Features of Granblue Fangy Relink Lancelot

Oct 22 2024

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Lancelot Total firepower: ★★★ Instantaneous firepower: ★★ Air: ★ Zombie processing: ★★ Support: ★ Character: Water manipulation Difficulty: Normal Self-buff: Pursuit/Invincibility Debuff: Freezing Overall evaluation: All three types of A buffs, ``pursuit, invincibility, and freezing,'' are excellent. It also has a build width that matches the stage. On the other hand, his weaknesses include the difficulty in attacking distant enemies and using ability techniques. The only instantaneous firepower is the ability technique "Southern Cross," but this technique is extremely powerful. Just star

Lancelot

Comprehensive firepower:★★★

Instant firepower: ★★

  Aerial:★

Zack processing: ★★

  Support:★

   Characteristics: Water

Difficulty level of operation: Average

Self buff: Pursuit/Invincibility

 Debuff: Freezing

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Overall rating A

The three buff types "pursuit, invincibility, and freezing" are all excellent. It also has a build width that matches the stage. On the other hand, his weaknesses include the difficulty in attacking distant enemies and using ability techniques.

The only instantaneous firepower is the ability technique "Southern Cross," but this technique is extremely powerful. However, Stan falls into the category of being weak. In the case of stun, it is often necessary to perform a △ attack at the end, which can be frustrating as the final blow cannot reach a high or distant place.

Overall, the pressure from invincibility and the support from freezing are extremely large. There are various forms of support, but freezing has the unique advantage of being visually easy to understand and conveying intentions.

Attack technique

Southern Cross★★★★

Attack power 100 (image when Southern Cross is 100)

Boasts overwhelming instantaneous firepower. You can't miss this technique. It's a multi-stage hit, so I want to be conscious of getting a full hit. At the end of this move, ▢Normal attack → △Strong attack for a combo finish

Blade Impulse★★

Attack power 30

One of the main forces of attack. It's easy to use because it recasts quickly and closes the gap. At the end of this technique, ▢Normal attack → △Strong attack for a combo finish

Turblenz★

Attack power 30

The attack range seems wide, but the forward hit detection is small, making it difficult to use. Furthermore, the time loss of jumping up the moment you perform a technique is surprisingly severe

Not only will it not work if you are not close to or tucked into the boss, but a mysterious phenomenon will occur where the technique will be interrupted if you activate it while nestled in, so be careful. One-hit damage is large, but multi-stage attacks are more attractive as they are subject to the upper limit

At the end of this move, ▢Normal attack → △Strong attack for a combo finish

Lavina Strom★

Attack power 20

Aside from its attack power, the feature of this technique is that it can accurately deal damage to enemies in the air or at a distance. It is useful for various earning quests such as dealing with monsters and griffons, but it pales in comparison to other abilities when dealing with strong bosses. No derivation into combo

Auxiliary skills

Kurzwinger★★★★

Effect: Freezing

Can freeze enemies. This effect is also superior in that it is easier to visually understand and convey intentions than other status abnormalities. You can also extend the restraint time by 2.5 seconds by long-pressing, so just long-press. It's one of the techniques you can't miss

Braodorhi★★★

Effect: Pursuit

Approximately 20% follow-up damage is added to your own attacks. Unlike other self-buffs, the upper limit for follow-up attacks is calculated separately, so you can think of it as a pure 20% increase in attack power. Also, it is very powerful because it is calculated separately from Gene's "Pursuit"

Schwertgeist★

Effect: Secret distribution

Allocate your secret gauge to your allies. It's difficult to know how to use it, but Charlotte and the main character also have similar skills, so I have a feeling they'll be able to use it for something in the future. Currently the No.1 substitute candidate

Luftschbiegel★★★

Effect: Invincible

You may want to include it on your first attempt or on a stage you are not good at. It is highly versatile as it can be used as a buff to use invincibility when approaching enemies and to perform attacks smoothly.

Base abilities

The author's combination based on the above

Proto Bahamut (for strong bosses)

▢:Southern Cross

△: Braodorhi (free frame)

〇:Blade Impalement

✕:Kurzwinger

You can change the attack technique, invincibility, etc. to Braodorhi (pursuing attack)

For griffons and orbital quests

A stage where Zako also appears

▢:Southern Cross

△: Lavina Strom

〇:Blade Impalement

✕:Kurzwinger

Lavina Strom's ability to annihilate Zako isHigh

Utilization of freezing

Basic rules

Does not freeze during overdrive

Effective when used during phase transition

Long press to extend the effect

There is some weight when activated, so activate it as soon as you feel like it.

In the case of Proto Bahamut, it takes flight at 80%, so it is necessary to understand the gimmicks of the entire body, such as freezing at 81-82%.

