Eternal legend various data

Oct 25 2024

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Sort by weapon ID. Durability is mask data, and it decreases with a low probability every time you attack, and will break when it reaches zero. Additional effects are activated at 100%. Dagger [other than Proserpina] Attack 6, Speed ​​-1, Durability 20 Pata [Alvin, Real, Nadine, Evans] Attack 7, Speed

Weapons

Sort by ID. Durability is mask data, and it decreases with a low probability every time you attack, and will break when it reaches zero. Additional effects are activated at 100%.
Dagger [Other than Proserpina] Attack 6, Speed ​​-1, Durability 20
Pata [Alvin, Real, Nadine, Evans] Attack 7, Speed ​​-2, Durability 40, Number of attacks 1-2 times
Chris Knife [Alvin, Real, Nadine] Attack 17, Speed ​​-4, Durability 60, Number of attacks 2-3 times
Short sword [Other than Proserpina] Attack 9, Speed ​​-1, Durability 20
Long Sword [Alvin, Foster, Blue Moon, Evans] Attack 19, Speed ​​-2, Durability 30
Estoku [Foster, Blue Moon, Evans] Attack 48, Speed ​​-3, Durability 50
Talwar [Alvin, Foster, Blue Moon, Evans] Attack 54, Speed ​​-4, Durability 60
Rapier [Alvin] Attack 45, Speed ​​-4, Durability 80, Number of attacks 1-2 times
Shamshir [Alvin, Blue Moon, Evans] Attack 106, Speed ​​-8, Durability 90
Buster Sword [Evans] Attack 145, Speed ​​-6, Durability 100
Mace [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Attack 30, Speed ​​-3, Endurance 40
Frailty [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Attack 34, Speed ​​-3, Durability 40
Battle Ax [Blue Moon] Attack 78, Speed ​​-6, Durability 80
Morning Star [Blue Moon, Evans] Attack 40, Speed ​​-16, Durability 60, Number of attacks 1-2 times
Hazel Wondo [Real] Attack 135, Speed ​​+2, Endurance 100, Additional effect of hallucination
Spear [Alvin, Foster, Evans] Attack 15, Speed ​​-2, Durability 30
Grave [Alvin, Foster, Evans] Attack 23, Speed ​​-2, Durability 35
Partisan [Alvin, Evans] Attack 97, Speed ​​-5, Durability 90
Halberd [Alvin, Foster, Evans] Attack 115, Speed ​​-5, Durability 90
Short bow [Alvin, Barth, Foster, Rial, Nadine, Evans] Attack 3, Speed ​​-1, Durability 20, Number of attacks 1-2 times
Longbow [Alvin, Foster, Real] Attack 40, Speed ​​-3, Durability 45, Additional effects of poison
Composite bow [Alvin, Foster, Rial, Nadine, Evans] Attack 60, Speed ​​-4, Endurance 60
Crossbow [Alvin, Rial, Nadine, Evans] Attack 125, speed -8, durability 100, additional effect of weapon disappearance (same effect as whip)
Dragon Tooth [Proserpina] Attack 185, Speed ​​-1, Durability ∞
D Slayer [Blue Moon] Attack 125, Speed ​​-6, Durability ∞, 5x damage to dragons
Nailing [Alvin, Blue Moon, Evans] Attack 75, Speed ​​-1, Endurance ∞, Additional effects of hallucination
Moonblade [Blue Moon] Attack 125, Speed ​​-4, Durability ∞, Number of attacks 1-2 times
Holy Staff [Real] Attack 145, Speed ​​-1, Durability ∞, Number of attacks 1-2 times
Thunder Blade [Blue Moon] Additional effects of attack 195, speed ±0, durability ∞, Aleph (total 110 damage)
Aurora Fan [Real] Additional effects of attack 145, speed +15, durability ∞, Nuun (instant death of a single enemy)
Nemesis Sword [Alvin] Attack 190, Speed ​​-5, Durability ∞, Before seal release
Nemesis Sword [Alvin] Attack 190, speed ±0, durability ∞, number of attacks 1-3 times

