Introduction to the gameplay mechanism of the Hermit Profession in "Eldon: The King of the Night"

Feb 18 2025

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The Hermit Profession in "Eldon Magic: The King of the Night" is a very fun mage profession in the game. If you want to play this profession well, you need to know some mechanisms first. For the Hermit, you are proficient in collecting element traces to release them. Mixed magic is the core. As long as any elemental attack hits the enemy, the enemy will have traces of elementals corresponding to it. How to play the Hermit of the Eldon Magic Ring Night King Landing For the Hermit, it is the most core to skillfully collect elemental traces to release mixed magic! Next, I will explain in detail how to have elemental traces when collecting elemental traces? As long as there are any An elemental attack hits the enemy

The Hermit Profession in "Eldon Magic: The King of the Night" is a very fun mage profession in the game. If you want to play this profession well, you need to know some mechanisms first. For the Hermit, you are proficient in collecting elements. The most core is to release mixed magic by traces. As long as any elemental attack hits the enemy, the enemy will have corresponding elemental traces.

How to play the Night King of the Eldon Far Ring and the King of the Hermits

For the hermit, it is the most core to be proficient in collecting element traces to release mixed magic! Next, I will explain the element trace collection mechanism in detail

How can there be traces of elements?

As long as any elemental attack hits the enemy, the enemy will have corresponding elemental traces. For example, the magic attack of the staff, with flames, thunder, holy, magical combat skills, prayer, and hermits can collect it.

How to consider elemental traces?

When unlocking, there are too many red, yellow or blue circles that represent elemental reactions. We only need to use (handle: triangle + circle) to collect elemental traces.

But I don't know if it's a bug or something. Sometimes you see elemental traces on the enemy. You use mixed magic but still can't collect it. At this time, you need to use mixed magic + slippage, which is 100% capable Collect traces, the author personally tests!!

At this time, someone will say that if the teammate's weapon does not have elemental attacks, how can the invisible rely on the hidden person to collect traces by himself? Next, I will explain another important mechanism of mixed magic: it can be released when 3 traces are collected. Different powerful magic! As long as you understand this mechanism, you can play the Hermit.

The hermit can collect 4 elements: thunder, holy, magic, and fire. The following are the traces of different elements that form different skills and do not sort in sequence:

Demon + Demon + Demon: Releasing the magic core to surround the enemy will form 4 magic aoe slashes

Fire+Fire+Fire: Form a small flame storm, the hit will detonate and the flame will spread

Thunder + Thunder + Thunder: Give yourself a hound pace for a period of time

Saint + Saint + Saint: greatly improve your own damage reduction rate

Demon + Demon + Fire: Release a fire damage that can track enemies for a period of time

Demon + Demon + Thunder: Form a magic knife and kill forward

Fire + Thunder + Thunder: Make yourself sprint forward and release a large-scale lightning strike when hitting the enemy

Thunder+Thunder+Saint: A film that lasts for a period of time can automatically resist enemy attacks. It's a bit similar to the dew drop of the body.

Magic + Fire + Thunder: Form a large gravity ball, causing large damage, which should be the most damaged of all mixed magic

Demon + Fire + Saint: Form a continuous and large-scale mixed attribute breath

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