Friendly units
Generally in order of joining. Ability value is Lv50 value. Some aircraft's ability values change slightly when they are transformed.White base (bright) | Empty | 5 | 178 | 138 | 133 | 890 | 104 |
Gundam (Amuro) | Land | 6 | 168 | 153 | 219 | 810 | 187 |
Afrodai A (Sayaka) | Land | 5 | 142 | 129 | 124 | 525 | 255 |
Mazinger Z (Koji) | Land | 5 | 183 | 193 | 143 | 850 | 197 |
Getter 1 (Ryoma) | Empty | 7 | 213 | 153 | 153 | 800 | 197 |
Getter 2 (Hayato) | Land | 8 | 208 | 153 | 171 | 800 | 197 |
Getter 3 (Musashi) | Sea | 8 | 218 | 158 | 146 | 800 | 197 |
Texas Mack (Jack) | Empty | 6 | 144 | 119 | 126 | 535 | 187 |
Z Gundam (Camille) | Land | 6 | 195 | 153 | 220 | 830 | 187 |
Wave Rider (Camille) | Empty | 9 | 197 | 219 | |||
F-91(Seabook) | Land | 8 | 186 | 183 | 180 | 890 | 192 |
Hermes (Lara) | Empty | 8 | 149 | 120 | 166 | 810 | 114 |
Argama (Bright) | Empty | 6 | 186 | 143 | 138 | 970 | 104 |
Metas(Fa) | Land | 6 | 158 | 143 | 255 | 790 | 255 |
METAS MA(FA) | Empty | 8 | 148 | 138 | |||
Mecha Phalaenopsis (Phalaenopsis) | Empty | 9 | 162 | 127 | 148 | 870 | 124 |
Minerva X | Land | 5 | 173 | 124 | 122 | 790 | 74 |
Boss Borot (Boss) | Land | 4 | 203 | 143 | 138 | 825 | 255 |
Grendizer (Duke) | Land | 5 | 193 | 166 | 153 | 880 | 202 |
Spazer (Duke) | Empty | 5 | |||||
Double Spazer (Duke) | Empty | 7 | |||||
Drill Spazer (Duke) | Empty | 8 | |||||
Marine Spazer (Duke) | Empty | 8 | |||||
ZZ Gundam (Judau) | Land | 6 | 211 | 155 | 158 | 860 | 192 |
G Fortress (Judau) | Empty | 8 | 160 | ||||
Psycho Gundam (Fou) | Land | 5 | 213 | 154 | 124 | 1050 | 114 |
Psycho Gundam MA (Fou) | Empty | 6 | |||||
Cybuster (Masaki) | Land | 8 | 170 | 138 | 163 | 530 | 207 |
Cyberd (Masaki) | Empty | 10 | 133 | ||||
Nahel Argama (Bright) | Empty | 7 | 197 | 148 | 145 | 1030 | 104 |
ν Gundam (Amuro) | Land | 7 | 215 | 168 | 239 | 910 | 187 |
Getter Dragon (Ryoma) | Empty | 8 | 255 | 152 | 158 | 890 | 197 |
Getter Liger (Hayato) | Land | 11 | 243 | 148 | 177 | 890 | 197 |
Getter Poseidon (Musashi) | Sea | 7 | 255 | 153 | 150 | 890 | 197 |
Great Mazinger (Koji) | Empty | 7 | 203 | 208 | 148 | 940 | 197 |
Qubeley mkⅡ(pull) | Land | 9 | 169 | 139 | 193 | 870 | 187 |
Ra Kairam (Bright) | Empty | 8 | 198 | 153 | 157 | 1190 | 104 |
Psycho Gundam mkⅡ(Pull Two) | Land | 5 | 243 | 159 | 134 | 1190 | 187 |
サイコガンダムmkⅡMA(プルツー) | 空 | 6 | |||||
クインマンサ(プル) | 陸 | 9 | 245 | 142 | 159 | 1150 | 187 |
味方武器
ホワイトベース | メガ粒子砲 | 4 | 95 | 70 | 70 | - | |
20ミリ機銃 | 1 | 120 | 10 | 10 | 10 | ||
ガンダム | ビームサーベル | 1 | 110 | 50 | 50 | 40 | |
ビームライフル | 1 | 85 | 70 | 60 | - | ||
ビームサーベル | 1 | 110 | 65 | 65 | 55 | 7話後 | |
ビームライフル | 1 | 85 | 85 | 75 | - | 7話後 | |
アフロダイA | ミサイル | 4 | 90 | 50 | 50 | 50 | |
修理装置 | - | - | - | ||||
マジンガーZ | ロケットパンチ | 1 | 84 | 50 | 70 | 30 | |
光子力ビーム | 1 | 115 | 30 | 30 | - | ||
