Item
falling at each stage. It disappears when used.
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Chobham Armor |
Max HP+2 |
Biosensor |
Attack +1 |
Magnetic coating |
Agility +2 |
Chogokin Z |
Defense +1 |
Seigi no Kokoro |
Charisma +4 |
Rocket Punch |
Exchanged with punch. Afrodai A/Dianan A [Range 3/Power 4/Accuracy 100/Land Water 100/Air 60] |
Mega Bazooka Launcher |
Additional weapons. Gundam/Guncannon/Hyakushiki [Range 4/Power 7/Accuracy 90/Land/Air 100/Water 80] |
Homing missile |
Additional weapons. Getter Q/Texas Mack [Range 4/Power 6/Accuracy 100/Land/Air/Water 100] |
Koshiryoku missile |
Replaced with missile. Afrodai A/Dianan A [Range 4/Power 7/Accuracy 90/Land Water 100/Air 80] |
Iron cutter |
Replaced with Rocket Punch. Mazinger Z [Range 3/Power 6/Accuracy 100/Land Water 100/Air 60] |
Drill missile |
Replaced with missile. Mazinger Z [Range 4/Power 7/Accuracy 95/Land/Air/Water 100] |
Drill pressure punch |
Replaced with Atomic Punch. Great Mazinger [Range 3/Power 7/Accuracy 100/Land Water 100/Air 80] |
Jet Scrander |
Change Mazinger's type from land to air (no subsequent changes possible) |
Great Boomerang |
Replaced with navel missile. Great Mazinger [Range 1/Power 7/Accuracy 100/Land/Air/Water 100] |
Breast Fire |
Replaced with photon force beam. Mazinger Z [Range 1/Power 10/Accuracy 88/Land 100/Air 80/Water 60] |
Breast burn |
Replaced with Thunder Break. Great Mazinger [Range 1/Power 11/Accuracy 82/Land/Air 100/Water 60] |
Mental commands
Only heroes can do this. When you open a mental command, 1 point is consumed, and which command comes out is random.
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Guts |
Complete recovery of own HP |
Friendship |
Recovers approximately 15 HP for all allies |
Hot-blooded |
When the hero battles, [attack power + weapon power] *1.25 times. Effect number of times 1 to 4 per use (number of times is invisible) |
Inspiration |
His own evasion rate is 100%. Effect number of times 1 to 4 per use (number of times is invisible) |
Justice |
Increase loyalty of all allies by approximately 15 (permanent) |
Resonance |
Always succeed in persuading enemy units. However, it is ineffective against enemies with zero loyalty. |
Special training |
Randomly increase the ability value of one selected ally unit by +1 (permanent) |
Love |
Randomly revives one ally killed in the current stage. |