Dragon Quest 3 And then to the legend... (FC) Various data

Oct 25 2024

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Weapon attack power order: Hinoki Bow 2 [all jobs] Attack power -1 when equipped as a martial artist Hayabusa no Ken 5 [Hero, Merchant, Sage] 2 attacks Konbou 7 [other than wizard] Attack power -3 when equipped as a martial artist Dokubari 10 [Magician] Damage dealt is fixed at 1. 6.25% chance of instant death of target. Sword of Death 12 [Non-magician] Martial artist - Attack power -6 when equipped Seinaru Knife 14 [All professions] Martial artist

Weapons

Attack power order
Hinoki nobo 2 [All jobs] Attack power -1 when equipped as a martial artist
Hayabusa no Ken 5 [Hero, Merchant, Sage] 2 attacks
Kombo 7 [Non-magician] Attack power -3 when equipped as a martial artist
Dokubari 10 [Magician] Damage dealt is fixed at 1. Instant death of attack target with 6.25% probability
The sword of the beast 12 [Non-magician] Attack power -6 when equipped as a martial artist
Serious knife 14 [All jobs] Attack power -7 when equipped as a martial artist
Wand of Madness 15 [Mage, Sage] Mera using tools
Amaguma walking stick 16 [Magician, Monk, Sage] Mahotone using tools
Thorn Whip 18 [Hero, Warrior, Merchant, Player, Sage]
Kusarigama 24 [Non-magician] Attack power -12 when equipped as a martial artist.
Tetsu no Spear 28 [Non-mage] Attack power -14 when equipped as a martial artist.
Tetsutsume 30 [Martial artist]
Ikazuchi's staff 30 [Magician, Sage] Begirama using tools
Sword of steel 33 [Hero, Warrior, Martial Artist, Merchant, Sage] Attack power -16 when equipped as a martial artist
Ripple wand 33 [Mage, Priest, Sage] Mahokanta using tools
The staff of judgment 35 [Monk, Sage] Baggi using tools
Tetsu no Ono 40 [Hero, Warrior, Martial Artist, Merchant, Player] Attack power -20 when equipped as a martial artist
Old lady 48 [Warrior]
Gaia's Sword 48 [Hero, Warrior] event item
Yuwaku no Ken 50 [Warrior, Merchant, Player (Female Only)] Medapani using tools
Riryoku no Tsue 55 [Mage, Monk, Sage] MP-3 for the wearer when attacking
Okanazuchi 55 [Warrior]
Ougon no Tsume 55 [Martial Artist] Encounter rate increased when possessed
Kusanagi no Ken 63 [Hero, Warrior, Sage] Lucanan using tools
Zombie killer 65 [Hero, Warrior, Monk, Merchant, Sage] 16-32 additional damage for Nifram attribute
Dragon Killer 77 [Hero, Warrior] 16-32 additional damage to dragon type
Inazuma no Ken 80 [Hero, Warrior] Iora using tools
Fubuki Sword 85 [Hero, Warrior] Hyadaruko using tools
Magic ax 90 [Warrior] Critical rate and miss rate will be 12.5%
Raijin no Ken 95 [Hero, Warrior] Begiragon using tools
Moroha Sword 100 [Hero, Warrior] Curse. Receive 25% damage from attack
Sword of Kai 110 [Hero, Warrior] Curse. Increase in customer interest rate. 25% chance of inhibiting behavior
Oujanoken 120 [Hero] Bagi Cross using tools