アイアンカッター | 1 | 98 | 65 | 85 | 50 | 7話後 | |
ブレストファイヤー | 1 | 80 | - | 120 | - | 7話後 | |
ゲッター1 | ゲッタートマホーク | 1 | 110 | 50 | 20 | - | |
ゲッタービーム | 1 | 80 | 70 | 65 | - | ||
ゲッタートマホーク | 1 | 110 | 65 | 35 | - | 7話後 | |
ゲッタービーム | 1 | 80 | 85 | 80 | - | 7話後 | |
ゲッター2 | ドリルアーム | 1 | 108 | - | 60 | 50 | |
ドリルストーム | 1 | 82 | - | 80 | - | ||
ドリルアーム | 1 | 110 | - | 75 | 65 | 7話後 | |
ドリルストーム | 1 | 84 | - | 84 | - | After 7 episodes | |
Getter 3 | Daisetsuzan grated | 1 | 80 | - | 55 | 80 | |
Getter Missile | 3 | 98 | - | - | 70 | ||
Daisetsuzan grated | 1 | 82 | - | 70 | 95 | After 7 episodes | |
Getter Missile | 4 | 100 | 5 | - | 85 | After 7 episodes | |
Texas Mac | Texas Sword | 1 | 100 | - | 45 | 45 | |
Mac Revolver | 1 | 80 | 60 | 60 | 60 | ||
Z Gundam | Beam saber | 1 | 110 | 50 | 50 | 40 | |
Beam rifle | 1 | 85 | 70 | 60 | - | ||
Beam saber | 1 | 110 | 65 | 65 | 55 | After 7 episodes | |
Beam rifle | 1 | 85 | 85 | 75 | - | After 7 episodes | |
Beam saber | 1 | 110 | 80 | 80 | 70 | After episode 17 | |
Beam rifle | 1 | 85 | 100 | 90 | - | After episode 17 | |
Beam saber | 1 | 120 | 95 | 95 | 85 | After 18 episodes | |
Hyper Mega Launcher | 6 | 95 | 150 | 150 | - | After 18 episodes | |
Beam saber | 1 | 120 | 120 | 120 | 105 | After 22 episodes | |
Hyper Mega Launcher | 7 | 98 | 170 | 170 | - | After 22 episodes | |
Wave Rider | Mega particle cannon | 4 | 95 | 70 | 70 | - | |
Mega particle cannon | 5 | 95 | 100 | 100 | - | After 7 episodes | |
Mega particle cannon | 6 | 95 | 130 | 130 | - | After episode 17 | |
Hyper Mega Launcher | 6 | 95 | 150 | 150 | - | After 18 episodes | |
Hyper Mega Launcher | 7 | 98 | 170 | 170 | - | After 22 episodes | |
F-91 | Beam saber | 1 | 110 | 65 | 65 | 55 | |
Beam rifle | 1 | 85 | 85 | 75 | - | ||
Beam saber | 1 | 110 | 80 | 80 | 70 | After 12 episodes | |
Beam rifle | 1 | 85 | 100 | 90 | - | After 12 episodes | |
Beam saber | 1 | 120 | 95 | 95 | 85 | After episode 19 | |
Vesbar | 1 | 100 | 125 | 125 | - | After episode 19 | |
Beam saber | 1 | 120 | 120 | 120 | 105 | After 22 episodes | |
Vesbar | 1 | 100 | 150 | 150 | - | After 22 episodes | |
Hermes | Mega particle cannon | 1 | 100 | 40 | 40 | - | |
bit | 6 | 120 | 60 | 60 | 50 | ||
Argama | Mega particle cannon | 5 | 95 | 100 | 100 | - | |
20mm machine gun | 1 | 120 | 30 | 30 | 30 | ||
Metas | Arm beam gun | 1 | 120 | 40 | 40 | 40 | |
Repair equipment | - | - | - | ||||
Arm beam gun | 1 | 120 | 60 | 60 | 60 | After 7 episodes | |
Beam saber | 1 | 110 | 80 | 80 | 70 | After 13 episodes | |
Beam saber | 1 | 120 | 95 | 95 | 85 | After 18 episodes | |
Metas(MA) | Arm beam gun | 1 | 120 | 40 | 40 | 40 | |
Repair equipment | - | - | - | ||||
Arm beam gun | 1 | 120 | 60 | 60 | 60 | After 7 episodes | |
Mega particle cannon | 4 | 95 | 70 | 70 | - | After 13 episodes | |
Mega particle cannon | 5 | 95 | 100 | 100 | - | After 18 episodes | |
