The Hermit in "Eldon's Ring of Magic: The King of the Night" is a very powerful character. If you want to play the Hermit well, you have to know some experience in playing. First of all, the Magician Tower is not a resource point that must be visited. When you plan the route at the beginning, go there. If the target points are similar to your teammates, you can consider leaving the team alone to touch the tower.
How to play the Hermit in the Night of the Elden Far Ring
1: Is the Magician Tower a must-visit resource point?
Answer: It is not a resource point that must be visited. When planning the route at the beginning, go there. If the target point is similar to the teammates, you can consider leaving the team alone to touch the tower. Of course, it is forgot that the main city or terrifying strong enemy. Leaving the team may cause teammates to not be able to beat and slow down the pace.
If you don't go well and you've really made several resource points or bosses without a suitable staff, just go ahead. I always think that the Mage Tower is a thing to make up for the lower limit.
2: Is the hermit lacking blue? Do you need to prepare starlight fragments?
Answer: There is no shortage, it is best to prepare a piece of fragment. Because of the passive existence of the hermit, even if it is blue, it can absorb attribute marks and blue back and forth, and its speed is only a bit slower than the starlight fragments one by one.
The reason for preparing starlight is to target some specific situations, such as novices who do not control blue and have no sense of attracting marks, and half blue and full marks need to save teammates (but at this time, they usually go through melee to save them, and here is only for situations where you need to rescue them from remotely). There is a starlight fragment that can prevent your blue volume from being in a very dangerous state, and it will not interrupt the output rhythm because of attracting marks.
3: Does the hermit do not need to bring melee combat?
Answer: Wrong, hermits must carry a melee weapon. If a teammate falls to the ground, magic is a bad idea. A melee weapon can sometimes save a teammate from the fire and water. The best one is dagger, with a fast attack speed, a short sway, so that you won’t be unable to roll and die from unknown attacks due to a few swings of empty spirits.
4: How to choose a good entry?
Answer: There is no need to elaborate on strengthening the power-calculating magic. I personally think it is best to bring the entry that is not easy to be attacked by monsters, so that the front-row big brother can easily pull the hatred and provide us with a greater output space.
5: How to make your teammates play the attributes you want?
Answer: If you are in a three-row team, you can communicate with your teammates by yourself, especially those who play Tieyan. Tieyan is definitely not able to play Tieyan because of hermit's attributes due to its extremely high attack frequency. Therefore, it is necessary to communicate well with Iron Eye.
If you are in a wild roster, don’t consider how to hang the attributes that are most in line with your wishes, but consider how to use the attributes of teammates to maximize the benefits.
The most difficult thing is that the iron eye of the team uses the Holy attribute bow. If the Holy attribute is not mixed with the three elements, it is basically auxiliary. When I encounter this situation, I consider grabbing the fire attribute and sucking two mouthfuls of the Holy attribute to use the warm fire instead of using the Magic Curtain with the Demon Saint. Later, when I encountered hatred on Tieyan, I would hit the Demon Fire Saint's spitting out the fire and burning it.
The content of this article is from the Internet. If there is any infringement, please contact us to delete it.