The four-legged monsters in "Silent Hill 2: Remastered (SILENT HILL 2)" are powerful enemies that look weird in the game. They lose sanity when you see them. The characteristics of four-legged monsters are first of all more complex. The lurking state includes sticking to the wall and squatting in corners. When there is no target during the patrol period, the leg model will try to stick to the wall and enter lurking.
What are the characteristics of the four-legged monster in the remake of Silent Hill 2
Four legs (leg model)
Mechanism behavior analysis: The leg model has a more complicated lurking state than the man in the suit, including sticking to the wall and squatting in a corner. When there is no target during the patrol period, the leg model will try to stick to the wall and enter lurking, squatting near the low model. Go lurking. However, since you cannot launch an attack while in the latent state, you can only attack the target after the latent state is released. However, there is a back-swing to release the latent state, so the degree of jump scare and threat caused by the leg model is far less than that of those nefarious people in the next door biochemical. There are many zombies. There are also a variety of models, some of which have leg models with graceful lower bodies and graceful waistlines!
Attack mode: impact and impact, with defensive attack and dodge mechanism