Trophy difficulty
D 39 points Easy
Required time
C 55 hours
The road to platinum
Main story: 20-25 hours
2nd round of main story: 10-15 hours
DLC “Crisis on the Gorgon” 10 hours
DLC “Eridanos Murder Case” 10 hours
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Number of laps: 2 laps
Theoretically it is one lap, but two laps are recommended. Although there are no complicated branches, there is a high possibility of missing time-limited elements
The second round requires clearing on the highest difficulty level "Supernova". Clearing "Supernova" also unlocks lower-tier trophies, so learn the game by playing "Story" on the first playthrough, and then challenge "Supernova" on the second playthrough. There is no NG+ thing
Trophy chart
Start on "Story" difficulty level and proceed while paying attention to timed elements
If you complete the game in 2 laps, you can't play as you want on the first lap. The second round starts on the "Supernova" difficulty level, so you can't move freely because the points you can fast travel and save are limited.
We recommend that you leave the save data that is the starting point for choosing between the two on the first playthrough, and obtain both as much as possible on the first playthrough. It would be quite stressful to take one side with "Supernova"
Save data before the final round of the first round will always remain
Clear the main story of the first round
Start and clear the 2nd DLC from the save before the last round of the 1st round
Start of 2nd round difficulty "Supernova"
Clear the main story while checking the missed trophies. It's only difficult at the beginning and during the final stage, but once you get a strong weapon, it gets easier
Counts like combat trophies are stored in the system data, so it's a good idea to earn them when you find a place where it's easy to do. You can check your progress in your trophy history.
Ste swing
Characteristics cannot be reassigned
Skills and special abilities can be rerolled
Main story (1st round)
Start with minus intelligence to ensure you get the trophy "Scorching Sun" on the first lap. [Persuasion] and [Picking] are especially useful. I want to get [Engineering 20] for repairs, [Hacking 40] for limited items from vending machines, and [Influence 20] for allies at an early stage.
Characteristics
Intelligence: Minus 1 (Trophy "Scorching Sun")
Other freedom
In order to obtain the "Scorching Sun" trophy, you need to set your intelligence to minus and activate the "Otoboke" conversation.
Skills (final goal)
Two-handed melee weapon 40 (for prism hammer)
Long gun or heavy weapon 60-80
Persuasion 150 (required: for DLC trophy)
Deception 60 (DLC may require more than just persuasion)
Intimidation 60 (DLC may require more than just persuasion)
Sneaking 20 (surprise attack required)
Hacking 60 (it's useful to get 40 early)
Key picking 60-100 (useful for games)
Science 20-40 (20 is required)
Engineering 20-40 (repair possible)
Influence 20 (enables allies' abilities, includes trophies)
Recommended special abilities
Dash speed (first stage)
peddler fee (first stage)
Transportation amount 50Kg (first stage)
peddler's purchase price 20% (second stage)
15% recovery for each defeat (second stage)
Weight of consumables (second stage)
Transporting companions 40Kg (second stage)
5m highlighting (second stage)
Transportation amount 100Kg (third stage)
I want to get rid of the deficit as soon as possible. In particular, highlighting highlights saves you the trouble of searching for enemy corpses.
Supernova (2nd round)
Unlike the first round, you will also need survivability, attack power, and conversation skills to avoid battle. The enemies are tough and you will run out of bullets, so you want to use light, heavy, and energy bullets evenly.
However, since the long gun is stable after the middle stage, I think that the weapon skill should be the long gun.
Long gun
persuasion
�Picking
Picking
Dash speed (special ability)
Ability up when acting solo (special ability)
Supernova will focus on developing the above
Supernova features
Estimated clear level 25-30
You can lower the difficulty level, but you cannot increase it.
Manual save only inside the ship
Sleep only inside the ship
▢Use auto-save in long-press type facilities
Do not take companions with you unless necessary; if they die, they will be permanently separated.
You can't leave your friends on the ship until you go to the ground breaker in the early stages.
Adds hunger, thirst, and sleep elements
You need to eat regularly and drink something other than alcohol to quench your thirst. Let's go to sleep after we get back to the ship. Each has a gauge, and as it gets smaller, the ability value decreases
From left: Hunger/Thirst/Sleep
Recommended weapons
We will improve and strengthen "Tactical Shotgun II", this is good for physics
Strengthening the "Lightweight Assault Rifle MK3" with shock resistance
With the above two steps, it will be stable until clear. If you get the same type with a higher level, it is better to switch to it and strengthen it again in terms of cost.
Since the above magazines are divided into (light) and (heavy), it is stable in terms of securing ammunition. Operation in this area is important in Supernova
Timed element
🏆“Tooth Health” Protecting the manufacturing method of the best diet toothpaste in the universe
Depending on how you clear the game, you may not be able to obtain the trophy
🏆Stop broadcasting "Pirate Radio" Monarch
Did you clear the MSI and Iconoclast quests favorably? The conditions for this trophy have not been determined.
🏆"Scorching Sun" Warp Hope into the sun
It is necessary to make your intelligence negative at the beginning of the game. Also, it is necessary to select a meeting at a specific timing
🏆Written "Oshare-san", "Nice Hat" and "Chimera" at the same time
There is a possibility that equipment may be lost due to disassembly or sales.
