Act 1涵蓋了遊戲的第一部分,直到您進入Lymbic Forge並放置第一個Keystone。本節包括大多數可錯過的互動,因為它們需要在第1號法案結束之前完成。
法案1
森德拉森林
調查#1 - 家庭聚會
研究項目:金獎章 - 沿著小路走一小段距離,直到您在右邊的河流中保持平衡,然後轉身走到河流到瀑布,您可以從雕像中撿起這項研究項目。
NPC#1:歐內斯特·卡德爾(Ernest Caddel) - 沿著通往末端的道路,進入房屋的地下室,與里面的人說話。進行對話選項(可用時,請務必在屏幕左側進行對話)。詢問APC接收鑰匙 - Caddel Farm。用它打開房屋後面的大門繼續。
研究項目:灼熱的鈴鐺 - 穿過大門,靠在左側,直到遇到一些石廢墟。在左側的門口內,您可以找到一個包含此物品的箱子。
NPC#2:OMSIF 0451(受傷的士兵) - 跟隨鈴鐺,直到遇到坐在APC附近的受傷士兵為止。詢問APC讓他告訴您有關營地的信息,他要求您將Medkit帶給他。
神秘#1:Caddel家族寶藏 - 士兵旁邊的小路向左走,沿著山坡向左伸到左側(不要掉下懸崖)。 在左側,您可以找到一個帶有黃色物品的凱恩(Cairn),給人注意:Caddell尋寶#1,開始這個謎。
爬上山坡,朝著營地,不斷粘在小路的左側。在左邊的距離標記的樹上,您可以在右邊看到藍石,這是一條小路,還有另一個石頭凱恩(Stone Cairn),給人注意:Caddell尋寶#2與Mystery 1:Caddel Family Treasure有關。
關鍵項目:鑰匙 - 生鏽 - 繼續沿著山上的小路朝著營地沿著小路。當您到達營地時,請查找工作燈,然後面對方向,它指向山上有一條小路徑的方向。在頂部,您可以找到一個紅色的凱恩(Red Cairn),可以在其中獲得此鑰匙,即神秘1:Caddel家族寶藏所必需的。
研究項目:一小瓶奇怪的物質 - 當您到達營地時,與三個斑點進行互動以接收OMSIF MEDKIT,一小瓶奇怪的物質和OMSIF報告 - 現場研究。
防守齒輪:搖頭丸的手鐲 - 肆意的破壞 - 從營地走過路徑(不是懸崖),直到到達藍色石凱恩。與前面的胸部相互作用,並使用鑰匙(生鏽的鈔票) - Caddel寶藏#3和搖頭丸的手鐲 - 肆意破壞。這完成了神秘1:Caddel家庭寶藏。獎勵獎杯/成就 業餘偵探完成您的第一個謎團。
沿著回到士兵的道路並將其交易OMSIF MedKit,以接收古代機制。您現在可以與士兵交談,如果您需要額外的信息,他會有可選的主題。
爬兩個梯子,然後與基座互動並放置古老的機制。這導致三個支柱出現在地面上。將它們旋轉,使它們從左到右顯示:火焰,眼睛,拾音器,士兵打開門。
沿著地下路徑到達保存點的位置,然後繼續進入下一個房間觸發過場動畫,然後您將在戰鬥中收到一個教程。您將收到lymbic劍,以及無人機和無人機模塊#1 - 分散注意力。
您可以在側室裡拿起5倍基本的Medkit(小),同時閱讀牆壁上的文字,以獲取有關如何打開進步之門的線索。回到大門,從上到下打開它的正確順序是:塔,蛇,火。
防守齒輪:恐怖手鐲 - 令人生畏的堡壘 - 繼續進入監獄區,將兩個梯子升至第三層。順時針旋轉,在房間的長側,您可以在左側的第二個牢房中找到此拾音器。
武器:Lymbic Twin Axes - 繼續前進,直到面對一對敵人並接收無人機干擾教程為止。在下一個走廊中,您可以從身體上撿起這些。繼續經過下一個敵人,並記下左側的門,兩側有兩個圓形的斑點。
神秘#2:公羊的秘密 - 繼續下一個教程進入房間,在黃點左側,您可以選擇關鍵項目:Ram Head Medallion - Viridian,開始神秘#2:RAM的秘密。這是用於打開您之前經過的兩個門之一。
繼續經過下一個敵人,並使用槓桿打開門,然後與身體互動以接收1 x無人駕駛飛機模塊,音符OMSIF部署訂單 - Senedra和鑰匙 - APC。您還可以與左側進行互動的另一個註釋。
良好的契據#1:金表 - 繼續穿過溝渠區域,在左側,您可以找到一個互動點,散佈著字母 - 薩比尼亞的前部和一張金表,開始了這一良好的行為。您可以在溝槽區域探索易於銷量的物品。
關鍵項目:Ram Head Medallion - Viridian - 經過您收到有關陰霾敵人教程的敵人,您可以從身體上拾取其他獎章,以及Note OMSIF報告 - RAM的頭。這是打開您之前經過的門所需的第二個獎章。
