Last Bible (GBC) modification code

Oct 25 2024

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The code is in [address:input value] notation. When using it, please convert it yourself to suit your device, take a backup, and do so at your own risk. The code is the same for GB and GBC versions. Debug mode details will be explained later Money in hand C512:3FC513:42C514:0F 999999 Macca No encounter
The code is in [address:input value] notation. When using it, please convert it yourself to suit your device, take a backup, and do so at your own risk.
The code is the same for GB and GBC versions.
Debug mode Details below
Money in possession C512:3F
C513:42
C514:0F
999999 Macca
No encounter CD51:01 You will no longer encounter enemies below the main character's level (Liens state)
↓Main character ability values ​​(see here for other characters and demons)
Name C57F:**

C585:**
The name changes depending on the input value of ** (7 characters)
Lv C586:A1 Lv161 (upper limit Lv)
Current HP C587:0F
C588:27
Currently HP9999
Current MP C589:FF Currently MP255
Status C58A:** 0: Normal / +1h: Magic Binding / +2h: Sleep / +4h: Confusion / +8h: Paralysis / +10h: Poison / +80h: Faint / 9F: All
Max HP C58C:0F
C58D:27
Maximum HP9999
Maximum MP C58E:FF Maximum MP255
Tairyoku C58F:28 Tairyoku 40
Chiryoku C590:28 Chiryoku 40
Kougeki C591:28 Kougeki 40
Swift C592:28 Swift 40
Yes C593:28 Yeah 40
Number of attacks C594:FF Number of attacks: 255 (may be due to attack judgment calculation, there is a slight lag)
Accuracy rate C595:64 Normal attack accuracy rate 100%
Attack power C596:58
C597:1B
Attack power 6000 (If it's too high, it won't hit. If it's over 7000, you'll see repeated misses)
Defense power C598:E7
C599:03
Defense power 999 (physical damage subtraction value)
Magic defense power C59A:E7
C59B:03
Magic defense power 999 (magic damage subtraction value)
Attack magic resistance C59C:00 Resistance 100% (The lower the value, the higher the resistance. Base value is 100)
Status abnormality resistance C5A1:00
Magical number learned C5A2:** **=If you don't set the number of magic to learn, there will be a bug
Learn magic C5A3:yy

C5AA:yy
8 learned magics
For yy, refer to the magic table below
Number of items held C5AE:** **=If you don't set the number of items you have, there will be a bug
Items in possession C5AF:xx

C5B6:xx
8 items in possession
For xx, refer to the item table below
Experience points C5B7:7C
C5B8:71
C5B9:56
Exp 5665148
(Experience value to reach maximum level)
Lankan chant C5C0:** By setting the value below, you can cast it immediately with one shot. However, the code cannot be fixed. A mechanism that activates by adding 1h to the following values ​​for each chant. If you fix it at +1h value, the chant itself will be completed, but it will not have any effect.
21: Ranka
42: Rankum
83: Rankine
↓Ability value of 1st enemy (see here for 2nd and subsequent enemies)
Magic beast name C936:**
Name C937:**

C93D:**
The name changes depending on the input value of ** (7 characters)
Lv C93E:01 Enemy Lv1
Current HP C93F:01
C940:00
Enemy HP1
Current MP C941:01 Enemy MP1
Status C942:** 0: Normal / +1h: Magic Binding / +2h: Sleep / +4h: Confusion / +8h: Paralysis / +10h: Poison / +80h: Faint / 9F: All
Tairyoku C947:01 Tairyoku 1
Chiryoku C948:01 Chiryoku 1
Kougeki C949:01 Kougeki1
Swift C94A:01 Speed ​​1
Yes C94B:01 Yeah 1
Number of attacks C94C:01 Number of enemy attacks 1
Defense power C950:01
C951:00
Defense power 1
Magic defense power C952:01
C953:00
Magic defense power 1
Attack magic resistance C954:FF 2.55x damage received from attack magic
Status abnormality resistance C958:64 100% chance of receiving status abnormality
Magical number learned C95A:** **=If you don't set the number of magic to learn, there will be a bug
Learn magic C95B:yy

C962:yy
For yy, refer to the magic table below
Gold C96F:** Money earned upon defeat. Amount=**×10+(1~9)
Experience points C970:**
C971:**
Experience points gained when defeated