Mecha Phalaenopsis | Butterfly dance | 1 | 120 | 70 | 70 | - | |
Boomerang | 1 | 100 | 80 | 80 | 40 | ||
Minerva X | Rocket Punch | 1 | 84 | 50 | 70 | 30 | |
Breast Fire | 1 | 80 | - | 120 | - | ||
Boss Borot | Boro��Punch | 1 | 60 | 60 | 120 | 120 | |
Special Borot Punch | 1 | 60 | 80 | 160 | 160 | After 12 episodes | |
Special DX Borot Punch | 1 | 60 | 100 | 200 | 200 | After episode 17 | |
Grendizer | Hand beam | 1 | 110 | 90 | 90 | - | |
Screw crusher punch | 1 | 98 | 95 | 95 | 80 | ||
Anti-gravity storm | 1 | 110 | 110 | 110 | - | After 12 episodes | |
Shoulder boomerang | 1 | 100 | 80 | 120 | 120 | After 12 episodes | |
Space Thunder | 1 | 100 | 145 | 145 | - | After 18 episodes | |
Double Harken | 1 | 100 | 50 | 150 | 150 | After 18 episodes | |
Spacer | Spin saucer | 4 | 120 | 90 | 80 | - | |
Melt shower | 1 | 90 | 105 | 95 | - | ||
Double spazer | Cyclone beam | 4 | 100 | 90 | 90 | - | After 12 episodes |
Double cutter | 1 | 95 | 120 | 120 | - | After 12 episodes | |
Cyclone beam | 5 | 100 | 110 | 110 | - | After 18 episodes | |
Double cutter | 1 | 95 | 150 | 150 | - | After 18 episodes | |
Drill spazer | Drill missile | 5 | 120 | - | 120 | - | After 18 episodes |
Spark Bomber | 1 | 120 | - | 150 | - | After 18 episodes | |
Marine Spazer | Marine missile | 5 | 120 | - | - | 120 | After 18 episodes |
Marine cutter | 1 | 120 | - | - | 150 | After 18 episodes | |
ZZ Gundam | Beam saber | 1 | 110 | 80 | 80 | 70 | |
Mega Beam Rifle | 1 | 100 | 110 | 110 | - | ||
Mega Beam Saber | 1 | 120 | 110 | 110 | 110 | After 22 episodes | |
High Mega Cannon | 4 | 85 | 180 | 180 | - | After 22 episodes | |
Missile | 4 | 80 | 50 | 60 | 50 | ||
Beam rifle | 1 | 85 | 100 | 90 | - | ||
Missile | 5 | 80 | 90 | 100 | 90 | After 22 episodes | |
Mega Beam Rifle | 1 | 100 | 110 | 110 | - | After 22 episodes | |
Psycho Gundam | Diffusion mega particle cannon | 1 | 130 | 100 | 100 | - | |
Psycho Gundam (MA) | Diffusion mega particle cannon | 1 | 130 | 100 | 100 | - | |
High Mega Particle Cannon | 5 | 120 | 80 | 80 | - | ||
Cybastar | Discutter | 1 | 100 | 40 | 40 | 40 | |
Cyflash | 6 | 140 | 120 | 120 | - | ||
Discutter | 1 | 100 | 60 | 60 | 60 | After 18 episodes | |
Vanity ripper | 1 | 100 | 80 | 80 | 80 | After 22 episodes | |
Cyberd | Cyflash | 6 | 140 | 120 | 120 | - | |
Nahel Argama | Mega particle cannon | 7 | 95 | 170 | 170 | - | |
20mm machine gun | 1 | 120 | 50 | 50 | 50 | ||
ν Gundam | Beam saber | 1 | 110 | 80 | 80 | 70 | |
Fin Funnel | 5 | 98 | 98 | 98 | 98 | ||
Beam saber | 1 | 120 | 95 | 95 | 85 | After 18 episodes | |
Fin Funnel | 6 | 110 | 118 | 118 | 118 | After 18 episodes | |
Beam saber | 1 | 120 | 120 | 120 | 105 | After 22 episodes | |
Fin Funnel | 7 | 120 | 138 | 138 | 138 | After 22 episodes | |
Getter Dragon | Double tomahawk | 1 | 110 | 95 | 90 | - | |