字形#1:後坐力 - 通過戰es回到隧道,回到您之前經過的門。將獎章放置,以便公羊的頭部面對彼此打開門。當您打開時,請小心,因為敵人會立即跳到您。進入您可以與櫥櫃互動的房間,以獲取字形,以及Note Journal -Queen的法令,完成Mystery#2:RAM的秘密。
字形#2:敵意 - 回到溝渠區域,沿著通往石頭結構的路徑沿著路徑。剛剛經過大批敵人,您將在擊敗四足敵人後收到有關擊敗時間循環監護人的信息(稍後將出現)。繼續進行,直到到達塔的位置。樓梯下面是一個小走廊,您可以在這裡撿起這個字形。
良好的契據#1:金表 - 回到歐內斯特·卡德爾(Ernest Caddel)所在的房子,然後將他交易給他,以完成這項善行。您將獲得獎杯/成就 好撒瑪利亞人完成了您的第一個好處,儘管您還沒有得到任何獎勵。您也可以向他詢問有關塔的問題,但您還不能做任何與之相關的事情。
要進步,請返回APC並使用鑰匙 - 後門在後門進入獎杯/成就 現在是我的。與導航計算機進行互動,然後選擇ACASA沼澤以移至下一個區域。
家庭沼澤
研究項目:一盒青銅橡子 - 前進到挖掘機桶下方有一個人的區域。從那個男人轉身,這樣您就會向左看挖掘機,並且有一個相互作用的點,您可以在這裡獲得一盒青銅橡子。
無人機模塊#2 - 向前衝鋒 - 繼續向村莊前進,您可以在新型敵人之前的身體上找到它。
NPC#3:VAAS上尉 - 沿著進入村莊的小路,與站在平台上的那個人說話。確保詢問他所有調查對話選擇。
研究項目:古老的Censer - 在演奏小提琴的男人對面,您可以在帳篷和卡車之間撿起它。
NPC#4:Abbot Jaffer - 從Vaas所在的地方走下了建築物右邊的第一條道路,您可以與綁在波蘭的那個人交談。此後,您可以回去與Vaas談論Abbot Jaffer和Abbey。
NPC#5:Rebecca - VAAS所在的地方從梯子向左走,周圍是建築物的左側進入它。使用梯子去頂層,與坐在地上的女孩說話。與麗貝卡(Rebecca)交談後,您可以回去與Abbot Jaffer交談,並告訴她她沒事。
神秘#3:船長辦公室 - 麗貝卡大樓位於前往西南,前面有白色塗鴉。向上坡道進入上層,進入室內,然後到達一樓,與冰箱互動以獲取米德瓶 - 幾乎是空的,開始了這個謎。
良好的契約#2:一生的表現 - 從右邊的山上到右邊的房子後面。在左側的圍欄區域,您可以看到一把鋼琴,您可以在這裡挑選樂譜 - 我們的驕傲,開始這一善行。將此交換給該鎮附近的小提琴男子。完成這項良好的契約需要第二張樂曲。
善行#3:ASUNDER - 從Vaas附近的城鎮入口向右走,然後在卡車上左轉到白色,走在房子後面。在後廊上,您可以與它互動以獲取信件 - 擔心的妻子。可以給附近的醉酒士兵拿起的米德,但這還不足以從他那裡得到您的需求。
返回到Acasa Marshes的入口(您可以從任何保存點翹曲回到APC),然後將其交換給坐在挖掘機上的人,以完成善行。他埋葬妻子後,從此獲得的獎勵將獲得。
地點:在前哨基地 - Abbot Jaffer站在那兒,繼續向右走,並帶著商標沿著山上走到建築物。在桌子上,您可以拿起Acasa沼澤地的地圖。
善良的#4:牛奶和蜂蜜之地 - 走出城鎮的西南側,找到一棟白色塗鴉的房子。穿過房屋側面的開口進入地下區域。掉下後,第一個梯子在拆分的左邊走,再次掉下來,找到一個帶嬰兒的女士。拿起嬰兒瓶 - 從她所在的房間入口附近的位置空著,以開始善行。
使用外部的保存點返回APC,然後回到Senedra Forest。回到他家的歐內斯特·卡德爾(Ernest Caddel),然後將嬰兒瓶交易 - 空瓶子,以接收嬰兒奶瓶。將這些帶回阿卡薩沼澤的女人,以完成這項善行。
神秘#4:Lymbic門 - Acasa,西部紀念碑 - 住在隧道中,從第一個梯子走過相反的道路,並一直沿著它沿著它爬上一個長長的梯子。在這個層面上,您可以找到一個可解鎖的門,在小鎮入口附近向後退出。從門的走廊下,您可以拿起lymbic桿 - 中性,Z開始這個謎。此級別的另一個梯子將您通過井回到城鎮。
現在,您已經完成了您可以在城鎮內部做的一切,因此我們將開始在城鎮外進行探索。
