Heavy Armored Soldier Valken Modification Code

Oct 25 2024

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The code is in [address:input value] notation. When using it, please convert it yourself to suit your device, take a backup, and do so at your own risk. CRC:A5F63557(ver1.0) Life 7E14D4:007E14D5:01 Currently life is 256 (upper limit) For some reason I am using 2 bytes. Credit 7E01FA:09 Number of credits 9
The code is in [address:input value] notation. When using it, please convert it yourself to suit your device, take a backup, and do so at your own risk.
CRC:A5F63557(ver1.0) For
Life 7E14D4:00
7E14D5:01
Current life 256 (upper limit)
For some reason, I purposely use 2 bytes.
Credit 7E01FA:09 Number of credits 9 (Number of continues)
Free play 7E01FB:FF The number of continues becomes infinite.
Vulcan Lv 7E0066:03 Lv3 (upper limit) of each weapon
If it is 4 or more, the gauge will be zero and you will not be able to shoot.
Laser Lv 7E0068:03
Missile Lv 7E006A:03
Punch Lv 7E006C:03
Napalm Lv 7E006E:03
Vulcan Gauge 7E005C:28 Maximum gauge for each weapon.
By fixing the code, the power of the punch is always at maximum, and other weapons can be fired as much as you like.
Laser gauge 7E005E:28
Missile gauge 7E0060:28
Punch gauge 7E0062:28
Napalm gauge 7E0064:28
Booster Gauge 7E1962:64 You can fly forever with a fixed code
Score 7E01F2:99
7E01F4:99
7E01F5:99
Score 9999990
If the score is entered with this value, it will become zero due to overflow.
Select surface 7E19D0:xxxx, refer to the surface code below.
By fixing the code when changing titles or scenes, you can start from that side.
True End
Flag
7E19DC:01
7E19DE:01
The true end flag is set when 01 is input to both addresses. Setting either to 00 will result in a bad ending.
●Surface code table
Only 11 and 12 cannot be moved from the title screen.
00 Colony assault Side 1
01 Orbital Den 2nd page
02 Fall of Ark Nova Side 3-1
03 Fall of Ark Nova 3-2 sides
04 Fall of Ark Nova 3-3 sides
05 Atmospheric entry Side 4-1
06 Atmospheric entry Side 4-2
07 Twilight Pursuit Side 5-1
08 Twilight Pursuit Side 5-2
09 Gunfire Mountains Side 6-1
0A Gunfire Mountains Side 6-2
0B Gunfire Mountains Side 6-3
0C The end of the soldiers Side 7-1
0D The end of the soldiers Side 7-2
0E The end of the soldiers Side 7-3
0F The end of the soldiers Side 7-4
10 The end of the soldiers Side 7-5
11 Bad end These cannot be applied after the title screen, and are only reflected when the boss is defeated.
12 True End


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