"Dynasty Warriors: Origins" is an exhilarating one-horse-for-a-thousand action game! A new work in the "Dynasty Warriors" series about unknown heroes who braved the troubled times of the Three Kingdoms. This game has now released a short trial version. This time I will bring you a process guide for the trial version, as well as a simple introduction to the game system.
Game background
This trial version allows you to play "The Battle of Sishui Pass". Some plot developments and elements are different from the official version. "The Battle of Sishui Pass" is based on the battle of the same name in "The Romance of the Three Kingdoms". The princes from all walks of life gathered together and formed a coalition to attack Dong Zhuo, who was inciting chaos in the world. In this battle, you need to break through Sishui Pass, a pass guarding the capital, in order to reach Luoyang, where Dong Zhuo dominates. Let's transform into the protagonist "the unknown hero" and defeat Dong Zhuo's army with the world-famous heroes.
Game buttons
Handle (if you can’t see it clearly, you can right-click and open the picture to see a larger picture)
Keyboard and mouse
Game system
After officially entering the game, we will first be asked to choose the difficulty of the game. The three options correspond to easy, normal and difficult respectively. The difficulty chosen by the author is normal difficulty.
After selecting the difficulty, you will watch a short plot. After the plot is over, you will enter the preparation stage.
There are victory conditions and defeat conditions at the top of the interface in the preparation stage, and the map will also be displayed on this interface. If you feel that the map is messy and you can’t find the target, we can go to [Battlefield Information] and click on the object you want to see. The system will help you mark the location of the character with a blue arrow. So if you don’t know how to complete the task, players can directly Just keep following Yuan Shao.
In [Battle Preparation], we can change the things worn by the character [Nameless] we control.
Weapons, gems, decorations and horses are all equipment systems. Different equipment has different attributes and additional abilities, and weapons have different attack modules.
"Martial arts" are the so-called skills. Except for "palm strike", the other skills follow the weapons. Different weapons have different "martial arts" corresponding to them.
You can carry bags or other items in your carry-on items, which are used to restore health.
In the [troops] interface, you can choose the formation to bring. Different formations have different effects. You can only bring three in a battle.
[Choose a companion general] is a new general system. In each battle, we can choose a general to accompany you on the battlefield. After reaching certain conditions, you can control the general for a period of time.
Once you are ready, you can go to the battlefield. The lower left part of the main interface is divided into the health bars and blue bars of the accompanying generals and our protagonist. The health bar is the green bar at the top. When the general's blue bar is full, you can temporarily control the general for a period of time, while the protagonist's blue bar is used to release "Wushuang Flurry".
To the right of the health bar is the newly added [Tactical Combat System]. Press Q to enter the Eye of the Spirit Bird. The Eye of the Spirit Bird has a "bullet time" effect. You can rely on this ability to observe the battlefield situation, and at the same time you can choose If you use troops to attack, you cannot launch if you are not satisfied with the number requirements, and there will be a CD.
The small yellow dot above the blood bar is fighting spirit, which can be accumulated when attacking the enemy. Fighting spirit is used for martial arts. Different martial arts will consume different points. A few points means how many points you have.
Some enemies will have golden shields on their heads. This shield is called external power in the game. To put it bluntly, it is the toughness bar. The toughness bar will be in our...It can be reduced by attacking the enemy through the gap (when the enemy is attacking with light) or by casting skills.
After breaking this toughness bar, a "attack" prompt will appear. We can take the opportunity to output quickly, similar to the execution system.
If you feel you are walking too slowly, you can press the X key to mount the horse, and you can also speed up by mounting the horse.
This game adds a blocking and rebounding system to the original unparalleled mowing gameplay. We need to press SHIFT to defend (LB) or C to dodge (RT) when the enemy attacks. In order to deal with some Elite enemy generals play a key role, and there will be a short "bullet time" after dodging.
Elite enemies will use three special attacks. The white light on their body is a normal attack. In addition to blocking, heavy attacks and skills can be broken. It will cause a certain degree of stiffness in the enemy's rebound. We can output when stiff. .
The yellow light means that the enemy has released a skill, which cannot be blocked. You can only use dodge or force (palm strike) to break it, and it will also weaken the enemy's toughness.
The red light attack is the most powerful one, and the red light can only be avoided by dodging.
On certain occasions, the enemy general will invite you to a duel. We accept that defeating him in the future will greatly increase the morale of the army. Whoever has the longer bar above will win.
In battle, when the blue bar under our health bar is full to one bar, we can press the L key to release the unparalleled skill. If it is full to two bars, we can press the I key to release the "Martial God Awakening". In this state, we will not be affected by any Damage, and all attacks are released by consuming the meter bar. This state will end after the meter bar is consumed, and a True Musou Flurry will be released before the end.
When the blue bar of the accompanying general is full, we can press the Z key to switch characters. After the blue bar is consumed, it will switch back to [Unnamed].
After introducing this system, we have almost introduced the new content, and we continue to enter the campaign.
Battle of Sishui Pass
The first stage of the early stage [Battle of Bishui Pass] is very simple. We only need to follow Yuan Shao to prevent him from dying, and defeat the enemy generals to pass the stage.
Then it will directly enter the second stage, and Lu Bu will come to the battlefield.
Lu Bu has many attack methods, and most long-range attacks can be directly blocked with defense, so don't be too panicked when you see how cool his skills are.
You can also use skills to interrupt Red Light's roar attack, but he will release it again after interrupting.
The most important thing to pay attention to is his grabbing skill. The damage caused by the grabbing skill is very high. If you are caught in normal difficulty, you will only have half a health. Before he catches someone, he will obviously lower his head. If you're afraid that you won't be able to react, you can press Q's bird's eye to observe.
黄光���There's nothing to say about the jump shot. It's so obvious that even the elderly can avoid it.
We use more defense to reflect his white light attacks, which also has good results.
After hitting the remaining health, use Execution to execute him and that's it.
After defeating him, the trial version ends.