Modification code for the bell tolls for the frog

Oct 25 2024

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The code is in [address:input value] notation. When using it, please convert it yourself to suit your device, take a backup, and do so at your own risk. Money MAX CBDB:7FCBDC:96CBDD:98 9999999 COIN Jumping power improvement C611:01 Side view MA
The code is in [address:input value] notation. When using it, please convert it yourself to suit your device, take a backup, and do so at your own risk.
Money MAX CBDB:7F
CBDC:96
CBDD:98
9999999 COIN
Improve jumping power C611:01 If you jump on the side view map, you will continue to rise until you hit the ceiling. Be careful as there are some negative effects such as not being able to push rocks.
Current coordinate X CBC3:** Current position within the screen.
X is the horizontal axis, and the larger the value, the more to the right. Y is the vertical axis, the higher the value, the lower the value.
Current coordinate Y CBC4:**
Current location CBC6:** 0:Field
1: Castle
After 2, each town, etc. (details not yet investigated)
Current floor X CBC7:** Code indicating current floor coordinates. The larger the value of X, the floor to the right, and the larger the value of Y, the floor below.
After making the change, the screen returns to normal when opening and closing the menu.
Current floor Y CBC8:**
Unilateral attack during battle C68C:00 Your turn all the time (fixed code required)
Attack speed in battle C6A0:04 His attack count is 4. Recommended for use with the "unilateral attack" code mentioned above.
↓Main character ability values
Attack power in battle CBC9:07 Attack power 7 (attack power as a human, excluding weapons). If you enter a value that is too high, the display will be incorrect.
Number of attacks in battle CBCA:04 Number of attacks 4 times (maximum)
Current LIFE CBCC:38 Currently life 56 (14 hearts)
MAX LIFE CBCD:38 Maximum life 56 (14 hearts)
Status CBCE:** 0:Human
1: Frog
2: Snake
↓Owned items
Power Stone CBC9:07 7 power stones obtained (upper limit)
Speed ​​Stone CBCA:04 4 speed stones obtained (upper limit)
Shield CBE3:** 0: Wooden Shield
1: Leather shield
2: Iron Shield
3: Mirror Shield
FF: None
Arm CBE4:** 4: Wristband
5: Power gloves
FF: None
Bilingual Frog CBE5:06 Bilingual frog possession
Weapon CBE6:** 18:Fencing Sword
19: Bronze Sword
1A:Silver sword
1B: Snake Killer
Map CBE7:08 Map possession
Warp door CBE8:16 Warp door possession
Doctoral tools CBE9:** A: Mammoth Controller
B:Z whistle
Even more suspicious drugs CBEA:** D: Even more suspicious drugs
10:Empty bottle
Recovery medicine CBEB:** E: Recovery medicine
F: Wine first squeeze
10:Empty bottle
Hot spring eggs CBEC:12
CBF4:20
All used 32 times
Fruit of happiness CBED:11
CBF5:20
Wasabi CBEE:15
CBF6:20
Saw CBEF:13
CBF7:20
Pickaxe CBF0:14
CBF7:20
Ancient stone tablets CBF1:17 Old stone tablet possession
Diary CBF2:09 Diary possession
Equipped weapon CBF3:** 18:Fencing Sword
19: Bronze Sword
1A:Silver sword
1B: Snake Killer
The graphics will not change, but it will be reflected in the attack power
↓Enemy ability value
Current LIFE CC41:01 Enemy life 1
POWER CC96:01 Enemy attack power 1
SPEED CC97:01 Number of enemy attacks 1
ARMOR CC98:01 Enemy defense power 1

  1. Even if equipment is set to an inappropriate address, it will not be effective. (Example: Even if you equip your arm with a mirror shield, the defense power will not be added.)
  2. Items must be placed at the appropriate address to be effective. (Example: Even if you set another item to the map address, the effect remains the same as the map)
  3. Shields are reflected in defense power by changing the code, but weapons are not reflected in attack power. (For some reason, the appearance and effective code are set separately)



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