Introduction to the characteristics of Zerg enemies in "Warhammer 40,000: Space Marine 2"

Sep 27 2024

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The enemies in "Warhammer 40,000: Space Marine 2" can be divided into Tyranid swarms and Chaos forces. In addition, there are many types of enemies, including ordinary enemies, elite enemies, special enemies, ultimate enemies and bosses. First of all It is a hornworm of the Tyranid group. There are two versions. The hornworm (adrenal gland) only has red eyes compared to the ordinary hornworm. What are the characteristics of the Zerg enemies in Warhammer 40K Space Marine 2? 1. Hornworms and Hornworms (Adrenal Gland) are the most basic insect swarm melee common enemies. The two marks have different names, but the achievement records are the same. One type is marked and the other is marked. There is no need to label it. Hornworm (adrenal gland) is compared with ordinary

The enemies in "Warhammer 40,000: Space Marine 2" can be divided into Tyranid swarms and Chaos forces. In addition, there are many types of enemies, including ordinary enemies, elite enemies, special enemies, ultimate enemies and The boss, first of all, is the hornworm of the Tyranid swarm. There are two versions. The hornworm (adrenal gland) only has red eyes compared to the ordinary hornworm.

What are the characteristics of the Zerg enemies in Warhammer 40K Space Marine 2

1. Hornworm, hornworm (adrenal gland)

The most basic insect swarm melee common enemies. The two tag names are different, but the achievement records are the same. If you tag one kind, you don’t need to tag the other. Compared with ordinary hornworms, hornworms (adrenal glands) are just Eyes glow red.

2. Gunworm

The most basic insect swarm is a long-range common enemy.

3. Tyranid Warrior (Bone Knife)

Insect swarm melee unit, elite enemy, with bone knives in both hands.

4. Tyranid Warrior (whip-wrapped)

Insect swarm melee unit, elite enemy, different from bone knife, bone knife in left hand, whip in right hand, attack method is to swing the whip twice.

5. Tyranid Warrior (Twinkle Cannon) )

The long-range unit of the swarm, an elite enemy, launches vines. After the explosion, a green damage area will be formed. If you stay in the area for a long time, you will be poisoned and the entire screen will turn green.

6. Tyranid Warrior (Swallowing Gun)

The insect swarm is a long-range unit and an elite enemy. It is different from the cannon cannon and fires green shotguns.

7. Tyranid Warrior (Venom Cannon)

Zerg long-range units, elite enemies, fire long-range sniper ammunition. When charging, a green light will be aimed at the character.

8. Spiritualized Brain Worm

The insect swarm is a special enemy with the characteristics of flying in the sky. There is a probability of appearing in pairs and shielding each other. Hitting the whole body will cause headshot damage. Compared with the enhanced brainworm, there is no health bar at the top of the screen.

9. Ax insect

The insect swarm is a special enemy with the characteristic of becoming invisible.

10. Snake

The insect swarm is a special enemy with the ability to burrow into the ground.

11. Executioner

There is a mini-boss in the path with a health bar, the ultimate enemy. You must spawn one in the plot, or it is only possible to spawn in the insect swarm map of difficulty two or above (decapitation will not spawn any mini-boss in the path), and there is only one mini-boss in the path. One will be spawned, but once the Spiritualized Brain Worm has been spawned or is not spawned in the end, it will not appear.

12. Strengthen the brain worm

The mini-boss in the path with a health bar, the ultimate enemy, must be spawned by one insect in the plot, or only in the insect swarm map with difficulty level 2 or above (decapitation will not spawn any mini-boss in the path), and only one in the path will be spawned. One will be spawned, but once the executioner has been spawned or is not spawned in the end, it will not appear.

13. Hive Tyrant

The insect swarm boss will only appear at the end of the beheading.

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