Armor

Sort by ID. Durability decreases with a low probability each time it is attacked, and will be broken when it reaches zero.
Cotton Robe [All] Defense 2, Speed ​​-2, Durability 20
Cloak [All] Defense 5, Speed ​​-2, Durability 20
Leather Armor [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Defense 10, Speed ​​-3, Endurance 30
Ring mail [Alvin, Foster, Blue Moon, Nadine, Evans] Defense 12, Speed ​​-4, Endurance 50
Scale Armor [Alvin, Blue Moon] Defense 16, Speed ​​-5, Durability 60
Lamellar Armor [Alvin, Blue Moon] Defense 18, Speed ​​-6, Endurance 60
Bandit Mail [Alvin, Blue Moon, Evans] Defense 24, Speed ​​-7, Endurance 80
Chain mail [Alvin, Foster, Blue Moon, Evans] Defense 28, Speed ​​-8, Endurance 90
Plate mail [Alvin, Foster, Blue Moon, Evans] Defense 32, Speed ​​-9, Endurance 90
Breast plate [Alvin, Real, Blue Moon] Defense 21, Speed ​​-6, Durability 80
Silk robe [Real, Nadine] Defense 16, Speed ​​-1, Endurance 70
Battle Armor [Alvin, Evans] Defense 36, Speed ​​-10, Endurance 100
Kenja's Robe [Real, Nadine] Defense 26, Speed ​​-1, Endurance 100
Gaia Mail [Blue Moon] Defense 40, Speed ​​-8, Durability ∞
When I was a sylph [Real] Defense 50, Speed ​​+10, Durability ∞
Raios Armor [Alvin] Defense 55, Speed ​​-7, Endurance ∞, Recovers approximately 30 HP when hit by physical attack

Shield

Sort by ID. Durability decreases with a low probability each time it is attacked, and will be broken when it reaches zero.
Small shield [Other than Proserpina] Defense 1, Speed ​​-1, Durability 30
Large shield [Alvin, Foster, Blue Moon, Nadine, Evans] Defense 3, Speed ​​-2, Endurance 30
Round Shield [Alvin, Foster, Blue Moon, Nadine, Evans] Defense 6, Speed ​​-3, Endurance 30
Kite Shield [Alvin, Foster, Blue Moon, Evans] Defense 9, Speed ​​-3, Endurance 40
Tower Shield [Blue Moon] Defense 14, Speed ​​-5, Durability 70
Buckler [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Defense 2, Speed ​​-1, Endurance 70
Crystal ring [Real, Nadine] Defense 19, Speed ​​-1, Endurance 90
Magic Shield [Alvin] Defense 19, Speed ​​±0, Durability 90
Nichirin no Tate [Alvin, Blue Moon, Evans] Defense 16, Speed ​​-3, Endurance ∞
Andere no Tate [Blue Moon, Evans] Defense 21, Speed ​​-3, Durability 100
Gold Shield [Alvin, Foster, Blue Moon, Evans] Defense 18, Speed ​​-4, Endurance 100
Ares's Tate [Blue Moon] Defense 24, Speed ​​-3, Resistance��∞
Bone Shield [Blue Moon] Defense 40, Speed ​​-40, Durability ∞
Gamma Shield [Blue Moon] Defense 40, Speed ​​+3, Durability ∞
Liberaling [Real] Defense 58, Speed ​​+20, Durability ∞
Aegis [Alvin] Defense 42, Speed ​​±0, Durability ∞