Cannot be frozen during overdrive, but for the first time? When in overdrive, you may be frozen until a yellow aura appears (maybe it differs depending on the boss? Specifications are unknown)

Wrapped in red aura and activates overdrive (knockback). In this first state, there are many bosses that can be frozen

If you are surrounded by a yellow aura immediately after that, most abnormalities will not be accepted.

Only one type of combo

▢▢▢▢△

Press △ for a combo finish. Press ▢ for the fourth time and Lancelot will be surrounded by a blue aura. In this state, △ will result in a combo finish, but if you continue to hit ▢ repeatedly, it will become a state of confusion

▢▢▢▢+▢Consecutive hits

In this state, you can continue the combo, so in this state you can always press △ to finish. Also, if you use Mai, you can attack at high speed, so you can use it as an attack.

▢▢▢▢+▢Consecutive hits△

Southern Cross, Turblenz, and Blade Impalement will be treated as ▢3 normal combos

Southern Cross+▢+△=Combo Finish

Can be connected with Southern Cross ▢△ Finish → Trublenz ▢△ Finish → Blade Impalement ▢△ Finish

Using △

Lancelot's △ move has two major features

Part 1: △ has the ability to continue combo

▢▢▢▢△

Press Neutral △ at the end of the combo to get a combo finish, but if you press △ while tilting the analog stick L, you can move and maintain the combo while continuing. Finally, you can go to the finish at any time by pressing Neutral△

▢▢▢▢L△→△

Part 2: L△ has evasion ability

Press △ while defeating Analog L to slide and perform a slash attack. This slide has evasion ability, so it is also effective in combination with Gene who activates just evasion

You can also use it to avoid enemy attacks and gimmicks

Author build

For those who prefer comfort and firepower builds

    Damage limit

    Damage limit

    Damage limit

    Damage limit: 4, MAX is ideal. Achieve it with weapon protection and gene reinforcement

    Critical probability: Ideally 100% with one equipment. I want to meet the limits of character enhancement and weapon protection

    Pursuit: Obtained through appraisal

    Pursuit: Maximize by strengthening Gene. Damage is also in a separate frame, so it won't hit the upper limit

    Pursuit: Pure firepower increase, calculated separately from the ability "Pursuit", so you can expect effects even if it overlaps.

    Advantageous conversion: pure firepower increase. Obtainable through appraisal

    Fudo: Max in 2 places. Recommended

    Immobile: Good compatibility with melee characters, prevents ice shots from being missed due to knockback

    Immunity to flinch: Treasure exchange at the Yorozu shop> Gene. Includes 30% damage reduction when flinch is disabled. 45% cut when combined with Funbari

There are some things mentioned above that you should include in the "+ Gene".

Potion

Guts

Meikyo Water Stop

Exaltation

Rage wave

Quick ability

▢:Southern Cross

△: Luftschbiegel (invincible)

〇:Blade Impalement

✕:Kurzwinger

Invincibility and pursuit change depending on the situation

Standing around

Basic actions

    Invincible opening

    〇Enemy with Blade Impalement

    The dance from

    If the boss is misaligned, fine-tune with analog L+△

    Continue dancing

    ▢Make a full hit with Southern Cross

    〇Blade Impalement for every recall

    If the stun gauge is filling up, aim for a stun while putting up with freezing. Aim for a stun with a combo finish or ability technique

    If the boss gets angry, freeze (try not to overlap with the slow or paralyze of your allies. However, if you are too greedy, you may miss, so you can give priority to the enemy)

Fragile Dodge Build

Make full use of analog L + △ evasion to maintain invincibility and hit △ repeatedly

    Fragile Dodge: Obtained through Appraisal

    Damage limit

    Damage limit

    Damage limit

    Damage limit: 4, MAX is ideal. Achieve it with weapon protection and gene reinforcement

    Critical probability: Ideally 100% with one equipment. I want to meet the limits of character enhancement and weapon protection

    The rest will accumulate firepower. Unique genes, tyrants, etc.

[Reference] Genes that are compatible with evasion

Evasion revenge (attack up)

Nezumi (guard/cannot evade, but attack power increases = deal with evasion by pressing △)

A fine line (if you are attacked, you will faint, but the damage limit will increase = if you can maintain invincibility, you can transform in combination with evasion.It is not common as it tends to be limited to patterned stages)

Evasion performance (Increase invincibility time and number of evasions)

Mental unity (defense up/HP recovery when just evasion is successful)

Escape distance (Escape distance on the ground increases = Lancelot△ seems to have no effect on evasion)

Fragile Dodge (Attack power is reduced by 50%, but all evasions become just evasions)

Cure potion (cure potion will also have the effect of removing abnormalities = it is a fine line and is compatible with being equipped as a set, but it is difficult to actually use)

Unique: White Dragon's Oath (△Increases attack power and movement distance)

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