Weapons
Sort by ID. Durability is mask data, and it decreases with a low probability every time you attack, and will break when it reaches zero. Additional effects are activated at 100%.Dagger | [Other than Proserpina] Attack 6, Speed -1, Durability 20 |
Pata | [Alvin, Real, Nadine, Evans] Attack 7, Speed -2, Durability 40, Number of attacks 1-2 times |
Chris Knife | [Alvin, Real, Nadine] Attack 17, Speed -4, Durability 60, Number of attacks 2-3 times |
Short sword | [Other than Proserpina] Attack 9, Speed -1, Durability 20 |
Long Sword | [Alvin, Foster, Blue Moon, Evans] Attack 19, Speed -2, Durability 30 |
Estoku | [Foster, Blue Moon, Evans] Attack 48, Speed -3, Durability 50 |
Talwar | [Alvin, Foster, Blue Moon, Evans] Attack 54, Speed -4, Durability 60 |
Rapier | [Alvin] Attack 45, Speed -4, Durability 80, Number of attacks 1-2 times |
Shamshir | [Alvin, Blue Moon, Evans] Attack 106, Speed -8, Durability 90 |
Buster Sword | [Evans] Attack 145, Speed -6, Durability 100 |
Mace | [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Attack 30, Speed -3, Endurance 40 |
Frailty | [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Attack 34, Speed -3, Durability 40 |
Battle Ax | [Blue Moon] Attack 78, Speed -6, Durability 80 |
Morning Star | [Blue Moon, Evans] Attack 40, Speed -16, Durability 60, Number of attacks 1-2 times |
Hazel Wondo | [Real] Attack 135, Speed +2, Endurance 100, Additional effect of hallucination |
Spear | [Alvin, Foster, Evans] Attack 15, Speed -2, Durability 30 |
Grave | [Alvin, Foster, Evans] Attack 23, Speed -2, Durability 35 |
Partisan | [Alvin, Evans] Attack 97, Speed -5, Durability 90 |
Halberd | [Alvin, Foster, Evans] Attack 115, Speed -5, Durability 90 |
Short bow | [Alvin, Barth, Foster, Rial, Nadine, Evans] Attack 3, Speed -1, Durability 20, Number of attacks 1-2 times |
Longbow | [Alvin, Foster, Real] Attack 40, Speed -3, Durability 45, Additional effects of poison |
Composite bow | [Alvin, Foster, Rial, Nadine, Evans] Attack 60, Speed -4, Endurance 60 |
Crossbow | [Alvin, Rial, Nadine, Evans] Attack 125, speed -8, durability 100, additional effect of weapon disappearance (same effect as whip) |
Dragon Tooth | [Proserpina] Attack 185, Speed -1, Durability ∞ |
D Slayer | [Blue Moon] Attack 125, Speed -6, Durability ∞, 5x damage to dragons |
Nailing | [Alvin, Blue Moon, Evans] Attack 75, Speed -1, Endurance ∞, Additional effects of hallucination |
Moonblade | [Blue Moon] Attack 125, Speed -4, Durability ∞, Number of attacks 1-2 times |
Holy Staff | [Real] Attack 145, Speed -1, Durability ∞, Number of attacks 1-2 times |
Thunder Blade | [Blue Moon] Additional effects of attack 195, speed ±0, durability ∞, Aleph (total 110 damage) |
Aurora Fan | [Real] Additional effects of attack 145, speed +15, durability ∞, Nuun (instant death of a single enemy) |
Nemesis Sword | [Alvin] Attack 190, Speed -5, Durability ∞, Before seal release |
Nemesis Sword | [Alvin] Attack 190, speed ±0, durability ∞, number of attacks 1-3 times |
Armor
Sort by ID. Durability decreases with a low probability each time it is attacked, and will be broken when it reaches zero.Cotton Robe | [All] Defense 2, Speed -2, Durability 20 |
Cloak | [All] Defense 5, Speed -2, Durability 20 |
Leather Armor | [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Defense 10, Speed -3, Endurance 30 |
Ring mail | [Alvin, Foster, Blue Moon, Nadine, Evans] Defense 12, Speed -4, Endurance 50 |
Scale Armor | [Alvin, Blue Moon] Defense 16, Speed -5, Durability 60 |
Lamellar Armor | [Alvin, Blue Moon] Defense 18, Speed -6, Endurance 60 |