Options

Sort by ID. Unlike other equipment, speed is not affected, but intelligence is increased or decreased.
Turban [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Defense 2, Intelligence ±0, Endurance 30
Bandana [Other than Proserpina] Defense 1, Intelligence ±0, Endurance 20
Top hat [Alvin, Barth, Rial, Nadine, Evans] Defense 4, Intelligence ±0, Endurance 60
Open Helm [Alvin, Foster, Real, Blue Moon, Nadine, Evans] Defense 8, Intelligence -2, Endurance 40
Circlet [Real, Nadine] Defense 10, Intelligence +1, Durability 50
Death mask [Alvin, Foster, Blue Moon, Evans] Defense 18, Intelligence -60, Endurance 110
Silver Helm [Alvin, Foster, Blue Moon, Evans] Defense 12, Intelligence -2, Durability 80
Gold Helm [Alvin, Evans] Defense 14, Intelligence -2, Durability 100
Gin neck decoration [Real, Nadine] Defense 4, Intelligence +20, Durability 100
Robin hat [Real] Defense 10, Intelligence +6, Durability 100
Muse ring [Real, Nadine] Defense 12, Intelligence +12, Durability 110
Eoz Helm [Blue Moon] Defense 18, Intelligence ±0, Endurance ∞
Dragon Orb [Proserpina] Defense 250, Intelligence +120, Durability ∞
Mist Cape [Real, Nadine] Defense 16, Intelligence +10, Durability 100
Star Tiara [Real] Defense 35, Intelligence +30, Durability ∞
Aura Ring [Alvin] Defense 20, Intelligence +25, Durability ∞

Item

Sort by ID. The success rate of damage and status change systems depends on intelligence, just like magic.
Magic rope Puts a single enemy in a locked state (incapacitated + defense -25%). Price 10
Exposure Approximately 80 damage to a single enemy. event item. Price 30
Seijano Hikari Prevents magic from a single enemy. Price 100
Only holly Defense power of a single ally +12% (during battle only). Price 20
Rune of protection Defense power of a single ally +50% (during battle only). Price 80
Gekkeiju no Ha Defense power of a single ally +12% (during battle only). Price 30
Kougeki Rune One ally's attack power +25% (during battle only). Price 100
Kaen no Seed Approximately 110 damage to a single enemy. Price 80
Ikazuchi no Seed Approximately 150 damage to a single enemy. Price 120
Heavy Bomb Approximately 110 damage to all enemies. Price 200
Evil Eye Instantly kills a single enemy. Not for sale
Aconite Puts a single enemy into sleep state (incapacitated + defense -50%). Price 50
Splatter coin Inflicts fear on a single enemy (incapacitates action).��Price 80
Poison needle Poisons a single enemy (1 damage + attack -50% per turn). Price 40
Cockatrice claw Turns a single enemy into a petrified state (incapable of action). Price 100
Aroma tree Puts a single enemy into a hallucination state (-38% speed). Price 60
Uragiri Seed Inflicts confusion on a single enemy. Price 80
Enmaku High probability of leaving the battle (boss battle disabled). Price 15
Thoth balance Stops the actions of all enemies for 1 turn. Price 400
Spidernet A single enemy's speed -12%. Price 20
Cucumber set Restores the durability of the weapons and armor equipped by the specified ally to the maximum (broken equipment will be repaired). Price 420
Kiseki Drops Improves the ability values ​​of all allies. Can only be used while moving (*). Not for sale
Bento Recovers approximately 60 HP of a single ally. Price 12
Seireisui Completely recovers all allies. Can only be used while moving. Not for sale
Ambrosia Completely recovers all allies. Can only be used while moving. Not for sale
What kind of manekineko Lv+1 for all allies. Complete recovery. Not for sale
Gin no Manekineko Lv+10 for all allies. Complete recovery. Not for sale
Thor's Anchor Approximately 80 damage to a single enemy. Can be used as many times as you like. Not for sale
Sleep Harp Puts a single enemy into sleep state (incapacitated + defense -50%). Can be used as many times as you like. Not for sale
Skull medal Puts a single enemy in a locked state (incapacitated + defense -25%). Can be used as many times as you like. Not for sale
Poison rod Poisons a single enemy (1 damage + attack -50% per turn). Can be used as many times as you like. Not for sale
Magical flute Puts a single enemy into a hallucination state (-38% speed). Can be used as many times as you like. Not for sale
Tin Octopus Confuses a single enemy. Can be used as many times as you like. Not for sale
Mad Banjo A single enemy's speed -12%. Can be used as many times as you like. Not for sale
Whip Removes a single enemy's weapon (boss invalid). Can be used as many times as you like. Not for sale
Wand of Hope Recovers approximately 30 HP of a single ally. Can be used as many times as you like. Not for sale
Hitomisuisho Recovers approximately 120 HP of a single ally. Can be used as many times as you like. Not for sale
Rainbow Magatama Recovers 30 MP for a single ally. Can be used as many times as you like. Not for sale
Unicorn horn Cures a single ally's hallucination state. Can be used as many times as you like. Not for sale
Holy Ring Detoxifies a single ally. Can be used as many times as you like. Not for sale
Pico Pico Hammer Cures fear, confusion, and hallucinations for a single ally. Can be used as many times as you like. Not for sale
*: All allies' "MaxHP, MaxMP, Strength, Physical Strength, Agility, Intelligence" will increase by 1 to 5.

