Rabbit RPG Sobi Gousei Hack and Slash RPG Strategy

Oct 25 2024

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Basic (things to keep in mind) strategy tips Lion Tozoku Kyouka Lop Kaifuku Kyoka Nether Freedom Jakka Rex Freedom Jakka Focus on attack power and characteristics, excluding low MP rabbits. Buffs and debuffs are powerful in boss battles, so everyone should be able to do them as soon as the battle starts.

Basics (things to keep in mind)

Strategy tips

Lion Touzoku Kyoka
Lop Kaifuku Kyoka
Nether Freedom Jakka
Rex Freedom Jakka
The content focuses on attack power and characteristics, and excludes low MP rabbits. Buffs and debuffs are powerful in boss battles, so we make sure everyone can do them as soon as the battle starts.
See the table below for individual rabbit abilities.
Lion Attack 251 21 157 141 141 125
Angola Defense 287 13 141 157 125 141
Hot Magic 214 28 141 125 157 141
Nether Quickness 251 21 125 141 141 157 Accuracy +4%, Evasion +4%, Crit rate +4%
Giant Attack & Defense 269 17 149 149 133 133
Dutch Attack & Magic 232 25 149 133 149 133
Fuzzy Defense & Speed 269 17 133 149 133 149 Accuracy +2%, Evasion +2%, Crit rate +2%
Lop Magic & Speed 232 25 133 133 149 149 Accuracy +2%, Evasion +2%, Crit rate +2%
Rex Attack & Speed 232 17 149 133 133 149 Accuracy +2%, Evasion +2%, Crit rate +2%
Woolly Defense & Magic 269 25 133 149 149 133

Strategy for each level

The following benefits can be obtained by clearing a certain level of the cave.
After clearing 5F, a peddler rabbit appears in town
After clearing 10F, a magic shop appears in town
Rank 2 equipment can be purchased after clearing 15F
Rank 3 equipment can be purchased after clearing 30F
Rank 4 equipment can be purchased after clearing 45F
After clearing 55F, a minstrel appears in the town (change of BGM in town)
Rank 5 equipment can be purchased after clearing 60F
Rank 6 equipment will be available for purchase after clearing 75F (for some reason there is no announcement)
Clear 80F to get Happy Mofu & White Rabbit joins (Here you will hear the announcement of rank 6 equipment being released)
Clear 100F to obtain the hero's sword & join Maharod's rabbit

●1-10F
Bowguns are recommended for all weapons. In addition to being a preemptive attack, it also has a special flying effect. Pick up a weapon with a skill.Let's take it apart in town and attach it to the bowgun. In the future, you will be able to reuse skills as soon as you pick up a strong bowgun, so if you pick up a rare "continuous/overall" skill, feel free to use it. Let's use it as soon as we pick up strengthening and weakening.
Proceed through the cave without running out of trap detection skills. When your MP runs out, it's time to go home.


●11-20F
Carapace types (resistant to physical attacks other than hammers) begin to appear. If you're at Lv10 or higher, you can just push through with a bowgun. Clear the 15th floor to unlock rank 2 weapons in the weapon shop. Recovery Mofu 2 allows for full recovery, so be sure to prepare.


●21-30F (white color = blue)
Blue shells often appear, so if you have a hard time using a bowgun, you can also prepare green magic. Alternatively, you can prepare one or two birds to act as hammers.


●31-40F (white color = green > blue)
There are only a few ghost types (physical attack resistance) and no carapace types, so you can overcome them with a bowgun. There will also be enemies that poison the entire body and cause sleep, so it's a good idea to prepare everyone with a hat that is resistant to poison and sleep.


●41-50F (white color = green/blue)
The enemy uses general poison and general blue magic. Since it is likely that you will be able to pick up all weapons, I would like to prepare an AS bowgun (all stun) unit. Be careful as blue ghosts often appear from the 46th floor onwards.


●51-60F (white color = green/blue)


●61-70F (white color = red > blue)
You can purchase rank 5 equipment by clearing 60F. By preparing Enhanced Mofu 5, you will be able to use all types of general buffs, so be sure to prepare them. Unlike weakening, it is 100% successful, so it is a required action in boss battles.


●71-80F (Zako color = all colors)


●81-90F


●91-100F


From 101F onwards, the hierarchical contents that have passed so far are looped. The strategy is almost the same, but two hidden rabbits are added, so you can proceed better with the following PT.
Mahalod Happiness Kyoka
White rabbit Freedom Kyoka
Nether Touzoku Jakka
Rex Kaifuku Jakka
The "Yusha no Ken" obtained by clearing 100F is an official cheat weapon that completes all four abilities of the weapon, but it does not have the preemptive ability like a bowgun. Therefore, by using Maharod's Rabbit, who has the ability to take the lead, the offensive momentum increases. Even though White Rabbit gets double the experience points, his abilities are flat, so it's up to you.

At the time of writing this, it has progressed to 390F, but there is no particular change in the content. I'll add it if anything comes up.



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