Belius 2 Evil God of Vengeance Various data

Oct 24 2024

1 READS

Character performance/evaluation Each character's ability value and personal opinion evaluation. Details of A and B attacks. For melee attackers/progressors Buster Sword Rising Orb Attack Range Attack TP Range 30 10 7 Short 15 14 45 20 15 Short 16 1 60 30 23

Character performance/evaluation

Each character's ability value and personal opinion evaluation. Details of A and B attacks.

For melee attacker/progress
Buster Sword Raijin Orb
Attack Range Attack TP Range
30 10 7 Short 15 1 4
45 20 15 Short 16 1
60 30 23 Short 17 1
75 40 31 Short 18 1
90 50 39 Short 20 1 5
105 60 47 Middle 22 1
120 70 55 Middle 24 1
135 80 63 Middle 28 1 4
150 90 71 Middle 32 1
165 100 79 Middle 36 1
180 110 87 Middle 40 1 5
195 120 95 Middle 44 1
210 130 103 Wide 50 1
225 140 111 Wide 56 1
240 150 119 Wide 62 1
255 160 127 Wide 68 0
From Lv6 onwards, the sword's attack range expands horizontally, making it useful both for progression and boss battles. Raijin Orb has low fuel consumption and is suitable for defeating long-distance monsters.
[A Buster Sword] Close range attack. A useful weapon with high DPS and whose attack detection increases left and right as you level up.
[B Raijin Orb] Can be fired 2 times in a straight line medium-range attack. Although it lacks firepower, it is useful for defeating enemies from a distance.


Long range attacker / debris destruction possible
Dagger Boomerang Bomb
Attack Range Attack Range Attack TP Blast time
40 40 1 4 15 3 63 8 About 3 seconds
50 46 2 19 63 8
60 52 4 23 63 8
70 58 6 27 63 8
80 64 8 5 31 79 6 About 2.3 seconds
90 70 10 35 79 6
100 76 14 39 4 79 6
110 82 18 43 79 6
115 86 22 47 95 4 About 1.5 seconds
120 92 26 6 51 5 95 4
125 98 30 7 55 95 4
130 104 34 59 95 2
135 110 38 8 63 6 111 2 Approx. 0.8 seconds
140 116 42 67 111 2
145 122 46 9 71 111 1
150 130 50 79 7 127 0 About 0.4 seconds
Daggers and Boomerangs have low attack power, but they are worth having just as debris destroyers.
[A Dagger] Can fire 2 times in a straight long distance attack. Range and firing speed increase as you level up.
[A Boomerang] Cannot fire continuously with long-range attacks in a straight line. If you hook it on an enemy on the way back, it will hit continuously. It's hard to compare this to a dagger, but...If you change it to , you won't be able to go back, so think carefully.
[B bomb] Explodes a few seconds after being placed. There's no chance of getting hit here. It's 1 hit, so it's not good for DPS, but it can destroy rubble. Some bosses can be attacked by escape attacks.


Close range attacker and healer
Saint Hammer Holy Barrier Heel
Attack TP Effect time Recovery amount TP
60 20 19 20 11.0 seconds 10 20
75 25 23 21 13.9 seconds
90 30 27 22 16.7 seconds 15
105 35 31 23 19.4 seconds
120 40 35 24 22.2 seconds 20
130 45 39 25 25.0 seconds
140 50 43 26 27.8 seconds 25
150 55 47 27 30.6 seconds
157 60 53 28 33.3 seconds 30
164 65 59 29 36.1 seconds
171 70 65 30 38.9 seconds 35
178 80 71 32 41.7 seconds
185 90 79 34 44.4 seconds 40
190 100 87 36 47.2 seconds
195 110 95 38 50.0 seconds 45
200 120 103 40 52.8 seconds 50
In this work where it is common to get hit, there is a great reason to exist as a recovery role.
[A Cent Hammer] Direct attack. Compared to the Buster Sword, it has low power and a permanently small range, so it has little value.
[B Holy Barrier] Damage taken is halved for a certain period of time. The effect wears off when you change characters, so only Erina can benefit from it.
[B Heal] HP of the entire party is recovered. A divine skill that dramatically increases the ability to continue fighting by forcing everyone to fight to their limits and heal them.


Close-range attacker/can destroy debris
Handbone Shimimane Thunder Rod
Attack TP Effect time Attack TP
80 40 51 20 11.0 seconds 179 10
84 50 55 19 12.4 seconds 183
88 60 59 18 13.8 seconds 187
92 70 63 17 15.2 seconds 191
100 80 67 16 16.6 seconds 195 8
108 90 71 15 17.9 seconds 199
116 100 75 14 19.3 seconds 203
124 110 79 13 20.7 seconds 207
136 115 83 12 22.1 seconds 211 6
148 120 87 11 23.7 seconds 215
160 125 91 10 24.8 seconds 219
172 130 95 9 26.2 seconds 223
188 135 99 7 27.6 seconds 227 4
204 140 103 5 29.0 seconds 231
220 145 107 3 30.3 seconds 235 2
240 150 111 1 31.7 seconds 239
The main body is the Thunder Rod. The lower the TP consumption, the more convenient it becomes. He is also excellent as a rubble destroyer, and as a manager, I would recommend him over Pit.
[A Hand Bone] A simple direct attack.
[Imitate B] While in effect, you are completely invincible, but you can't move at all either, so it's meaningless. The effect ends by pressing B again or changing characters. There are a few scenes that are effective, such as getting past the guided bullets in the final boss...
[B Thunder Rod] Severe damage to 3 vertical rows (see diagram below for details). Rubble�The destructive effect is only in front of you. Although the effect is long, the game progress stops during this time, so the DPS is actually high. If you don't care about actual play time, it's the most user-friendly class.