Getter beam | 1 | 80 | 120 | 115 | - | ||
Double tomahawk | 1 | 110 | 110 | 105 | - | After episode 19 | |
Shine Spark | 1 | 85 | 180 | 180 | - | After episode 19 | |
Double tomahawk | 1 | 110 | 125 | 120 | - | After 22 episodes | |
Shine Spark | 1 | 85 | 200 | 200 | - | After 22 episodes | |
Getter Liger | Chain attack | 1 | 100 | - | 120 | 90 | |
Liger missile | 3 | 100 | - | 95 | - | ||
Chain attack | 1 | 100 | - | 120 | 90 | After episode 19 | |
Liger missile | 4 | 100 | - | 115 | - | After episode 19 | |
Chain attack | 1 | 100 | - | 135 | 105 | After 22 episodes | |
Liger missile | 5 | 100 | - | 135 | - | After 22 episodes | |
Getter Poseidon | Getter Cyclone | 1 | 90 | - | 80 | 135 | |
Strong Missile | 3 | 100 | - | - | 100 | ||
Getter Cyclone | 1 | 90 | - | 90 | 150 | After episode 19 | |
Strong Missile | 4 | 100 | - | - | 115 | After episode 19 | |
Getter Cyclone | 1 | 90 | - | 100 | 165 | After 22 episodes | |
Strong Missile | 5 | 100 | - | - | 135 | After 22 episodes | |
Great Mazinger | Mazinger Blade | 1 | 110 | 90 | 90 | 90 | |
Atomic Punch | 1 | 102 | 120 | 130 | 50 | ||
Thunder Break | 1 | 88 | 100 | 160 | - | After episode 19 | |
Great Boomerang | 1 | 102 | 100 | 100 | 100 | After episode 19 | |
Breast burn | 1 | 90 | - | 180 | - | After 22 episodes | |
Drill pressure punch | 1 | 102 | 110 | 110 | 110 | After 22 episodes | |
Qubeley mkⅡ | Beam saber | 1 | 110 | 80 | 80 | 70 | |
Funnel | 7 | 160 | 120 | 120 | 120 | ||
Ra Kairam | Mega particle cannon | 7 | 95 | 170 | 170 | - | |
20mm machine gun | 1 | 120 | 70 | 70 | 70 | ||
Psycho Gundam mkⅡ | Diffusion mega particle cannon | 1 | 140 | 120 | 120 | - | |
High Mega Particle Cannon | 7 | 120 | 180 | 180 | - | ||
Psycho Gundam mkⅡ(MA) | Diffusion mega particle cannon | 1 | 140 | 120 | 120 | - | |
High Mega Particle Cannon | 7 | 120 | 180 | 180 | - | ||
Quinmantha | Diffusion mega particle cannon | 1 | 150 | 140 | 140 | - | |
Funnel | 7 | 160 | 150 | 150 | 150 |
Friendly spirit
Bright | Guts | Intuition | Good night | |||
Amuro | Guts | Kiai | Special death | Gale wind | Inspiration | Hot-blooded |
Sayaka | Guts | Trust | Bonds | Friendship | Prayer | Teleport |
Koji | Guts | Patience | Special death | Potential power | Hot-blooded | |
Ryoma | Guts | Trust | Kiai | Potential power | Hot-blooded | Friendship |
Hayato | Guts | Acceleration | Inspiration | Potential power | Hot-blooded | Friendship |
Musashi | Guts | Patience | Trust | Kiai | Potential power | Hot-blooded |
Jack | Guts | Acceleration | Patience | Trust | ||
Camille | Guts | Intuition | Gale wind | Inspiration | Hot-blooded | Good night |
Seabook | Guts | Intuition | Gale wind | Inspiration | Hot-blooded | Good night |
Lalah | Intuition | Special death | Inspiration | |||
fa | Intuition | Trust | Friendship | Prayer | Teleport | Love |
Butterfly | Guts | Patience | Kiai | Good night | ||