Bandit Mail | [Alvin, Blue Moon, Evans] Defense 24, Speed -7, Endurance 80 |
Chain mail | [Alvin, Foster, Blue Moon, Evans] Defense 28, Speed -8, Endurance 90 |
Plate mail | [Alvin, Foster, Blue Moon, Evans] Defense 32, Speed -9, Endurance 90 |
Breast plate | [Alvin, Real, Blue Moon] Defense 21, Speed -6, Durability 80 |
Silk robe | [Real, Nadine] Defense 16, Speed -1, Endurance 70 |
Battle Armor | [Alvin, Evans] Defense 36, Speed -10, Endurance 100 |
Kenja's Robe | [Real, Nadine] Defense 26, Speed -1, Endurance 100 |
Gaia Mail | [Blue Moon] Defense 40, Speed -8, Durability ∞ |
When I was a sylph | [Real] Defense 50, Speed +10, Durability ∞ |
Raios Armor | [Alvin] Defense 55, Speed -7, Endurance ∞, Recovers approximately 30 HP when hit by physical attack |
Shield
Sort by ID. Durability decreases with a low probability each time it is attacked, and will be broken when it reaches zero.Small shield | [Other than Proserpina] Defense 1, Speed -1, Durability 30 |
Large shield | [Alvin, Foster, Blue Moon, Nadine, Evans] Defense 3, Speed -2, Endurance 30 |
Round Shield | [Alvin, Foster, Blue Moon, Nadine, Evans] Defense 6, Speed -3, Endurance 30 |
Kite Shield | [Alvin, Foster, Blue Moon, Evans] Defense 9, Speed -3, Endurance 40 |
Tower Shield | [Blue Moon] Defense 14, Speed -5, Durability 70 |
Buckler | [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Defense 2, Speed -1, Endurance 70 |
Crystal ring | [Real, Nadine] Defense 19, Speed -1, Endurance 90 |
Magic Shield | [Alvin] Defense 19, Speed ±0, Durability 90 |
Nichirin no Tate | [Alvin, Blue Moon, Evans] Defense 16, Speed -3, Endurance ∞ |
Andere no Tate | [Blue Moon, Evans] Defense 21, Speed -3, Durability 100 |
Gold Shield | [Alvin, Foster, Blue Moon, Evans] Defense 18, Speed -4, Endurance 100 |
Ares's Tate | [Blue Moon] Defense 24, Speed -3, Resistance��∞ |
Bone Shield | [Blue Moon] Defense 40, Speed -40, Durability ∞ |
Gamma Shield | [Blue Moon] Defense 40, Speed +3, Durability ∞ |
Liberaling | [Real] Defense 58, Speed +20, Durability ∞ |
Aegis | [Alvin] Defense 42, Speed ±0, Durability ∞ |
Options
Sort by ID. Unlike other equipment, speed is not affected, but intelligence is increased or decreased.Turban | [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Defense 2, Intelligence ±0, Endurance 30 |
Bandana | [Other than Proserpina] Defense 1, Intelligence ±0, Endurance 20 |
Top hat | [Alvin, Barth, Rial, Nadine, Evans] Defense 4, Intelligence ±0, Endurance 60 |
Open Helm | [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Defense 8, Intelligence -2, Endurance 40 |
Circlet | [Real, Nadine] Defense 10, Intelligence +1, Durability 50 |
Death mask | [Alvin, Foster, Blue Moon, Evans] Defense 18, Intelligence -60, Endurance 110 |
Silver Helm | [Alvin, Foster, Blue Moon, Evans] Defense 12, Intelligence -2, Durability 80 |
Gold Helm | [Alvin, Evans] Defense 14, Intelligence -2, Durability 100 |
Gin neck decoration | [Real, Nadine] Defense 4, Intelligence +20, Durability 100 |
Robin hat | [Real] Defense 10, Intelligence +6, Durability 100 |
Muse ring | [Real, Nadine] Defense 12, Intelligence +12, Durability 110 |
Eoz Helm | [Blue Moon] Defense 18, Intelligence ±0, Endurance ∞ |
Dragon Orb | [Proserpina] Defense 250, Intelligence +120, Durability ∞ |
Mist Cape | [Real, Nadine] Defense 16, Intelligence +10, Durability 100 |
Star Tiara | [Real] Defense 35, Intelligence +30, Durability ∞ |
Aura Ring | [Alvin] Defense 20, Intelligence +25, Durability ∞ |
Item