TIMELOOP:Acasa Marshes - 沿著橋對面的城鎮入口向東通行,遇到了第一個時間表。處理這些問題涉及與您可能已經註意到幾次“ Timeloop Guardian被擊敗”通知的敵人打交道。 您還不能處理它們,但請注意其以後的位置。
Lymbic Rod - 中性,Y - 從Timeloop到南部,您可以沿著一些被摧毀的車輛沿著倒下的金屬結構擋住的道路。在身體的左側,您可以撿起它。
研究項目:紀念絲帶 - 沿著路回到Panthem Abbey的北部(您可以查看標誌並與前面的男人互動,但在該位置卻無法做任何事情),直到到達橋樑破裂的部分。掉下來,從橋的更遠部分下方撿起它。
研究項目:青銅眼 - 從最後一個皮卡起來,向東略微向南,穿過木橋,然後沿著門口前的士兵經過路徑。在右邊路徑盡頭的籬笆附近,您可以拿起此研究項目。
神秘#5:隱士 - 返回碎橋,向北走,在那裡您可以在一些可旋轉的石頭柱上找到小屋。您可以和那個名叫Frygen的男人說話,站在甲板上,他說他需要一個變焦鏡頭。
善良的#5:愛你的鄰居 - 回到Timeloop Dome的位置,直接向北走,那裡有一棵樹,上面掛著一堆屍體。在地面上,您可以拿起流血的毛絨,開始這一善行。
lymbic桿 - 中性,X - 從樹上進入北部,附近有一些石頭廢墟。在廢墟的中間,您可以撿起它。
神秘#6:啟蒙運動 - 從廢墟中向西走過木橋,在一個區域中間有一堆敵人。這提供了筆記本 - 符號研究,開始這個謎。
無人機模塊#3 - 旋風 - 現在要邁向主要目標,轉到該區域的東北側尋找隧道(這是從On On On On Post的地圖將您引導到您的位置)。在隧道入口處的地面上,您可以拿起Lymbic Polarem和無人機模塊#3 - 旋風。
NPC#6:維克多·加茲(Victor Gaz) - 擊敗隧道中的所有敵人,然後進入右邊的房間。與坐在地板上的男人說話。他會給您鑰匙 - 維塔利斯的家,您需要進入Jova的鐵匠家。
回到鎮上,朝北側,在那裡您可以找到鐵匠的商店經過Abbot Jaffer,而鐵匠的房子在路的另一側。使用鑰匙 - 瓦塔利斯的家打開前門。
良好的契約#6:維克多的守夜 - 在房子裡,向右轉,看著陽台上可以拿起鑰匙的陽台 - 汽車開始這一善行。
在廚房對面的房間裡,您可以在那裡與抽屜互動,然後從邊桌上拿起家庭圖片。
沿著大廳走到左側的房間,您可以從右側的桌子上拿起第二個家庭圖片。
向下走進地下室,在梯子前與胸部互動,放置傳家寶項鍊以打開它,使您收到筆記 - 復仇和第三個家庭照片。
向下梯子進入地下區域,然後沿著通往末端的路徑。您本來要將三張圖片放在牆上,以提示使用鍵盤打開門,代碼與圖像中看到的數字相對應。盒子裡的數字被弄髒了,但是您可以看到地下室中的棚車恢復。輸入代碼3 2 1 7 1 3以打開門。
進入房間,有5件事要接。 From left to right the Letter – Warning, Vigil Note, the Weapon: Lymbic Greatsword, Glyph #3: Perfect Guard, Glyph #4: Lingering Pain, Glyph #5: Rage Spike, Glyph #6: Frightful Ambush, Glyph #7: Delirium (all glyphs are awarded from interacting with the chest), and Note – Lymbic Locks along with Lymbic Rod – Grief, W, starting Mystery #7:Lymbic胸部 - Acasa,Vitalis的地下室。 您還將獲得獎杯/成就 收集每種字形的一隻字形的情緒損害。
在回到地下室的路上,lymbic胸部是神秘的#7:lymbic胸部 - Acasa,Acasa,Vitalis的地下室與之相關,但是您首先需要其他藍色桿,然後才能打開它。
回到外面,鐵匠鋪現在開業了,您可以在裡面與Victor Gaz交談。與他仔細閱讀所有對話選項,以學習大量新信息。現在,您可以使用Victor升級武器,並在與他進行所有對話選擇後,解鎖Vyssa Hills的新位置。
商店中有兩個相互作用的點,一個是紅色工具箱後面的一個,另一個在右側的拐角處。胸部後面的一個給出了一些lymbic碎片和lymbic桿 - 悲傷。
確保使用Victor升級您當前的主要武器,然後我們將在去Vyssa Hills之前清理該地區的更多東西。
