Sharing of the four-dimensional calculation formula of the battlefield panel in "Romance of the Three Kingdoms 8 Remake"

Oct 24 2024

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The four dimensions of the battlefield panel in "Romance of the Three Kingdoms 8 Remake" are an intuitive reflection of the army's combat effectiveness. If you want to quickly know the specific values ​​of the four dimensions, you need to know the calculation formula. The first is troop attack/defense = basic attack and defense of the military department + troop power 15000*[troops Command] + special bonuses (wizards/stunts, etc.). How to calculate troop attack/defense in the four-dimensional battlefield panel of Romance of the Three Kingdoms 8 remake = basic attack/defense + troops/5000*[troop command] + special bonuses (wizards/special skills, etc.) Troop command = commander command + deputy commander correction (such as compared to the commander commander) 50% of the high compensation difference) + 5 points (resonance bonus)

The four dimensions of the battlefield panel in "Romance of the Three Kingdoms 8 Remake" are an intuitive reflection of the army's combat effectiveness. If you want to quickly know the specific values ​​of the four dimensions, you need to know the calculation formula. The first is troop attack/defense = basic attack and defense of the military + troop power 15000 *[troop command]+special bonuses (wizards/stunts, etc.).

How to calculate the four dimensions of the battlefield panel in the remake of Romance of the Three Kingdoms

Troop Attack/Defense = Basic Attack/Defense + Troop Strength/5000*[Troop Command] + Special Bonus (Wizards/Special Skills, etc.)

Troop command = commander’s command + deputy commander’s compensation (for example, 50% higher than the commander’s compensation difference) + 5 points (resonance bonus)

Troop force = main general’s force + deputy general’s compensation (for example, 50% higher than the main general’s compensation difference) + 5 points (resonance bonus)

Troop intelligence = general intelligence + deputy general’s compensation (for example, 50% of the compensation difference higher than that of the main general) + 5 points (resonance bonus

Again, the above golden values ​​are displayed as a golden range in the 4D diagram, and the blue values ​​are displayed as a blue outer ring in the 4D diagram.

The numbers show the sum of the two, that is, troop attack and defense & troop force/intelligence after full gain. Please read the differences in usage scenarios carefully in the battlefield introduction.

The special bonuses [Wizards] have been confirmed including Zhang Fei’s attack +100/Cao Ren’s defense +100;

Special bonus [Special skills: Infantry/Cavalry/Archer/Water Training] each level increases attack and defense by 5/55/10 respectively, for a total of 20 attack and defense

When the special bonus [Fighting Will] reaches 100, attack and defense +20.

Lieutenant general correction: The ratio is currently estimated to be 50% (it is uncertain whether a higher bonus can be achieved through sworn friendship, marriage, and resonance).

PS: If the troop strength is not an integral multiple of 1000, the single digit of the attack and defense values ​​may be 1 different from the theoretical value. (Results from rounding off the intermediate value at a certain step)

Basic attack and defense of the military department

The difference between the attack and defense of the military department (which will be displayed on the final four-dimensional park) is based on the national military type and has nothing to do with the general command and the number of troops.

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