible for a certain period of time from the equipment field |
Skull |
Obtained from the P box during battle, the dollar bag count becomes zero the moment you obtain it, it does not enter the item column |
Gyoza |
Obtained from P box during battle, recovers 30 HP |
Ninjutsu
Most of the information is learned by visiting important people. The damage dealt by shuriken is determined by [attack power + power].
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Power Delun |
10 |
Recovers own HP by 40 |
Double shuriken |
5 |
Power 2, long-distance attack with shuriken, can fire 2 times in a row, can be charged for a wave attack with power 1 |
Super Shuriken |
15 |
Power 5, long range attack with boomerang, multi-stage HIT if hit by enemy on return |
Hanshashuriken |
20 |
Power 8, long-range attack with shuriken, can fire 2 times in a row, 45 degree reflection when hitting a wall, can be charged for a wave attack with power 1 |
Dokkan shuriken |
30 |
Power 0+20, long-range attack with shuriken, explodes a few seconds after being stuck in a wall or enemy, can be charged and used as a wave attack with power 1 |
Escape Leaf |
4 |
Leave the battle |
Bakurehanabi |
40 |
Power 125 (fixed), explosive attack on all enemies on the screen, enemies moving at high speed will not be hit by the explosion as they will not hit |
Kikou Shield |
20 |
Creates a barrier that blocks enemy bullets 10 times, effect lasts until broken, reflects even if hit from behind, cannot stick when a barrier occurs, nullifies enemy attacks twice during command battle ( Barrier generation failure with a certain probability) |
Time Slower |
10 |
Slows down the movement of some enemies, and has a low probability of nullifying enemy actions during command battles (effect ends after one nullification) |
Copy-kun |
15 |
The clone draws the enemy in and explodes.During a command battle, a clone is generated that nullifies the enemy's attack (there is a certain probability of clone generation failure), and it disappears in about 50% of cases after entering the command. Or disappear after the 3rd turn action ends |
Aura control |
15 |
Prevent encounters with enemies of lower level than you for a certain number of steps |
Doors Cale |
20 |
Warp to dungeon entrance, only usable in dungeons |
Doors Cale 2 |
30 |
Warp to the front of the spaceship landing site, can only be used in the field |