神秘#7:Lymbic胸部 - Acasa,Vitalis的地下室 - 現在您有兩個悲傷的lymbic桿回到房屋的地下室並與胸部互動。將它們放置,以便符號與胸部的插槽匹配,在上面和中間的y上w。這個獎項#8:Lymbic修補並完成了謎團。
善良的#5:愛你的鄰居 - 回到城鎮西南側的房子,在房子裡交易醉酒的男人流血的毛絨,收到教室的照片。
現在,用橙色的門右邊的Abbot Jaffer右門去房子,與里面的女人交談,將教室圖片交易以完成善行。
善事#6:維克多的守夜 - 帶著懸掛的屍體回到城鎮的東側,然後向北到北部的廢墟,那裡有一輛汽車坐在水中。與之互動並使用鑰匙 - 汽車向後備箱打開以接收記錄 - 維塔利斯的出發,項鍊,萊姆比克雙軸,字形#9:彩色屏蔽和邊緣彈藥。
回到鍛造的維克多,您可以給他項鍊完成善行。然後,您可以進入製作菜單,並在研究選項下為Victor提供了邊緣彈式書籍,從而使您可以以3比1的速度將中性碎片轉換為四個淋巴樣球體中的碎片。
神秘#4:Lymbic門 - Acasa,西部紀念碑 - 走出城鎮的南側,前往西南部,那裡的沼澤地區中間有一座石塔。沿著樓梯和中性的淋巴樣門一起在士兵上找到一些士兵。將中性,X和中性的Z桿放在插槽中以打開門並完成謎團。
神秘#6:啟蒙 - 在門對面,您可以在牆上找到兩個火炬。與左側的互動以旋轉並點亮。不要觸摸右邊的火炬。
防禦性裝備:搖頭丸的胸針 - 美味的恢復/研究項目:褪色的藍圖 - 打開門後接收這兩個物品後,拿起房間中的兩個物品。
神秘#8:武術血統 - 您現在可以在該地區解決的最後一個謎團,返回到時間表的圓頂,然後向東北走過山丘,然後用石柱到達一個平坦的區域,您可以在那裡找到4個白色的石頭尖峰和山上的門口。站在與屏幕截圖的位置相同(面對西南的山丘上,所有柱子都在您面前)擊中了左側,然後逆時針擊中其他撞擊,所以您擊中的最後一個是門旁邊的那個。按照正確的順序擊中他們,打開了門,解決了這個謎。如果您不小心打一個過失的命令擊中它們,將它們全部重置以使它們發光,那麼它們將重置。
防禦性裝備:恐怖胸針 - 可怕的Verve - 進入房間,拿起三個物品收到信件 - 驕傲的父親,淋巴樣巨魔,研究項目:包裹蠟燭和胸針。
神秘#6:啟蒙 - 返回出口,那裡有兩個可以與之互動的火把死胡同。旋轉虛線U形上方的左側的一個,以便亮起。不要觸摸右邊的那個。
您目前無法解決該地區的剩餘謎團和善行,因此您應該前往APC前往Vyssa Hills。
船隻山
研究項目:注射器 - 從APC沿木柵欄向右走,然後跟隨它到可以撿起此物品的身體。
無人機模塊#4 - 電湧步驟 - 返回APC,然後沿著路徑向北行駛,您可以在這裡找到您之前收到的註釋中描述的墮落騎士雕像。在樹的底部有一個垂死的士兵,您可以與告訴您向東北走的人交談。繼續沿著通往聽到槍聲並越過木結構的路徑,您可以從地面上撿起它。
NPC#7:不知名的人 - 到左邊,您可以找到坐在地上的男人,與他說話,以獲取過場動畫,並接受悲傷的基石並進行全面調查#1 - 家庭聚會。
調查#2 - 家庭遺產
良好的事#7:在死亡的門上 - 從過場動畫左上走到小山上,看著一堆岩石的另一側,找到一個泡沫瓶中的拾音器 - 阿替諾爾,開始了這一好契約。
走向時間表圓頂,然後走到西北的道路,一路擊敗了敵人,這是一名時間衛星的守護者。爬上梯子到達營地。去左邊那個女人,然後將她的藥瓶交易 - 阿替洛爾(Atenolol)完成了這一善行。
NPC#8:塔尼亞·阿爾弗(Tania Alver) - 返回時間表圓頂,然後向西南朝木結構。沿著它的路徑穿過它,然後在路徑的裂縫處左轉,發現一個女人坐在盒子附近。仔細閱讀她所有的對話選項,以接收標誌 - 蠟燭。
轉過身,然後在拆分處走另一條路,在那裡您可以在帶有某些屍體的空地中找到一些敵人。擊敗敵人,然後拿起這兩個物品接收無人機模塊#5 - 從上方的死亡和民族身份證 - 阿加莎·馬倫(Agatha Maren)和標誌 - 書籍。
NPC#9:Atticus - 轉身爬上腳手架上的梯子,然後向左走,跌落到懸崖小路上。遵循它,直到第二次分開(第一次分開會導致梯子進入礦區,但您還不能在那裡做任何事情),在第二次拆分時,發現一個站在一個跌落回到主要區域的男子。進行他的對話選擇,但您還不能對他做任何事情,請記住他以後再記住。