Long Range Attacker
Fireball Flame Ball Daichi no Sho
Attack Range Attack Range Attack TP
50 100 15 3.5 47 4 135 50
55 102 17 49 143 50
60 104 19 4 51 151 45
65 108 21 53 159 45
70 114 23 4.5 55 4.5 167 40
75 120 25 57 175 40
80 128 29 5.5 59 183 35
85 136 33 61 191 35
90 142 37 6 63 5 199 30
95 150 41 65 207 30
100 160 45 7 69 215 25
105 170 51 73 223 25
110 180 57 8 77 6 231 20
115 190 63 81 239 15
120 200 69 9 85 247 10
130 200 75 89 255 5
long range attacker. HP and firepower are low. The best thing about it is that you can use all-out attacks with low fuel consumption.
[A Fireball] Straight long-range attack. Can fire 2 times. Upper compatible with Dagger, but lacks firepower in the final stages.
[A Flame Ball] Slightly more powerful than Fire, but the range is short and you cannot fire multiple shots, so it is completely a trap.
[B Daichinosho] Attacks the entire screen and is effective for wiping out large numbers, but until the level goes up, it has poor fuel consumption.


Melee Attacker
Sai Kaenzan Hasaiken
Attack Attack TP Range Attack TP
120 20 47 63 15 4 63 4
130 26 51 67 67
140 32 55 71 71
150 38 59 75 75
160 44 63 79 79 3
168 50 67 83 83
176 56 71 87 5 87
184 62 75 91 91
192 70 79 95 95 2
198 78 83 99 99
204 86 87 103 6 103
208 94 91 107 107
212 102 95 111 111 1
214 110 103 115 7 115
216 118 111 119 119
220 130 119 123 8 123
Overall, its attack power is low and its utility value is low.
[A Sai] Direct attack. PowerBoth character and range are inferior to the main character.
[B Kaenzan] Straight long range attack. There are no good points such as unable to fire repeatedly, low power, and poor fuel consumption.
[B is the key] High-speed 4-HIT attack on all enemies in a wide area in front. Although his continuous attack speed is good, his single-shot power is low, so he loses to the main character and Zordo in terms of DPS.



Long range attacker/town movement
Light Ring Heel Tsubasa
Attack Range Recovery amount TP TP
80 80 63 2.5 20 8 15
90 90 67 22 12 14
100 100 71 24 16 13
120 110 75 26 20 12
130 115 79 28 24 11
140 120 83 30 28 10
150 125 87 32 32 9
170 130 91 3 34 36 8
180 135 95 36 40 7
190 140 99 38 44 6
200 145 103 40 48 5
210 150 107 42 52 4
220 155 111 3.5 44 56 3
230 160 115 46 60 2
240 170 123 48 64 1
255 180 127 4 50 68 0
The only advantage is that you can use unlimited rulers.
[A light ring] Boomerang��They are the same, but there is a difference in short range and high power. It's quite convenient if you're used to hooking it on the way back.
[B Heal] As the level increases, the cost performance gets worse, so Erina is better as a healer.
[B Wings] Exactly the same effect as the item angel's wings. It is worth using if you want to level up all characters. Once activated, it cannot be canceled, so be careful not to accidentally fire it.

Melee Attacker
Dark Blade God Blade Maken's use
Attack Attack Range Attack TP
180 50 135 135 4.5 151 20
185 60 143 143 159
190 70 151 151 167
195 80 159 159 175
200 90 167 167 5 183
205 100 175 175 191
210 110 183 183 199
215 120 191 191 207
220 130 199 199 6 211
225 140 207 207 215
230 150 215 215 219
235 160 223 223 223
240 170 231 231 6.5 227
245 180 239 239 231
250 190 247 247 235
255 200 255 255 239
A monster with high HP and attack power. The progression is the main character, and the boss killer is separated from Zold.
[A Dark Blade] Straight line attack. The range is forever short, but the power is outstanding.
[B God Blade] Upper compatible with a dark sword with a sword wave for straight long range attacks. Kenami cannot be fired repeatedly, but the sword attack itself can be fired repeatedly.
[B Maken's Use] Attacks the entire screen and has decent power. Since the TP consumption is 20, it cannot be fired repeatedly, but it is useful for wiping out the monsters.

Item

Except for level-up elements, enemies have a low probability of dropping them.��. You can have up to 15 of the 4 types of healing potions and use them at any time.
Vial of Healing Recover 8 HP of captured character/unable to save
The fruit of the energy tree Captured character's TP5 recovery/unable to save
Fruit of energy Captured character's TP50 recovery/unable to save
Level up ingredients Lv+1 of compatible characters/obtained from treasure chests in various locations
Recovery potion Recovers 50 HP of the used character/Can possess up to 15 pieces
Fairy Tears Completely recovers the HP of the used character/Can possess up to 15 pieces
Technique Orb Completely recovers TP for the used character/Can possess up to 15 pieces
Angel wings Warp to any town you have visited/can have up to 15 pieces

Related Articles