Medicine

Sort by ID. It can be purchased in each town, and there is a possession limit separate from the items.
Medical herbs Recovers approximately 30 HP of a single ally. Price 4
Power tablet Recovers approximately 60 HP of a single ally. Price 12
Heal potion Recovers approximately 120 HP of a single ally. Price 28
Mead liqueurRecovers approximately 240 HP of a single ally. Price 48
Energy Regain Completely recovers a single ally's HP. Price 100
Miracle Spice Recovers approximately 30 MP for a single ally. Price 20
Cure Mind Recovers approximately 60 MP for a single ally. Price 40
Force Regain Full recovery of MP for a single ally. Price 180
V drink One ally's attack power +12%. Price 10
Elixir Recovers a single ally from near-death state (completely recovers HP and MP when revived). Price 180
Teriaca Detoxifies a single ally. Price 8
Stone Break Cures petrification of a single ally. Price 30
Mithridatium Cures poison, paralysis, and bondage for a single ally. Price 40
Tranquilizer Fear of a single ally. Hallucination. Treat confusion. Price 50
Belladonna A single ally's speed +6%. Price 40
Sage A single ally's speed +25%. Price 100

S item

Most of them are event items, but there are also items that have effects.
Glasses Event item
Ruby Can be sold to Mayor Hark's daughter for 100G
Sunglasses Event item
Muuo's Mane Event item
Ennosho Event item
Seii Recovers HP for all allies (recovery amount = 50% of maximum HP). Can be used as many times as you like
Jashinzo Cure status abnormalities for a single ally
Megamizo Recovers approximately 30 HP for a single ally
Rem's Emerald Event item
Ankh Event item
Marie's mane Event item
Amulet Event item
Talisman Event item
Crystal case Event item
Mandrake Event item
Gas mask Event item
Roya's key Event item
So this key Event item
Aluminum key Event item
Bronze key Event item
Platinum key Event item
Dark Crystal Event item
Suisenjo Event item
Ougon no Daiza Event item
Ogon's knife Event item
Ogon's knife Event item
Ogon's knife Event item
Ogon's knife Event item
Ogon's knife Event item
Ogon's knife Event item
Ogon's knifeEvent item
Ogon's knife Event item
Bath Techo Event item
Kyokasho Event item
Madou no Sho Event item
Ginkgobako Fairy summoning for battle use (details later)
Virgin Inori Summons a unicorn when used in battle
Magical lamp Summon Jin for battle use
Firefly Fray Falcon summoned for battle use
Rusty sword Summon night soul when used in battle
Bronze bottle Efreet summoned by battle use
Boreas Kagami Summoning Sylphide for battle use
???Capsule Summons platinum dragon when used in battle
Red plane Teleport to Abiku
White plane Teleport to Dubreez
Black plane Teleport to Ema Nigas
Blue-green flycatcher Teleport to Aigytops
Midori Flying Seki Teleport to Fruitasia
Yellow plane Teleport to Elsapodius
Tenku no Kouro Prevent encounters with enemies lower level than Alvin. If used again, the effect will be removed. Can be used as many times as you like
Weapon repair Restores the durability of the weapons and armor equipped by the specified ally to the maximum (broken equipment will be repaired). Can be used as many times as you like
Kin no Manekineko Raise all allies' level to 99 and fully recover. Can be used as many times as you like