轉身並繼續遵循主要路徑。最後,擊敗了敵人,然後將蠟燭放在左側,然後在右邊的書上打開門,將門打開守望者的巢穴。
輸入該區域,然後直接在您面前拿起物品,以收到音符 - 牆凹槽,這是如何解決該區域中的難題的提示。您可以在第一台計算機上閱讀筆記,並收聽三個音頻日誌,以獲取更多提示。
轉到牆壁上有一個洞的房間的後部。帶著石棺材穿過房間。在棺材的頂部,您可以找到4 x陶瓷花,這是解決前房難題所需的。在其後面的盒子上,您可以找到lymbic桿 - Z,Z的悲傷#9:Lymbic Door -Senedra,Hilltop。
回到前房,您現在需要將陶瓷花放在4個正確的斑點中,這是從給出的提示中找到的。首先,走到白板後面,將一個名稱為“ Aglea”放在左側。
在Blue Banner附近,將一個放在對應於“ 1513年”一年的右側插槽中。
在牆上的盾牌上,一個位於對應於“守夜”的右槽中。
最後回到圓形房間的入口處,將一個在“悲傷”符號下從左側的插槽中放置。
如果正確放置,您會聽到隆隆聲。帶著棺材回到房間,拉動槓桿打開它,然後拿起物品接收遺物#1:背叛和藍色花捲軸的標記,並觸發過場動畫。
NPC#10:吉爾達斯·布羅姆(Gildas Brom) - 回到前面的房間,現在有一個坐在輪椅上的男人坐在你面前。與他交談,並進行所有對話選擇。您將收到監護人的探測器,該探測器可讓您在每個區域找到時間表監護人。擊敗它們是需要進入時間表圓頂的,您必須在每個區域做到這一點,並防止某些敵人離開時再次產卵,然後回到每個區域。關閉它們還需要一個胺棱鏡,他為您提供了第一個胺棱鏡 - Sigma允許您關閉Vyssa Hills的時間表,並張貼 - 折疊時間。
吉爾達斯(Gildas)是給您完成良好行為的獎勵,因此,每當您完成善行時,您都需要返回他以收集獎勵。現在與他交談,以獲得以下獎勵,以獲取到目前為止完成的良好行為:
- 字形#10:悲傷的波浪
- 遺物#2:格里芬的呼喚
- Defensive Gear: Pendant of Grief – Acceptance
- Glyph #11: Shared Pain
- Tuning Stone – Steady (Tuning stones are consumables that give experience to your currently held weapon)
- Glyph #12: Masochistic Delight
You are now meant to return to the APC to continue the story, but there are some items to clean up in Vyssa Hills first.
Timeloop – Vyssa Hills – Warp back to the APC from the save point, make sure to equip the Guardian Detector into one of the usable item slots in your equipment loadout. When you use the Guardian Detector it emits a string of black which moves in the direction of the nearest Timeloop Guardian. Follow it to the location of each and defeat them, then once you have defeated all them in the area there will be a loud rumbling and the detector won’t emit the black strings anymore. Go to the Timeloop, then walk beside it and interact to enter. Interact with the drone and select the Amine Prism – Sigma which closes the Timeloop. You can return to Gildas Brom to receive 3 x Tuning Stone – Weak, Glyph #13: Interrupt, and Relic #3: The Blood Queen’s Phalange.