Armor

Defensive power order
Dangerous Water 1 [All positions (female only)] Graphic change
Nunonofuku 4 [All positions]
Tabibitonofuku 8 [Non-martial artist]
Keikogi 10 [Martial artist, player, sage]
Cute armor 12 [Hero, Warrior, Monk, Merchant, Sage]
Plush toy 15 [All jobs] Becomes a cat
Hair armor 16 [Hero, Warrior, Monk, Merchant, Sage]
Kusari Katabira 20 [Hero, Warrior, Monk, Merchant, Sage]
Mikawashi no Fuku 20 [Hero, Warrior, Monk, Merchant, Sage] From the enemyEvade regular attacks by 20%
Preface of hand 22 [Merchant]
Butougi 23 [Martial artist, sage]
Tetsu no Armor 25 [Hero, Warrior, Merchant]
Hadenafuku 28 [player]
Magical Hoi 30 [Monk, Sage] 33% damage reduction from attack spells
Steel armor 32 [Hero, Warrior]
Tenshi Robe 35 [Mage, Monk, Sage] Zaki-type hit rate halved
Magical armor 40 [Hero, Warrior, Monk, Sage] 33% damage reduction from attack spells
Magic bikini 40 [All positions (female only)] Graphic change
Mizuno Hagoromo 40 [Mage] 33% damage reduction from attack spells and breath
Dragon Mail 45 [Hero, Warrior] Fire breath damage reduction by 33%
Daichi's armor 50 [Hero, Warrior]
Yaiba Armor 55 [Hero, Warrior] Gives the enemy half the damage taken from normal attacks (ineffective against enemies resistant to Nifram)
Jigoku Armor 65 [Hero, Warrior] Curse. 37.5% movement inhibition/attack spell damage reduction by 75%
Hikari Armor 75 [Hero] Damage received from attack spells and breath is reduced by 33%. Recovers 1 HP with every step

Shield

Defensive power order
Kawa no Tate 4 [Hero, Warrior, Monk, Merchant, Player, Sage]
Seido no Tate 7 [Hero, Warrior, Monk, Merchant, Sage]
Tate no Tate 12 [Hero, Warrior, Merchant]
Mikagami no Tate 30 [Hero, Warrior, Monk, Sage]
Nageki Tate 35 [Hero, Warrior] Curse. Divide 50% of the damage from normal attacks between yourself and your allies
Strategy of power 40 [Hero, Warrior] Behoimi using tools
Yusha no Tate 50 [Hero] Breath damage reduced by 33%

helmet

Defensive power order
Cute hat 2 [Non-martial artist]
Kin's crown 6 [Non-martial artist]
Turban 8 [merchant, player]
Mysterious hat 8 [Mage, Monk, Merchant, Player, Sage] MP consumption reduced to 3/4+1 (rounded down)
Tetsukabuto 16 [Hero, Warrior, Monk, Sage]
Tekkamen 25 [Hero, Warrior]
Fukou helmet 35 [Brave, Warrior] Curse. Luck becomes zero
Hannya noodles 255 [All jobs] Curse. Always in a state of confusion

Ornaments

Hoshifuru Udewa [All jobs] Double speed
Yubiwa of life [All jobs] Recover 1 HP with each step
Shoes of happiness [All jobs] Experience points +1 for every step (limited to encounter locations)
Sainaru Mamori [Hero] Disable Zaki type/Megante

Tools

Yakuso Recovers approximately 30 HP for a single ally
Looks like it's going to go crazy Cure poison status for a single ally
Seisui Monsters below the level of the first character will no longer appear on the field. It has no effect in dungeons. Effective number of steps: 128 steps. In battle, deal 14-33 damage to a single enemy without Nifram resistance
Chimera Wings Warp to a town or castle you visited once
Mangetsuso Cure paralysis for a single ally
Madara Kumoito Enemy 1Reduce the group's speed to zero. 100% effective against enemies other than fixed Enka enemies.
Kiesarisou The party disappears. Effective number of steps: 25 steps. There is no benefit other than passing through Edin Bear
Dokuganokona Inflicts confusion on a single enemy
The World's World Revives a single ally with maximum HP. 100% chance of resuscitation.
Inori no Yubiwa Restores user's MP10 to 34. 10% chance of disappearing. Can only be used by heroes, monks, wizards, and sages.
The stone of life The owner nullifies the Zaki type. Disappears as soon as the effect appears
Gin no Tategoto An enemy will appear. Can be used as many times as you like
Kenja stone Recovers approximately 80 HP for all allies. Can be used as many times as you like during battle
Satori no Sho The owner can change jobs to a sage. Disappears when changing jobs
Lamp of darkness Do it at night. Can be used as many times as you like
Water Deppou Moves the townspeople in front of you one square. Can be used as many times as you like
Seed of power Increase user's power by 1-3 (permanent)
Seed of speed Increase user's speed by 1-3 (permanent)
Stamina seeds Increases user's stamina by 1-3 (permanent)
Rack seeds Increases user's luck by 1-3 (permanent)
Kinoki of life Increases user's maximum HP by 2-5 (permanent)