Minerva X | ||||||
Boss | Guts | Patience | Kiai | anger | Rage | |
Duke | Guts | Trust | Kiai | Potential power | anger | Teleport |
Judau | Guts | Kiai | Inspiration | Potential power | Hot-blooded | Good night |
Fou | Guts | Intuition | Special death | Inspiration | Love | |
Masaki | Guts | Special death | Gale wind | Potential power | Love | |
Pull | Guts | Rage | Love | |||
Pull Two | Guts | Rage | Love |
Mental commands
Guts | 10 | Recovers own HP by 50 |
Acceleration | 10 | Only during the next move, own movement power +3 |
Intuition | 10 | Hit rate +10% in next battle. Also applies to re-attack |
Patience | 20 | Half the damage you take in the next battle. Also applies to re-attack |
Trust | 30 | Recovers 50 HP for specified ally unit |
Kiai | 40 | Doubles the damage dealt by you once. Also applies to re-attack |
Special death | 40 | Raise your accuracy to 100% for the next battle only. Also applies to re-attack |
Gale wind | 50 | Only during the next move, own movement power +5 |
Inspiration | 50 | Evade 100% of enemy attacks only once. Also applies to re-attack |
Potential power | 60 | Complete recovery of own HP |
Bonds | 70 | Completely recovers HP of specified ally unit |
Hot-blooded | 80 | Triples the damage dealt by yourself once. Also applies to re-attack |
Friendship | 80 | Recovers 50 HP for all allies |
anger | 100 | 10-100 damage to all enemies (no experience points if defeated with this) |
Prayer | 100 | Recovers 100 HP for all allies |
Good night | 100 | For 1 turn, the final hit rate of all enemies is halved (maximum hit rate of enemy is 50%) |
Rage | 150 | 10-255 damage to all enemies (no experience points if defeated with this) |
Teleport | 150 | Move a single ally to arbitrary coordinates (distance to specified ally and jumping distance are both infinite) |
Love | 150 | Complete HP recovery for all allies |
Item
Biosensor | 2000 | Single ally's strength +1 (permanent) |
Chobham Armor | 2000 | Maximum HP of a single ally +5 (permanent) |
Chogokin Z | 3000 | Defense +1 for a single ally (permanent) |
Magnetic coating | 4000 | Single ally's speed +1 (permanent) |
Tokkun no Moto | 5000 | Experience value +1 to 255 for a single ally |
Sign of Yuuki | 4000 | Recovers 100 HP for a single ally |
Seigi no Kokoro | 5000 | Recovers 20 mental points for a single ally |
Hicchu's aim | 1000 | For the next battle only, hit rate for a single ally +10% (effect of mental command intuition) |
Minovsky Ryushi | 18000 | For 1 turn, the hit rate of all enemies is halved (effect of mental command alarm) |
Terrain
Sort by ID. Some IDs have two types of icons (the effect is the same)Evasion rate will be corrected for some terrain. If you are in a mountain where the enemy's hit rate is 90%, the enemy's hit rate will be 72% due to the 20% evasion correction.