Good Deed #8: Heart of Gold – Pick up the item that appears on the ground after the Timeloop disappears to receive Keys – ON Vehicle starting this good deed. DO NOT TAKE THE KEYS TO ATTICUS YET. Doing this now locks you out of completing one of the good deeds that isn’t available yet.
Sheet Music – Losilus Dreaming – Go back toward the tree with the statue, then southeast up the small hill where there is a body by the suitcase where you can pick this up.
Mystery #10: Lucky Break – Go back where the Timeloop dome was located and you can spot the mine entrance nearby. Go inside and follow the path sticking to the left. After the first split you can find a small opening with an enemy, and the Key – Rusted by a skeleton at the end, starting this mystery.
Continue following the path to the end where there is a door you can go through, then up a ladder and unlock a door in a building that allows you to more quickly get to the nearby chest later. Look southwest where there is a path leading up and left past some ruins. Follow it all the way left to the end where there is a second set of ruins with some enemies nearby. Use the Key – Rusted on the chest in the ruins to obtain a Lymbic Polearm and Research Item: Flower Medallion completing the mystery.
You’ve done everything you can currently do in this area, so you can now return to the APC.
You now have the ability to Research items with Tania in the APC. This is what you do with all of the Research Items that you’ve picked up so far, which reveals new information about them. You can press to have her research all items you currently have in your possession. Researching items also causes Tania to give you information on the Vaults of Forbidden Knowledge, the first of which is in Senedra Forest.