Sort by ID. The success rate of damage and status change systems depends on intelligence, just like magic.Magic rope | Puts a single enemy in a locked state (incapacitated + defense -25%). Price 10 |
Exposure | Approximately 80 damage to a single enemy. event item. Price 30 |
Seijano Hikari | Prevents magic from a single enemy. Price 100 |
Only holly | Defense power of a single ally +12% (during battle only). Price 20 |
Rune of protection | Defense power of a single ally +50% (during battle only). Price 80 |
Gekkeiju no Ha | Defense power of a single ally +12% (during battle only). Price 30 |
Kougeki Rune | One ally's attack power +25% (during battle only). Price 100 |
Kaen no Seed | Approximately 110 damage to a single enemy. Price 80 |
Ikazuchi no Seed | Approximately 150 damage to a single enemy. Price 120 |
Heavy Bomb | Approximately 110 damage to all enemies. Price 200 |
Evil Eye | Instantly kills a single enemy. Not for sale |
Aconite | Puts a single enemy into sleep state (incapacitated + defense -50%). Price 50 |
Splatter coin | Inflicts fear on a single enemy (incapacitates action).��Price 80 |
Poison needle | Poisons a single enemy (1 damage + attack -50% per turn). Price 40 |
Cockatrice claw | Turns a single enemy into a petrified state (incapable of action). Price 100 |
Aroma tree | Puts a single enemy into a hallucination state (-38% speed). Price 60 |
Uragiri Seed | Inflicts confusion on a single enemy. Price 80 |
Enmaku | High probability of leaving the battle (boss battle disabled). Price 15 |
Thoth balance | Stops the actions of all enemies for 1 turn. Price 400 |
Spidernet | A single enemy's speed -12%. Price 20 |
Cucumber set | Restores the durability of the weapons and armor equipped by the specified ally to the maximum (broken equipment will be repaired). Price 420 |
Kiseki Drops | Improves the ability values of all allies. Can only be used while moving (*). Not for sale |
Bento | Recovers approximately 60 HP of a single ally. Price 12 |
Seireisui | Completely recovers all allies. Can only be used while moving. Not for sale |
Ambrosia | Completely recovers all allies. Can only be used while moving. Not for sale |
What kind of manekineko | Lv+1 for all allies. Complete recovery. Not for sale |
Gin no Manekineko | Lv+10 for all allies. Complete recovery. Not for sale |
Thor's Anchor | Approximately 80 damage to a single enemy. Can be used as many times as you like. Not for sale |
Sleep Harp | Puts a single enemy into sleep state (incapacitated + defense -50%). Can be used as many times as you like. Not for sale |
Skull medal | Puts a single enemy in a locked state (incapacitated + defense -25%). Can be used as many times as you like. Not for sale |
Poison rod | Poisons a single enemy (1 damage + attack -50% per turn). Can be used as many times as you like. Not for sale |
Magical flute | Puts a single enemy into a hallucination state (-38% speed). Can be used as many times as you like. Not for sale |
Tin Octopus | Confuses a single enemy. Can be used as many times as you like. Not for sale |
Mad Banjo | A single enemy's speed -12%. Can be used as many times as you like. Not for sale |
Whip | Removes a single enemy's weapon (boss invalid). Can be used as many times as you like. Not for sale |
Wand of Hope | Recovers approximately 30 HP of a single ally. Can be used as many times as you like. Not for sale |
Hitomisuisho | Recovers approximately 120 HP of a single ally. Can be used as many times as you like. Not for sale |
Rainbow Magatama | Recovers 30 MP for a single ally. Can be used as many times as you like. Not for sale |