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外壁 | - | - | - | - | - | 不可侵領域 |
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平地 | 陸 | 1 | 1 | 2 | 0% | |
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茂み | 陸 | 1 | 1 | 2 | 0% | |
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荒地 | 陸 | 2 | 1 | 3 | 0% | |
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山 | 陸 | 3 | 1 | 4 | 20% | |
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海 | 海 | 3 | 1 | 1 | 15% | |
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森林 | 陸 | 1 | 1 | 2 | 5% | |
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森 | 陸 | 2 | 1 | 3 | 10% | |
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砂漠 | 陸 | 2 | 1 | 3 | 0% | |
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町 | 陸 | 1 | 1 | 1 | 20% | |
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基地 | 陸 | 1 | 1 | 1 | 20% | PP開始時にHP30%回復 |
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柱 | 陸 | - | - | - | - | 不可侵領域 |
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大基地(左上) | 陸 | 1 | 1 | 1 | 15% | |
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大基地(右上) | 陸 | 1 | 1 | 1 | 15% | |
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大基地(左下) | 陸 | 1 | 1 | 1 | 15% | |
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大基地(右下) | 陸 | 1 | 1 | 1 | 15% |
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外壁 | - | - | - | - | - | 不可侵領域 |
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通路 | 陸 | 1 | 1 | 1 | 0% | |
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通路2 | 陸 | 1 | 1 | 1 | 10% | |
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穴あき通路 | 陸 | 2 | 1 | 2 | 0% | |
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通路3 | 陸 | 1 | 1 | 1 | 0% | |
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通路4 | 陸 | 1 | 1 | 1 | 0% | |
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通路5 | 陸 | 1 | 1 | 1 | 0% | |
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通路6 | 陸 | 1 | 1 | 1 | 0% | |
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壁 | - | - | - | - | - | 不可侵領域 |
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壁2 | - | - | - | - | - | 不可侵領域 |
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壁3 | - | - | - | - | - | 不可侵領域 |
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壁4 | - | - | - | - | - | 不可侵領域 |
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壁5 | - | - | - | - | - | 不可侵領域 |
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レバー | 陸 | 1 | 1 | 1 | 5% | |
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壁6 | - | - | - | - | - | 不可侵領域 |
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? | 陸 | 1 | 1 | 1 | 5% |
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外壁 | - | - | - | - | - | 不可侵領域 |
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宇宙 | 陸 | 1 | 1 | 2 | 0% | |
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宇宙2 | 陸 | 1 | 1 | 2 | 0% | |
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クレーター | 陸 | 2 | 1 | 3 | 0% | |
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山地 | 陸 | 3 | 1 | 4 | 10% | |
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敵基地 | 陸 | 3 | 1 | 1 | 20% | |
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アステロイド1 | 陸 | 1 | 1 | 2 | 10% | |
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アステロイド2 | 陸 | 2 | 1 | 3 | 20% | |
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クレーター2 | 陸 | 2 | 1 | 3 | 20% | |
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コロニー | 陸 | 1 | 1 | 1 | 20% | |
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La Vien Rose | Land | 1 | 1 | 1 | 10% | Recovers 30% HP at the start of PP |
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Space Storm | - | - | - | - | - | Inviolable area |
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Moon surface | Land | 1 | 1 | 1 | 0% | |
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Moon surface | Land | 1 | 1 | 1 | 0% | |
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Solar Ray (left) | Land | 1 | 1 | 1 | 10% | |
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Solar Ray (right) | Land | 1 | 1 | 1 | 10% |