After you’ve finished with research speak with Tania again and go through her dialogue options. To get more information about the blue flowers you need to talk to either Abbot Jaffer, Rebecca, or Ernest Caddel. If you want to speak to all three you can, but only one is required to progress. They will give you the location of Lake Cynon. There are a couple things to clean up right now before going there to progress the story.
家庭沼澤
Good Deed #9: Heart of Gold – In Acasa Marshes go back to the east side of the area and into the tunnel where you found Victor. At the back you can now find an interact point, giving you the Photograph – Girl starting this good deed.
Return to Jova and go to the ON Outpost where Zao Ru is now sitting at the table. Trade her the photograph to complete the good deed. Reward from Gildas Brom is Glyph #14: Fury.
Good Deed #2: Performance of a Lifetime – Go back to the man playing violin in the middle of Jova where you can now give him Sheet Music – Losilus Dreaming, completing the good deed. Reward from Gildas Brom is Defensive Gear: Pendant of Terror – Lymbic Attunement.
You can now travel to the new location Lake Cynon to continue the story.
Lyn Cynn
Mystery #11: Lost Keys – When you enter the area, follow the path and interact with the notice board to pick up Note – Lost Keys to start this mystery.
Research Item: 9mm Pistol – Behind the notice board on one of the tables you can pick up this research item, along with Note – Conspiracy.
Baseball Cap – Veteran – Follow the path down into the area with all the flowers, then go up the cliff to the left. On a ledge you can pick up this baseball cap.
To progress into the story area, go to the stone ruins with the pool of water in the middle, as shown in the Blue Flower Scroll image. Like when getting into the Vigil training area, you need to hit the white spikes in the correct order, as hinted at by the symbols on the bottom of the white spikes and the images on the pillars with the bronze suns on top.
The correct order is Crown, Drop, Key, Star, Cup. If standing at the pillar by the pool of water and numbering clockwise, the order would be 2 1 3 5 4. After doing this correctly a hole will open in the wall nearby where you can pick up Gear – Spindle, then interact with the wooden gear to drain the water.
At the bottom of the reservoir note the Lymbic Chest which corresponds to Mystery #12: Lymbic Chest – Lake Cynon, Reservoir. You didn’t receive a notification about this as Lymbic Rod – Neutral, Y which was picked up before you had access to Lake Cynon.
Before progressing into the hallway look to its right to find Keys – Algae sitting on the ground.
Enter the new area and follow the path to the back where there is a doorway, pull the lever beside it to open the door. This is the first area where you’ll start dealing with Level II enemies, so make sure you’re fully equipped with gear and glyphs on your weapons.
The only path you can take is through the top right door, so go through and follow the path until you reach the room with the green Haze enemy. On the south side of this room is an area with a bunch of torches and a yellow interact point that hints at the north and south. Interact with the two torches on the north and south walls to open the wall, where you can pick up Sigil – Order of the Eye.
Go through the door to the north and follow the path back to the main room, then keep going north. Go through the room with the group of enemies to the next hallway, then go to the left first. In this kitchen room you can pick up Key – Crying Eye.
Continue through the kitchen back to the prior room, and this time go through the hallway past the turn left to find an open pit with some enemies, and a chest in the lower section where you can pick up Sigil – Phol Guard.
Go back to the main room with the large door and you can place the two sigils on either side: Phol Guard on the left and Order of the Eye on the right.
Follow the path into the next area and defeat the enemies. On the left of the sluice controls you can pick up the Key – Owl from off the ground.
Go back to the room where you interacted with the torches for the first sigil. On the east side of the room is a door that requires a key, where you can use Key – Owl to open it.
In the next room defeat the enemy, then take the path south up the stairs. Defeat the enemy in the room then at the back left you can pick up Research Item – Old Sketchbook. Drop down the hole in the prior area and go north opening the two doors. The doorway north opens into the area with the door to the Lymbic Forge. On the platform behind the enemy you can pick up the Gear – Spoked from a chest, then go over the ramp back into the center of the room.
Go to the sluice controls and place the Gear – Spoked on the empty spot to the left, then pull the left lever to drain the water in the room.