Summoned monster

Sort by ID. Monsters that can be summoned using S item summoning items to assist you. You cannot summon more than one, and the item itself disappears when you die.
Ginkgobako [Fairy] Lv14, HP92, Attack 72, Defense 43, Speed ​​60, Intelligence 84, Magic Resh
Virgin Inori [Unicorn] Lv22, HP219, Attack 145, Defense 45, Speed ​​80, Intelligence 100, Magic Dulles
Magical lamp [Jin] Lv26, HP319, Attack 181, Defense 60, Speed ​​49, Intelligence 28, Longbow equipment
Firefly [Frey Falcon] Lv30, HP419, Attack 195, Defense 65, Speed ​​88, Intelligence 62, Mace equipped
Rusty sword [Night Soul] Lv41, HP855, Attack 285, Defense 50, Speed ​​100, Intelligence 64, Magic Gimel
Bronze bottle [Efreet] Lv250, HP940, Attack 325, Defense 150, Speed ​​115, Intelligence 90, Magic Aleph
Kagami of Boreas [Sylpheed] Lv54, HP820, Attack 338, Defense 112, Speed ​​155, Intelligence 250, Magic Vo Resh
???Capsule [Platinum Dragon] Lv250, HP1250, Attack 380, Defense 150, Speed ​​145, Intelligence 185, Magic Aleph

Magic

Sort by type. It will be learned when the maximum MP reaches the acquired MP value in the table below as LvUP.
Shin 133 50 Cure a single ally's near-death condition + complete HP recovery
Resh 5 5 HP recovery for a single ally (recovery amount = 25% of maximum HP)
Les Reches 80 10 HP recovery for a single ally (recovery amount = 50% of maximum HP)
Vaux Reche 128 20 Completely recovers HP of a single ally
Cafe 103 45 HP recovery for all allies (recovery amount = 50% of maximum HP)
Tsadai 71 6 50% chance to cure status ailments for a single ally
Re Tsadai 110 12 50% chance to cure status ailments for a single ally
Vo Tsadai 143 30 100% chance to cure status ailments for a single ally
Samekh 65 10 Defense power of a single ally +12%
Les Samek 88 25 Defense power of a single ally +25%
Vo Samek 118 45 Defense power of a single ally +50%
Tess 69 15 One ally's attack power +12%
Les Thésses 84 35 One ally's attack power +25%
Vo Thes 146 50 One ally's attack power +50%
Yod 115 60 Defense power of all allies +25%
Vau 118 65 Attack power of all allies +25%
Gimmel 99 15 Puts a single enemy into sleep state (incapacitated + defense -50%)
Ein 94 12 Inflicts fear on a single enemy (incapacitates action)/disables boss
Kes 73 8 Puts a single enemy in a locked state (immobilized + defense -25%)
Zain 75 10 Poisons a single enemy (1 damage + attack -50% per turn)
Peeeku 116 20 Turns a single enemy into a petrified state (impossible to act)
Dulles 86 18 Inflict hallucination on a single enemy (speed -38%)
Quof 125 25 Inflicts confusion on a single enemy
Heeto 152 40 Block magic from a single enemy (boss invalid)
Bees 132 60 Seal the magic of everyone except the caster (boss invalid)
Lamed 93 10 About 80 damage to a single enemy
Les lamedes 122 20 About 110 damage to a single enemy
Vo Ramed 130 40 About 150 damage to a single enemy
Aleph 140 50 About 110 damage to all enemies
Nun 135 45 Instantly kills a single enemy
Meem 92 15 High probability of leaving the battle (boss battle disabled)
Taw 138 6 Random warp to major towns



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