🏆Repel enemies with 4 types of "Mad Scientist" scientific weapon effects
Similarly, it becomes difficult to unlock if you lose your weapon
Optional
It is possible to separate the save data and collect two pieces in one lap. There are other ways to clear the game, so I'd like to get at least one of them in terms of trophies
🏆“Sharper than a sword”: permanent relief for Edgewater
🏆"Ludwig is not wrong" Destroy Edgewater with robots
The premise of these two trophies begins relatively early on. Remember, together we choose to power Edgewater
🏆“Peace Here” Intervening in arbitration between the iconoclast group and MSI
🏆“Monarch Suppression” Victory in the Battle of Stellar Bay
"Peace Here" is one of the most easily missed trophies in this game. Therefore, we recommend that you keep this in mind when playing the first round
Timed elements of the DLC “Crisis on the Gorgon”
Two-way choice (three-way choice)
It's not that difficult if you know the route and separate the save data. There are four trophies, but one of them can be unlocked at the same time in one of the routes, so there are three types of trophies
🏆"Approval Protocol": Cooperate with Minnie
🏆"Confidentiality Protocol": Cooperate with Olivia
🏆"Postman": Cooperate with Lucian
🏆"Family Friendship": Reconciliation between Minnie and Olivia
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Author's example of acquiring the above four in one round
Clear the main "Dangerous Experiment"
Separate save data at the start of the main "Director's Bureaucracy"
When the main "Director's Bureaucracy" begins, kill Wilhelmina (Minnie) Ambrose in the Ambrose mansion on Planet Gorgon
When you return to the ship and try to move, you will be approached by Lucian. The trophy condition is to be able to find the journal for this Lucien
Event when you collect the journal and return to the ship
Separate save data
Side with Lucian in the main "Ambrose Intersection".��[Optional] Proceed to ``Recharge the power of the Adrena Time Synthesis Device''
Killing Olivia or pushing her into the reactor and restarting the synthetic device will cancel the ``approval protocol''
Go back to the ship and contact Lucien to receive the logbook 🏆Unlock "Postman". At the same time, the DLC will also be cleared 🏆 "Crisis Approaching the Gorgon" unlocked
If you proceed with "[Optional] Start confidentiality program" from the data in step 6, 🏆 "Secrecy protocol" will be canceled
Go back to step 2 🏆 Difficult to achieve "family reunion" (reconcile Olivia and Minnie)
Persuasion 150 is required, so reroll the skill on the ship
The direction is to proceed with "[Optional] Start a confidentiality program"
Choose to have mother cooperate with Wilhelmina (Minnie) Ambrose
Let's discuss
With mom
[Persuasion 70]
[Persuasion 105]
[Persuasion 150]
Opportunities always appear
This is not a failure
Don't you believe me?
Contact
This will add the optional mission "Find a compromise between Minnie and Olivia", so turn back
Go back to the ship and go to Gorgon's shore, proceed with "[Optional] Recharge the power of the Adrena Time Synthesis Device" and proceed to the meeting with Olivia
Wait a minute!
Minnie is with you
[Persuasion 45]
She said, "How about some tea?"
You are a kind person
So, are you going to work with Minnie?
Go back and talk to the two at the Ambrose mansion to unlock the trophy
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Timed element of DLC “Eridanos Murder Case”
🏆``Interrogation of all'' All suspects were interviewed and the results were reported to Governor Ludovico.
Complete the other 4 quests before completing the specific quest
🏆"Good Investigator/Bad Investigator" I asked my friends to play the role of a bad investigator.
Requires selection of conversation with companion Felix
Whole body point
The contribution level starts from a high rating (it is easy to lower it)
You can use R2 to see details and the entire body on the map
For a game of this type, there are quite a few collection options
Combat counts are saved in system data
Combat trophies are conscious
Shock kills robots, plasma kills others
Defeat the enemy with a surprise attack when possible
Keep the corrosion/N-ray weapons
Some progress can be seen from the PS trophy history
Point of no return "Tartarus": Be sure to leave pre-invasion data
Individual Trophies
Review
A partially open-world action RPG with a Fallout feel. The focus is on FPS (one person), with a balance that emphasizes combat. It's fun to fight as a shooter, and the weapon upgrades are well-balanced.
You can equip four weapons, and set them in combinations such as melee, handgun, long gun, heavy weapon, and scientific weapon.
The skill tree is also set up so that you can develop your individuality, and although it's annoying, it's fun to choose and it's well made. The degree of freedom based on abilities, such as surviving conversations and opening shortcuts by picking and hacking, is well arranged
There is a high degree of freedom in the order of strategies, but the story is relatively simple. For a game of this type, there are almost no bugs and you can enjoy it stress-free, which is a good thing. The game was easy to understand and I enjoyed it without any flaws. Compared to ELEX2, I feel like Outer World has a higher priority in battle, and ELEX2 has a better story. If you like the Fallout series, this is a work I can recommend, and in terms of trophies, I think it's perfect if you play all the DLC and the highest difficulty level. I think the highest difficulty level could have been a little more difficult, but overall it's well balanced.
Battle 85 Success detection in the shadows is a little tricky, but it's fun
Story 79 Simple/BranchingNo
Graphic 66 Field is a little rough/characters are good
System 80 Partial open world
Character 87 Western style and stylish
Score 79