Drop down to the right side of the room where there is a ranged Hollow on a wooden walkway. Beside it you can pick up Lymbic Rod – Terror, W which starts Mystery #13: Lymbic Door – Lymbic Forge.
Climb back up the ladder and go through the doorway to the west which will close behind you. Defeat all the enemies in the room and continue west to a dead end where you can pick up Lymbic Rod – Terror, X.
Go through the other available path and then take the first left to find a door where you can use the Key – Crying Eye.
In the library room defeat all the enemies to receive a notification about defeating a Timeloop Guardian, then pick up the Defensive Gear: Bracers of Grief – Denial from the right side of the room. The door past it leads back to the room with the torches, but don’t go through it yet.
Go back to the hallway leading to the key door and take the path west into the large room. On the lower level go through the door on the right side to another library area, where you can pick up Lymbic Rod – Neutral, V from the shelf by the locked door on the left which starts Mystery #14: Lymbic Chest – Lymbic Forge, Dormitory.
Go back to the prior large room and up the stairs opposite where you entered. Follow the path to the end where you can drop onto the platform with the podium. On the right is the locked door you were just beside, then in this library room you can pick up Gear – Large and Lymbic Rod – Rage, W which starts Mystery #15: Lymbic Chest – Lymbic Forge, Hall.
Mystery #15: Lymbic Chest – Lymbic Forge, Hall. – Go back to the room where you rotated the torches and through the door where you used the Owl key. In the room where the enemy was you can find the Lymbic Chest where you can insert the Lymbic Rod – Rage, W, obtaining Glyph #15: Nightfade from the chest and completing the mystery.
Backtrack to the first room in the area (where there are the 4 interact points on the pillar before the first lever door) and you can now go down the sides of the room down the stairs. Follow the path to the back where you can pick up Lymbic Rod – Terror, Y from a chest.
Mystery #14: Lymbic Chest – Lymbic Forge, Dormitory. – Backtrack to the room where you placed the two sigils to open the door. Go through the door north, then up the stairs in the first room, continuing up the stairs to the north to a dormitory area. In the left area with the beds you can find the chest, placing the Lymbic Rod – Neutral, V allowing you to collect Glyph #16: Void and completing the mystery.
Go back to the big door and use the Gear – Large on the right side of the sluice controls, then pull the lever on the right. This drains the rest of the water in the bottom part of the room.
Drop down on the north side of the area again, then go west through the room with all of the enemies. Go west into the large hall with the podium at the front, then east through the doorway on the lower level. This will lead you to a platform above some wooden ones where you can pick up a Greatsword of Rage.
Mystery #13: Lymbic Door – Lymbic Forge – Drop down to the lower area and defeat the enemies, with the green Haze giving a Timeloop Guardian notification. On the north side by the two enemies connected to the blue Haze you can find the door that takes the three Lymbic Rod – Terror that you currently have. Insert them all into the door to complete the mystery, then pick up the two items in the room to receive Glyph #17: Shriek of Terror and Glyph #18: Gluttony – Enhanced.
Continue to the east and use the elevator to go down. In the next room you’ll encounter a new type of Haze enemy where they split apart into weaker ones as they are defeated, and you need to deal with all of them that appear until you can kill the Hollow that they are attached to. You can also see the Timeloop – Lymbic Forge at the back of the room. By the coffin in the center you can pick up Amine Prism – Sigma which will let you close a low level Timeloop (it can’t be used on the one here, and one of the guardians is behind the yellow Lymbic Door you may have spotted while exploring which you can’t access yet). Pull the lever to open the coffin allowing you to pick up Relic #4: Aster’s Band of Domination, the Hammer of Modus, and Fundamentals of Lymbic Forging which you can take back to Victor in Jova to improve his crafting.
Make your way back up to the room with the big door where you can place the Hammer of Modus in its center.
Enter the room and kill the enemies at the back, then you can pick up a Sword of Grief from the anvil in the middle of the room.
Go to the back of the room and interact with the spot under the blue face and place the Keystone of Grief. This awards So It Begins, completing Act 1 of the story.
NEXT: Act 2 (Part 1)
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