Event item

Category/Entry Steps.
Touzoku Key Open the yellow door. Can be used as many times as you like
Magic key Open the yellow/silver door. Can be used as many times as you like
The key to the end Open all doors, including iron bars. Can be used as many times as you like
Magical Tama Open the entrance to the Invitation Cave
Yumemirruby User becomes paralyzed. Can be used as many times as you like
Awakening Kona Wake up the townspeople of Noanil
Ou no Tegami Letter from the King of Portugal
Black pepper Get a ship when used on the King of Portugal
Kawaki pot A shrine appears on the reef south of Ariahan
Yamabiko no Fue If used in a place with an orb, a sound will be returned
Light of Ra Revealing the true form of a monster disguised as a human
Henge no Wand Changes the appearance of the entire party. Can be used as many times as you like
Funa seaweed bone Display coordinates of ghost ship location
Ai no Memories Allows passage through Cape Olivia
Green Orb An orb used to revive Lamia. There are 6 types in total
Blue Orb
Red Orb
Purple Orb
Yellow Orb
Silver Orb
Taiyou no Ishi Required to obtain rainbow drops
Orichalcum You can purchase the King's Sword by selling it at Myra's tool shop
Yosei no Fue Necessary to remove a person's curse
Rainbow drop It is possible to build a bridge to cross to the Demon King's castle
Hikari no Tama It is possible to erase the Demon King's dark robe. Can be used as many times as you like

