The code is in [address:input value] notation. When using it, please convert it yourself to suit your device, take a backup, and do so at your own risk.
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|
|
Money in possession |
C020:0F
C021:27 |
Money 9999 |
↓Eris ability value (next character +20h each) |
Character type |
C481:zz |
See the race table below for zz |
Lv |
C482:09 |
Lv9 (ability does not follow) |
EXP |
C483:09 |
EXP9 |
Equip armor |
C485:0x |
For x, refer to the equipment code table below |
Equipped weapon |
C486:0x |
Current HP |
C487:63 |
Currently HP99 |
Max HP |
C488:63 |
Maximum HP99 |
Current MP |
C489:63 |
Currently MP99 |
Maximum MP |
C48A:63 |
Maximum MP99 |
AP |
C48F:63 |
AP99 |
DP |
C490:63 |
DP99 |
LK |
C492:63 |
LK99 |
SP |
C49E:63 |
SP99 |
Learn magic 1 |
C497:0y |
y refer to the magic code table below |
Learn magic 2 |
C498:0y |
Learn magic 3 |
C499:0y |
Learn magic 4 |
C49A:0y |
Behavior status |
C49F:00 |
00: Not acted, 01: Acted |
Character type |
C7E1:zz |
See the character code table below for zz |
Current HP |
C7E7:01 |
Currently HP1 |
Max HP |
C7E8:01 |
Max HP1 |
Current MP |
C7E8:01 |
Currently MP1 |
Maximum MP |
C7E8:01 |
Maximum MP1 |
AP |
C7EF:01 |
AP1 |
DP |
C7F0:01 |
DP1 |
LK |
C7F2:01 |
LK1 |
SP |
C7FE:01 |
SP1 |
●Equipment code table
|
|
00 |
(none) |
01 |
Rod |
02 |
Long Sword |
03 |
Claw sword |
04 |
Estalk |
05 |
Halberd |
06 |
Bastard Sword |
07 |
Mail Breaker |
08 |
Claymore |
09 |
Nunonofuku |
0A |
Cute armor |
0B |
Keep |
0C |
Kinzo armor |
0D |
(bug) |
●Magic code table
|
|
00 |
(none) |
01 |
Scan |
02 |
Life |
03 |
Lifed |
04 |
Silence |
05 |
Dark |
06 |
Sleep |
07 |
Chant |
08 |
Lifeless |
09 |
Breath |
0A |
Freeze |
0B |
Frozen |
0C |
Fire |
0D |
Faiyad |
0E |
Thunder |
0F |
Sandava |
10 |
(bug) |
●Character code table
|
|
|
|
00 |
Ellis |
10 |
Rometi |
01 |
Eld |
11 |
Chamil |
02 |
Borm |
12 |
Morgov |
03 |
Flare |
13 |
Breast |
04 |
Tutti |
14 |
Rose |
05 |
Tornado |
15 |
Carmine |
06 |
Rat |
16 |
Bark |
07 |
tiara |
17 |
Marv |
08 |
Chalet |
18 |
Aya |
09 |
El Cid |
19 |
Chem |
0A |
Mirror |
1A |
Worm |
0B |
Sapphi |
1B |
Madhu |
0C |
Dinar |
1C |
Orca |
0D |
Oraone |
1D |
Nace |
0E |
Flim |
1E |
Bane |
0F |
Mrachuk |
1F |
Nataru |
|
|
|
|
20 |
Keld |
30 |
Salamander |
21 |
Sita |
31 |
Efreet |
22 |
Gark |
32 |
Phoenix |
23 |
Liger |
33 |
Harpy |
24 |
Damned |
34 |
Griffon |
25 |
Arianesta |
35 |
Cyclone |
26 |
gram |
36 |
Jin |
27 |
Giant scorpion |
37 |
Hatenaman |
28 |
Sandworm |
38 |
(bug) |
29 |
Golem |
39 |
|
2A |
Sphinx |
3A |
|
2B |
Merman |
3B |
|
2C |
Mermaid |
3C |
|
2D |
Hydra |
3D |
|
2E |
Cracken |
3E |
|
2F |
Wisp |
3F |
|
●Impossible data (data that exists only inside the program)
The three characters shown below are probably dead characters. The ability values belong to Eris.