Unicorn horn | Cures a single ally's hallucination state. Can be used as many times as you like. Not for sale |
Holy Ring | Detoxifies a single ally. Can be used as many times as you like. Not for sale |
Pico Pico Hammer | Cures fear, confusion, and hallucinations for a single ally. Can be used as many times as you like. Not for sale |
Medicine
Sort by ID. It can be purchased in each town, and there is a possession limit separate from the items.Medical herbs | Recovers approximately 30 HP of a single ally. Price 4 |
Power tablet | Recovers approximately 60 HP of a single ally. Price 12 |
Heal potion | Recovers approximately 120 HP of a single ally. Price 28 |
Mead liqueur | Recovers approximately 240 HP of a single ally. Price 48 |
Energy Regain | Completely recovers a single ally's HP. Price 100 |
Miracle Spice | Recovers approximately 30 MP for a single ally. Price 20 |
Cure Mind | Recovers approximately 60 MP for a single ally. Price 40 |
Force Regain | Full recovery of MP for a single ally. Price 180 |
V drink | One ally's attack power +12%. Price 10 |
Elixir | Recovers a single ally from near-death state (completely recovers HP and MP when revived). Price 180 |
Teriaca | Detoxifies a single ally. Price 8 |
Stone Break | Cures petrification of a single ally. Price 30 |
Mithridatium | Cures poison, paralysis, and bondage for a single ally. Price 40 |
Tranquilizer | Fear of a single ally. Hallucination. Treat confusion. Price 50 |
Belladonna | A single ally's speed +6%. Price 40 |
Sage | A single ally's speed +25%. Price 100 |
S item
Most of them are event items, but there are also items that have effects.Glasses | Event item |
Ruby | Can be sold to Mayor Hark's daughter for 100G |
Sunglasses | Event item |
Muuo's Mane | Event item |
Ennosho | Event item |
Seii | Recovers HP for all allies (recovery amount = 50% of maximum HP). Can be used as many times as you like |
Jashinzo | Cure status abnormalities for a single ally |
Megamizo | Recovers approximately 30 HP for a single ally |
Rem's Emerald | Event item |
Ankh | Event item |
Marie's mane | Event item |
Amulet | Event item |
Talisman | Event item |
Crystal case | Event item |
Mandrake | Event item |
Gas mask | Event item |
Roya's key | Event item |
So this key | Event item |
Aluminum key | Event item |
Bronze key | Event item |
Platinum key | Event item |
Dark Crystal | Event item |
Suisenjo | Event item |
Ougon no Daiza | Event item |
Ogon's knife | Event item |
Ogon's knife | Event item |
Ogon's knife | Event item |
Ogon's knife | Event item |
Ogon's knife | Event item |
Ogon's knife | Event item |
Ogon's knife | Event item |
Ogon's knife | Event item |
Bath Techo | Event item |
Kyokasho | Event item |
Madou no Sho | Event item |
Ginkgobako | Fairy summoning for battle use (details later) |
Virgin Inori | Summons a unicorn when used in battle |
Magical lamp | Summon Jin for battle use |
Firefly | Fray Falcon summoned for battle use |
Rusty sword | Summon night soul when used in battle |
Bronze bottle | Efreet summoned by battle use |
Boreas Kagami | Summoning Sylphide for battle use |
???Capsule | Summons platinum dragon when used in battle |
Red plane | Teleport to Abiku |
White plane | Teleport to Dubreez |
Black plane | Teleport to Ema Nigas |
Blue-green flycatcher | Teleport to Aigytops |
Midori Flying Seki | Teleport to Fruitasia |
Yellow plane | Teleport to Elsapodius |
Tenku no Kouro | Prevent encounters with enemies lower level than Alvin. If used again, the effect will be removed. Can be used as many times as you like |
