Introduction to the practical effects of strategy in "Romance of the Three Kingdoms 8 Remake"

Oct 25 2024

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The strategies and tactics in "Romance of the Three Kingdoms 8 Remake" are very important means to increase the combat effectiveness of the army, and the actual combat effects that strategies can play are also different. First, the actual combat value of strategies (enemy teams of 5-10) is expected to be about approx. 100. If reinforcements are included, there may be up to 20 enemy teams, so we won't consider it for now. What is the practical use of strategy in Romance of the Three Kingdoms 8 Remake 1. The actual value of strategy (enemy teams of 5-10) is expected to be about 100 on average. If reinforcements are included, there may be up to 20 enemy teams, so we won't consider it for now. 2. The earlier the strategy is used to create an advantage, the higher the actual value of the strategy will be and the lower the value will be at the end of the session. Starting from the third round

The strategies and tactics in "Romance of the Three Kingdoms 8 Remake" are very important means to increase the combat effectiveness of the army, and the actual combat effects that strategies can play are also different. The first is the actual combat value of strategies (enemy teams 5-10) The average expectation is about 100. If reinforcements are included, there may be up to 20 enemy teams, so we won't consider it for now.

What is the practical use of strategy in the Romance of the Three Kingdoms 8 Remake

1. The actual combat value of the strategy (against 5-10 teams) is expected to be about 100 on average. If reinforcements are included, there may be up to 20 enemy teams, so we won't consider it for now.

2. The sooner you use the strategy to create an advantage, the higher the actual combat value of the strategy will be, and the lower the use value at the end of the game. Decrease starting from the third round.

3. Usually, the strategy can be implemented as early as the third round, and the charge exceeds 50% in each round (all team intelligence and 834 or above). The charge is actually obtained at the beginning of the second round (highlighted), and the charge is actually obtained in the first round. What is displayed is the expected charge value for the next round (not highlighted).

4. Pang Tong can help the team use strategies in the second round. Apocalypse can also be charged, but it requires 100 fighting spirit. It can only be used in the first round unless there is an enemy on the opposite side who has full fighting spirit.

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