●Item code table
00 Hecaton's Ax 10 Scarecrow
01 Hammer Hammer 11 Kintal no Ken
02 Force no Ken 12 Ars no Ken
03 Alpha no Ken 13 Iron cutter
04 Muramasa 14 Bullsword
05 Hurricane 15 Spirit
06 Cross Sword 16 Heat Sword
07 Omega Ken 17 Excalibur
08 Damascus 18 Ken of Cars
09 Moon Knight 19 Photon Ken
0A Tangaloia 1A Evil Killer
0B Diaster 1B Absolute
0C Aaron's staff 1C Bradair
0D Lightning 1D Demon Killer
0E Tight Sword 1E Hecaton Mail
0F Killwhip 1F Nano mail
20 Force mail 30 Photon Armor
21 Alpha mail 31 Kawanofuku
22 Omega Armor 32 The height of the Hecaton
23 Saint Armour 33 Strength of the Force
24 robe 34 How to make
25 Aura Robe 35 Tate no Tate
26 Mags' Cloth 36 Fresh quintal
27 Reh no Fuku 37 Arsshild
28 Copper Armor 38 Bushild
29 Iron Armor 39 Wolfschild
2A Blue Armor 3A Photon vertical
2B Ars Armor 3B Saint Schild
2C Sky Armor 3C Mana Seed
2D Geo Armor 3D Mana
2E Bufu Arma 3E Pana
2F Mags Armor 3F Panacare
40 Bamora 50 Hikari no Mamori
41 Maju no Chi 51 Black key
42 Looks like it's going to go crazy 52 Orichalcum 1
43 Mona's food 53 Orichalcum 2
44 Magi no Fue 54 Orichalcum 3
45 Cult Mask 55 Rete water
46 Lethe drop 56 Medicine
47 Magnetite 57 Tsukōsho
48 Boaz 58 Sol's Wave
49 Yakin 59 Bird
4A Hitomi of tote 5A Amon's bone 1
4B Luciferon 5B Amon's bones 2
4C Stocker 5C Amon's bones 3
4D Tsuchinomamori 5D Giraffe bone 1
4E Wind protection 5E Giraffe bone 2
4F Water protection 5F Giraffe bone 3
60 Dragon bone 1
61 Dragon bone 2
62 Dragon bone 3
63 Lapis
64 Key of Demise
65 Monsho
66 Hikari soup
67 Rune
68 Sylph's Splash
69 (bug)
FF (Not owned)

- Lost item data (data that exists only within the program)
14 Bullsword Weapon/Attack 80/Accuracy 80/Number of attacks 1/El, Kish can be equipped/Paralyzes a single enemy by using tools
18 Ken of Cars Weapon/Attack 56/Accuracy 90/Number of attacks 1/El, Kish can be equipped
1B Absolute Weapon/Attack 63/Accuracy 80/Number of attacks 1/El, Kish can be equipped
1C Bradair Weapon/Attack 88/Accuracy 80/Number of attacks 1/El, Kish can be equipped
2A Blue Armor Armor/Attack 96/Magic Defense 96/Number of attacks 1/El, Kish can be equipped
4B Luciferon Tools/Can only be used while moving/No effect/Can be sold for 1 Macca
4C Stocker Tool/Can only be used while moving/No effect/Disappears after use/Can be sold for 150 Macca
52 Orichalcum 1 Tools/Cannot be used while moving or in battle/Cannot be sold
53 Orichalcum 2 Tools/Cannot be used while moving or in battle/Cannot be sold
54 Orichalcum 3 Tools/Cannot be used while moving or in battle/Cannot be sold

●Magic code table
00 Agi 10 Zanma
01 Aguila 11 Zanmaon
02 Aguilaon 12 Zanma (strong)
03 Agilama 13 Force
04 Agidyne 14 Mud
05 Buf 15 Mudon
06 Buhura 16 Birla
07 Bufraon 17 di
08 Buhrama 18 Diama
09 Bufdain 19 Dearmahan
0A Geo 1A Medi
0B Giora 1B Media
0C Gioraon 1C Media handle
0D Diorama 1D Poisday
0E Stardust 1E Pararadi
0F Zan 1F Recalm
20 Summary Calm 30 Makaranda
21 Patora 31 Makajama
22 Penpatra 32 Makajamin
23 Dormin 33 Trumpa
24 Dorminar 34 Liens
25 Purinpa 35 I wiped it
26 Marinkarin 36 I wiped it
27 Tentarafu 37 I wore a dress
28 Rakukaja 38 I wore a dress
29 Tarkaja 39 Sung a song
2A Rakunda 3A Sung a song
2B Racundac 3B Sung a song
2C Lanka 3C Sung a song
2D Lancome 3D I wore a skull
2E Rankine 3E I wore a skull
2F Comback 3F I danced
40 Coming closer
41 Started to escape
42 (bug)
FF (Not learned)

About debug mode (color version only)

If you modify the ROM file with a memory editor as shown below, you will be able to enter debug mode by pressing the start button while moving.
Address: 3C54~3C68: CB 5F C8 3E 0A E0 0A E0 91 EA FF 2F CD 50 41 3E 02 E0 91 EA FF 2F C9
Address: 855F-8561:CD 54 3C
Debug mode menu

Map guide

You can warp by specifying the floor and coordinates.
Sentogamen

You can specify the battle target and check the effects of each attack. (This is not the reason why you can actually fight)
Jinbutsumir

You can view the walking graphics of each character.
Frag

Each flag can be switched with 1 or 0 (ON or OFF). However, it is not possible to tell which number corresponds to which flag.



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