It is quite difficult to think about the entire process of Chapter 4 in "Dream of Things", so many players do not know how to play the entire process of Chapter 4. First of all, the scene in Chapter 4 is in an underground laboratory. The interactive object is two parts of a vacuum cleaner (appears in turn). In this chapter, the core mechanism of the puzzle is the color corresponding direction: blue = turn left, red = straight, green = turn right.
How to play the process of Dream of Things Chapter 4
The scene in Chapter 4 is in the underground laboratory. The interactive object is two parts of a vacuum cleaner (appears in turn).
In this chapter, the core mechanism of the puzzle is the color corresponding direction: blue = turn left, red = straight, green = turn right. Note that blue and green only control steering without displacement.
Enter the dream world of the vacuum cleaner host
Its wish is to meet with fellow countrymen and to help it find another part of the vacuum cleaner.
Below the three huge flying saucers in the distance are the lattice puzzles to be solved. The colors correspond to the small flying saucers that are constantly repeating in the color gate in the three tracks on the right.
You can see that the small UFO in the orbit will emit light corresponding to the color of the lens below, and the light will emit from the purple device above your head. Adjust the angle of the mirror below and can be shot into the receiver of the UFO in order to control the aliens inside and outside the UFO in the end to reach the energy receiver position. The several aliens on the left side of the hall are to let the player understand which side is the front of the alien.
First of all, there is the big red flying saucer. The path this alien needs to take is [Straight straight left and straight], so adjust the upward lens between the red door, from front to back to red: red, red, blue, red, red. The energy laser will melt the pink ice on the red door, and the small flying saucer will enter the green door.
The second is the big green flying saucer. The path this alien needs to take is [Left straight right straight right straight right straight right] or [Right straight left straight left straight left straight]. Adjust the red mirror and green mirror respectively to allow the laser to shoot towards the receiver of the green flying saucer. The fourth lens between the green door is a fixed blue color, so the lens is upward from front to back: green, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, upward from front to back: green, red, red, red, red, red, red.
The energy laser melts the pink ice on the green door, and the small flying saucer enters the blue door.
The third is the big blue flying saucer. The path this alien wants to take is [right straight left straight left straight right straight right straight right straight right], so the color of the corresponding lens from front to back should be: green, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, red, and red, from front to back. The first blue door lens is fixed red, so here we first adjust the subsequent lenses to this order. Adjust the green and blue mirrors to the direction of the laser shooting into the blue foul saucer.
Wait for the alien to reset, before starting to circulate the first red laser, use the green baffle on the ground to block the light path, and immediately take the baffle away after the first red laser is finished to realize the preset path.
When I first visited, I used an abnormal bug method, holding the shortest blue baffle under the first red lens, so that the vacuum cleaner will not be stuck when passing by, and the light of the small flying saucer has not completely shot down, which also achieved the effect of skipping the first red (but it is actually a bit logically untrue)
The energy laser melts the pink ice on the green door, and the small flying saucer enters the black door. Unlock the second interactive object: the vacuum cleaner tube head. Interact with the blue reel on the ground to unlock the memory and leave the dream of the vacuum cleaner host.
Enter the dream world of vacuum cleaner tube head
Its wish is also to meet with its compatriots. At the same time, it thinks it is a pink water monster (it is indeed a bit like ww
The puzzles in this level are quite complex and logical and interesting. I recommend that you think about them yourself first. (It's the second time I got stuck in the level when I was playing myself)
There is a room in the lobby. Pressing a button in the room will start the movement of the water monster, and there is also a reset button. Walking through the portal outside the room, you can get a laser wiring device, which can place it in three colors on the floor inside the room, so that one of the plots can become the desired color.
There are four water monsters in the pool in the glass compartment, and three of them (green, pink and blue) have corresponding water monster devices outside the glass, which can adjust the color of the laser emitted in different directions of their bodies or carry prisms (some of which cannot be adjusted). The color seen by the water monster faces forward will control its actions, and the logic is the same as the previous level.
The ultimate goal is to adjust the color of the objects in the scene to allow the pink water monster to walk to the red round door. Also remember that we could get three color bezels in red, blue and green in the previous level, and we need to place them in the appropriate position in this level.
Here I will directly post a schematic diagram of clearance. The side laser of the green water monster is turned green. The side laser of the blue water monster is turned blue. The prism of the red water monster is: red on the left, blue on the back, and green on the right.
The laser wiring device is placed at the red mark at the beginning. When the pink water monster reaches the position in the picture, put it on the blue sign.
Finally enjoy this magical linkage process!
Also interacting with the blue reel on the ground to gain memory, leaving the head of the vacuum cleaner.
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