Spell

Basically, you will learn it when you reach the parenthesis level shown in the table below, but there will be a random deviation of about ±2 level. The sage learns wizard and priest spells at Kakko Lv.
Mela 2 [Hero (2), Wizard (1)] Approximately 10 damage to a single enemy
Melami 6 [Mage (17)] Approximately 80 damage to a single enemy
Melasoma 12 [Mage (36)] Approximately 180 damage to a single enemy
Gira 4 [Hero (10), Wizard (7)] Approximately 19 damage to enemy group
Begirama 6 [Hero (23), Wizard (14)] Approximately 36 damage to enemy group
Begiragon 12 [Mage (29)] Approximately 100 damage to enemy group
Hyado 3 [Mage (5)] Approximately 30 damage to a single enemy
Hyadaruko 6 [Mage (20)] Approximately 50 damage to enemy group
Hyadain 9 [Mage (32)] Approximately 85 damage to all enemies
Mahyad 12 [Mage (26)] Approximately 100 damage to enemy group
Bagi 4 [Monk (12)] Approximately 15 damage to enemy group
Bagima 6 [Monk (26)] Approximately 40 damage to enemy group
Bagi Cross 9 [Monk (36)] Approximately 90 damage to enemy group
Io 5 [Mage (11)] Approximately 20 damage to all enemies
Iola 9 [Hero (31), Wizard (23)] Approximately 60 damage to all enemies
Ionazun 18 [Mage (38)] Approximately 140 damage to all enemies
Raydain 8 [Hero (26)] Approximately 80 damage to a single enemy
Gigadein 30 [Hero (41)] Approximately 200 damage to all enemies
Nifram 8 [Hero (6), Monk (2)] Eliminates the enemy group with a certain probability (Experience points and gold cannot be obtained)
Basilula 7 [Monk (20)] Make a single enemy jump and leave the battle (experience points and gold cannot be obtained)
Zaki 7 [Monk (22)] Instantly kills a single enemy
Zaraki 7 [Monk (28)] Instantly kill enemy group
Megante 1 [Monk (41)] Instantly kills all enemies in exchange for the caster's life (experience points and gold cannot be obtained)
Hoimi 3 [Hero (4), Monk (1)] Recovers approximately 35 HP for a single ally
Behoimi 5 [Hero (29), Monk (14)] Recovers approximately 85 HP for a single ally
Behoma 7 [Hero (33), Monk (30)] Completely recovers HP of a single ally
Behomara 18 [Monk (34)] Recovers approximately 85 HP for all allies
Behomazun 62 [Hero (38)] Full recovery of HP for all allies
Kiarie 2 [Monk (11)] Detoxify a single ally
Kiarik 6 [Monk (15)] Cures paralysis of a single ally
Zaoral 10 [Hero (35), Monk (24)] Revives a single ally with a certain probability (50% HP when revived)
Zaorik 20 [Monk (38)] Always revive a single ally (HP 100% when revived)
Zameha 3 [Monk (16)] Cancels sleep status of all allies
Shanak 18 [Mage (30)] Dispel spells from a single ally. Cursed equipment disappears
Manusa 4 [Monk (7)] Reduces the accuracy of enemy group's normal attacks
Lariho 3 [Hero (16), Monk (9)] Put the enemy group to sleep
Mahotone 3 [Hero (18), Monk (13)] Block the enemy group's spell
Mahotra 0 [Magician (15)] Absorb MP from a single enemy
Medapani 5 [Magician (27)] Confuse a single enemy
scalar 3 [Mage (4)] Defense power of a single ally +100%/Can be stacked/Defense power cap 1027/Permanent during battle
Skurt 4 [Magician (9)] Protects all allies.Strength +50% / Can be stacked / Defense power upper limit 1027 / Permanent during battle
Lucani 3 [Monk (8)] Defense power of a single enemy -100%/can be stacked/permanent during battle
Lucanan 4 [Monk (18)] Enemy group's defense power -50%/can be stacked/permanent during battle
Piorim 3 [Monk (5)] Speed ​​of all allies +100%/Can be stacked/Maximum speed of 255/Permanent during battle
Bomios 3 [Mage (12)] Enemy group agility -100%/permanent during battle
Bi-quilt 6 [Mage (21)] Attack power of a single ally +100% (cannot be stacked) / Permanent during battle
Hubaha 6 [Monk (32)] Creates a barrier that reduces breath damage to all allies by 2/3/Persistent during battle/Does not stack with armor resistance
Mahokantha 8 [Mage (24)] Creates a spell reflection barrier for the caster (recovery spells are also reflected)
Astron 6 [Hero (12)] Disables all attacks and disables all allies. Effect turn number 4
Moshasu 12 [Mage (37)] Transforms into the specified ally character, with the same ability values ​​and spell list. Occupation characteristics, equipment effects, and enhancement effects are not copied
Dragorum 24 [Mage (34)] Transforms into a dragon and inflicts a fire attack on all enemies for approximately 180 damage each turn/Defense power becomes 75 and speed becomes 62/Persistent during battle
Ruler 8 [Hero (7), Wizard (12)] Warp to the town you stopped at once. If cast during battle, jump to Ariahan
Liremit 8 [Hero (14), Wizard (9)] Escape from the dungeon
Toheros 4 [Hero (19)] No longer encounters enemies of lower level than the lead character/Dungeon disabled/Effect steps 128
Inpass 3 [Wizard (18)] Identify treasure chests by color. Blue = item, red = enemy.
Tramana 2 [Mage (19)] All allies will be immune to floor damage/Effect disappears when all party members leave the damage floor
Remol 15 [Magician (33)] Make the entire party transparent/For event use, no benefit
Abacam 0 [Magician (35)] Open all doors
Rana Router 12 [Magician (25)] Reverse day and night

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