CRC:A69079D4
Hand 1 | 04F2:aa 04F3:bb 04F4:cc |
aa(number of stars)=1~8(Z) bb (school)=1:Demon/2:Kai/3:Daze/4:Turtle/5:God/6:Zo/7:ZⅢ cc (event) = 1: recovery / 2: change / 3: training / 4: movement / 5: ability / 6: happening |
Hand 2 | 04FA:aa 04FB:bb 04FC:cc |
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Hand 3 | 0502:aa 0503:bb 0504:cc |
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Hand 4 | 050A:aa 050B:bb 050C:cc |
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Hand 5 | 0512:aa 0513:bb 0514:cc |
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Training hand 1 | 04C9:aa 04CA:bb 04CB:cc |
aa(number of stars)=1~8(Z) bb (school)=1:Demon/2:Kai/3:Daze/4:Turtle/5:God/6:Zo/7:ZⅢ cc (event) = 1: recovery / 2: change / 3: training / 4: movement / 5: ability / 6: happening |
Training hand 2 | 04CD:aa 04CE:bb 04CF:cc |
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Training hand 3 | 04D1:aa 04D2:bb 04D3:cc |
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Training hand 4 | 04D5:aa 04D6:bb 04D7:cc |
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Training hand 5 | 04D9:aa 04DA:bb 04FB:cc |
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No encounter | 0620:*F | You will no longer encounter enemies when moving (same effect as the Gyumaou card) |
Get movement experience points | 0620:F* | Acquire experience points after moving (same effect as Dr. Briefs card). ↑Can be used in conjunction with code |
Number of battle turns | 009B:** | 1st turn with **=00 |
Number of successful training sessions for Chichi | 04AC:63 | Number of successes 99 |
Number of senzu beans held | 04EC:FF | Have 255 senzu beans (31 on display) |
Possession items ① | 04ED:** | +1h: Future medicine/+2h: Yakuso/+4h: Gezai/+8h: Dynamite/Fh=All |
Possession items ② | 04EE:** | +1h:1 shinchu/+2h:2 shinchu/+4h:3 shinchu/+8h:4 shinchu/+10h:5 shinchu/+20h:6 shinchu/+40h:7 shinchu/7F:All td> |
Background | 0097:yy | yy refer to the background code below. The battle scenes also conform to this. However, if there is no battle, there will be a bug. |
Summon Yajirobe during battle | 00B9:01 | Summon Yajirobe to instantly kill a single enemy including the boss |
↓Goku ability values (see here for other characters) | ||
Character | 0300:xx | For xx, refer to the character code below |
Level | 0301:** | **=00~13(Lv31~50). Ability also increases accordingly |
Current HP | 0302:03 0303:E7 |
Currently HP999 |
Currently KI | 0304:E7 0305:03 |
Currently KI999 |
Experience points | 0306:FF 0307:FF |
Cumulative experience points 655350 |
Status | 0309:** | 40: Incapable of action 80: Unable to fight |
Techniques used | 030A:** | 00:Normal attack 01-06: Special move (normal attack if there is no move) 07 and later: Normal attack |
KI sleeping state | 0311:80 | Get into the state of practicing KI |
↓Ability value of 1st enemy (+1Ah each from 2nd enemy) | ||
Character | 03D8:xx | For xx, refer to the character code below |
Level | 03D9:00 | Lv31 (lowest value) |
Current HP | 03DA:01 03DB:00 |
Currently HP1 |
Experience points | 03DE:FF 03DF:FF |
Experience points gained 655350 |
Status | 03E1:** | 40: Incapable of action 80: Unable to fight |
Techniques used | 03E2:** | 00:Normal attack 01-06: Special move 07 and later: Normal attack |
Battle card | 03E4:aa 03E5:bc |
aa(number of stars)=1~8(Z) bb (school)=1:Demon/2:Kai/3:Daze/4:Turtle/5:God/6:Zo/7:ZⅢ cc (event) = 1: recovery / 2: change / 3: training / 4: movement / 5: ability / 6: happeningNg |
00 | (none) | 10 | Cooler | 20 | Octo |
01 | Goku | 11 | Coora (transformation) | 21 | Kuraz |
02 | Piccolo | 12 | Souther | 22 | Eil |
03 | Vegeta | 13 | rater | 23 | Keith |
04 | Gohan | 14 | Frane | 24 | Mei |
05 | Krillin | 15 | Dore | 25 | Kaizu |
06 | Yamcha | 16 | Ripper | 26 | Cell |
07 | Tensinghan | 17 | Soy | 27 | No.16 |
08 | Chaos | 18 | Naze | 28 | No.17 |
09 | SS Goku | 19 | My Ne | 29 | No.18 |
0A | SS Vegeta | 1A | Kamas | 2A | No.19 |
0B | SS trunks | 1B | Gia | 2B | (bug) |
0C | (bug) | 1C | Thermo | 2C | |
0D | (bug) | 1D | Pilar | 2D | |
0E | Mecha Frieza | 1E | Fish | 2E | |
0F | Freeza | 1F | Eel | 2F |
00 | Forest 1 | 10 | Inside the spaceship |
01 | Forest 2 | 11 | Town area |
02 | (bug) | 12 | Inside the house |
03 | (bug) | 13 | Inside the spaceship 2 |
04 | (bug) | 14 | Inside the cave |
05 | At sea | 15 | In front of Capsule Corporation |
06 | Desert | 16 | Capsule Corporation Mae 2 |
07 | Mountain | 17 | Universe 2 |
08 | (bug) | 18 | Future of destruction |
09 | Snowy field | 19 | Desert 2 |
0A | Snowy mountain | 1A | Inside Dr. Gero Institute |
0B | Planet Namek | 1B | In front of the mansion |
0C | Tenkaichi Budokai | 1C | Temple of God |
0D | Kaiuno | 1D | Plain |
0E | Planet Namek (collapse) | 1E | (bug) |
0F | Universe | 1F |
About unimplemented Tenkaichi Budokai mode
Change the ROM area address FFD8 (address 3FFE8 if modifying the ROM file itself) from 00 to 10 and reset it to move to Tenkaichi Budokai. It's a half-finished game with missing data, so it's impossible to play properly. The commands are blank and cannot be read, but like the previous game, there will be an 8-person tournament and a 4-person battle royale. You can select a playable character from two save data and enter it, and enemy characters will be randomly placed in the unentered slots, but it will freeze before the battle.