Weapon repair | Restores the durability of the weapons and armor equipped by the specified ally to the maximum (broken equipment will be repaired). Can be used as many times as you like |
Kin no Manekineko | Raise all allies' level to 99 and fully recover. Can be used as many times as you like |
Summoned monster
Sort by ID. Monsters that can be summoned using S item summoning items to assist you. You cannot summon more than one, and the item itself disappears when you die.Ginkgobako | [Fairy] Lv14, HP92, Attack 72, Defense 43, Speed 60, Intelligence 84, Magic Resh |
Virgin Inori | [Unicorn] Lv22, HP219, Attack 145, Defense 45, Speed 80, Intelligence 100, Magic Dulles |
Magical lamp | [Jin] Lv26, HP319, Attack 181, Defense 60, Speed 49, Intelligence 28, Longbow equipment |
Firefly | [Frey Falcon] Lv30, HP419, Attack 195, Defense 65, Speed 88, Intelligence 62, Mace equipped |
Rusty sword | [Night Soul] Lv41, HP855, Attack 285, Defense 50, Speed 100, Intelligence 64, Magic Gimel |
Bronze bottle | [Efreet] Lv250, HP940, Attack 325, Defense 150, Speed 115, Intelligence 90, Magic Aleph |
Kagami of Boreas | [Sylpheed] Lv54, HP820, Attack 338, Defense 112, Speed 155, Intelligence 250, Magic Vo Resh |
???Capsule | [Platinum Dragon] Lv250, HP1250, Attack 380, Defense 150, Speed 145, Intelligence 185, Magic Aleph |
Magic
Sort by type. It will be learned when the maximum MP reaches the acquired MP value in the table below as LvUP.Shin | 133 | 50 | Cure a single ally's near-death condition + complete HP recovery |
Resh | 5 | 5 | HP recovery for a single ally (recovery amount = 25% of maximum HP) |
Les Reches | 80 | 10 | HP recovery for a single ally (recovery amount = 50% of maximum HP) |
Vaux Reche | 128 | 20 | Completely recovers HP of a single ally |
Cafe | 103 | 45 | HP recovery for all allies (recovery amount = 50% of maximum HP) |
Tsadai | 71 | 6 | 50% chance to cure status ailments for a single ally |
Re Tsadai | 110 | 12 | 50% chance to cure status ailments for a single ally |
Vo Tsadai | 143 | 30 | 100% chance to cure status ailments for a single ally |
Samekh | 65 | 10 | Defense power of a single ally +12% |
Les Samek | 88 | 25 | Defense power of a single ally +25% |
Vo Samek | 118 | 45 | Defense power of a single ally +50% |
Tess | 69 | 15 | One ally's attack power +12% |
Les Thésses | 84 | 35 | One ally's attack power +25% |
Vo Thes | 146 | 50 | One ally's attack power +50% |
Yod | 115 | 60 | Defense power of all allies +25% |
Vau | 118 | 65 | Attack power of all allies +25% |
Gimmel | 99 | 15 | Puts a single enemy into sleep state (incapacitated + defense -50%) |
Ein | 94 | 12 | Inflicts fear on a single enemy (incapacitates action)/disables boss |
Kes | 73 | 8 | Puts a single enemy in a locked state (immobilized + defense -25%) |
Zain | 75 | 10 | Poisons a single enemy (1 damage + attack -50% per turn) |
Peeeku | 116 | 20 | Turns a single enemy into a petrified state (impossible to act) |
Dulles | 86 | 18 | Inflict hallucination on a single enemy (speed -38%) |
Quof | 125 | 25 | Inflicts confusion on a single enemy |
Heeto | 152 | 40 | Block magic from a single enemy (boss invalid) |
Bees | 132 | 60 | Seal the magic of everyone except the caster (boss invalid) |
Lamed | 93 | 10 | About 80 damage to a single enemy |
Les lamedes | 122 | 20 | About 110 damage to a single enemy |
Vo Ramed | 130 | 40 | About 150 damage to a single enemy |
Aleph | 140 | 50 | About 110 damage to all enemies |
Nun | 135 | 45 | Instantly kills a single enemy |
Meem | 92 | 15 | High probability of leaving the battle (boss battle disabled) |
Taw | 138 | 6 | Random warp to major towns |