Rogue's Heartseeker Build
Compliant with Season 4
Uber Unique Recommended
Assumed content
Masterpiece enhancement: For 4/12
Abyss 61-90
Masterpiece enhancement: For 8/12
Abyss 80-105
* Stable lap tier with 8 times reinforcement of masterpieces is 92
Masterpiece enhancement: For 12/12
Abyss 90-120
* Stable lap tier with 12 times reinforcement of masterpiece is 101: 4 minute lap if you drink attack speed 15% elixir
Author progress: 118
Boss is Seasing Hive Master, 1 death on the way, 1 minute remaining
ver.1.4.3: 130 or higher
The patch has greatly alleviated the abyss. With the build in this article (with the same equipment as the author), the difficulty level is such that you can pass tier 130 or higher
Final equipment is below
Features
A build that is easy to operate, but difficult to prepare the equipment for.
I would like to choose a build that relies heavily on carefully selected equipment and reinforcement, and that has at least one major characteristic. The attached characteristics are also specified to some extent, and custom flexibility is not effective at the point where it is necessary to add ``3 places + 2 tempered places''. However, once you have the equipment, the more you strengthen it, the more you will realize its strength
Seal processing★★★
Boss single body★★★★
Defense★★
Mobility★★★★
Leveling★★
Custom★
Content appropriateness
Hell Tide: S
Nightmare Dungeon: A⁻
End boss: A⁺
Against Lilith: A⁺
Abyss: A
Nightmare doesn't have the skill to move through walls, so it doesn't reach S slightly, but it can be said that the high annihilation power of ricocheting bullets is appropriate. Although he is strong against bosses, due to the characteristics of a rogue, there are chances of accidental death.
Overall, he is an all-round player. Since it has barely survived, it can be expected to survive in the future
Mechanism
Absolute conditions for build
One arm, amulet, or ring must have the property "Lucky Strike: Chance to make enemy vulnerable". The choice is to look for something that comes with it, or aim for it by replacing the characteristics of the mystician.
In the case of replacing the mystician, when it doesn't appear, it really doesn't appear. Be prepared for about 3,000,000 yen. The real Diablo swamp after 350,000 yen per gacha
Source of firepower
Since this is a build that can deal great damage to vulnerable enemies, the following stats are required.
Fortunate Strike: Target 40%, 25% is sufficient in the interim stage. Affects the probability of making the enemy vulnerable or in various abnormal states. Become the most important status
Vulnerable damage: Target 1500% or more. In order to deal with most of the damage sources, install it in almost all the places where it can be attached
Required skill rank characteristics
Dark Shroud +: attached to the body
Heartseeker+: attached to pants
Semi-essential properties
It is up to each individual to decide how to allocate the following characteristics after securing the required skills. Conversely, parts with other characteristics will be subject to equipment update
Attack speed
Critical rate
Agility
Maximum life value
Escape rate
Resistance 70% and defense power
Resistance 70% is secured by adding "10% total resistance" in one place and using 3 royal diamonds as an accessory. Depending on the situation, you may need a gacha that strengthens masterpieces by 25% to achieve "all resistance", so be prepared.
In order to secure 9230 defense power, the decision of whether to attach protection power to two places on the armor, to cover it in one place with the protection power of the great characteristic, or to use the protection power % of tempering depends on the armor of the whole body. Think in balance.
This build has a balance where the great characteristic "defensive power" becomes exactly 9230 when the masterpiece is strengthened 12 times in one place
High difficulty in tempering two-handed weapons
For tempering two-handed weapons (bows)
Vulnerable damage
Heartseeker Projection Body 2 times
The above will be added, but vulnerability will be added with a probability of 1/4 and projectile body with a probability of 1/5. These two are essential, and the upper value is also required for projectile weapons, so even if you pick up a weapon, there is a possibility that it will be discarded at the tempering stage.
Note: Do not confuse it with "Heartseeker duration"
Unique equipment
Although the build itself will function without the Unique, it is better to have the Uber Unique "Harlequin Emblem" in order to stably clear 100 or more abyss.
[Supplement] How to obtain Uber Unique
I hope it's a ``Harlequin Crest'' from Uber Unique, which drops at 2% from the normal end bosses ``Duriel'' and ``Andariel''
It is said that the 200 bosses that can be fought by offering two gloomy stones to the normal end boss have an Uber drop rate that is 5 times (10%) as normal. The gloomy stone is mainly dropped from the treasure box of Abyss Boss 61~, and this earning is currently not established *
You can exchange 4 materials "Glow" and your favorite Uber Unique with an alchemist for 5,000,000 yen. How to obtain "Glory" is 1 as the final reward for Iron Wolf Band's Honor, 200 boss first reward (only 1 for all bodies), Lilith first reward (if you have defeated it at least once in the past, it is already placed in your inventory). = ver.1.41), 100% drop when disassembling Uber Unique
*Reduced drop rate for gloomy stones
Tier 1: 5%
Tier 40: 10%
Tier 100: 18%
Tier 200: 30%
Action set
△:Shadow step
R1: Dash
L2: Reclusion
R2: Tetsubishi
✖:Heartseeker
▢:Smokescreen
It has excellent mobility because it can set three evasive actions: shadow step, dash, and retreat.
Basic skills
Heart Seeker 5
L reinforcement-theorem
Core skills
Sturdy 3-Absorption attack 3
Fast speed skill
Shadow step 0
If there is no Uber, the absorption attack of the core skill will be reduced and the shadow step will have one swing.
Tetsubishi 1
L reinforcement-control
Dash 1
L reinforcement
Weapon Master 3
Robustness 3-Reflection Defense 3
Aiming at vital points 3-Surprise attack 1
Fugage skill
Dark Shroud 5
L Enhancement - Counterattack
Seclusion 0
If you don't have an Uber, reduce the core skill's absorption attack and roll 1 to Recluse
Smoke screen 1
L Enhancement - Counterattack
Agility 3
Exploitation 3-Maliciousness 3
Annotation skills
Freezing Skills 3
Secret skills
Adrenaline secretion 1
L quick 3
Important passive
Poor victim
Category (specialty)
Inner eyes
Paragon Board
start: Ranger
Using weak points: scraps
Leilana's Intuition: Twisted
No witnesses: pride
Fatal Surprise Attack: Exploitation
Sneaky tricks: control
Cunning Plan: Surprise Attack
Notes in order of 3 and 4
Equipment
Incarnation list
Head: Incarnation of strength
(Replace with Harlequin emblem)
Torso: Incarnation of the Shadow
Hand: Incarnation of inner silence
Pants: Incarnation of pain attack with blurred consciousness
Legs: Incarnation of ice attack
Amu: Adaptability incarnate
Ring: Rapid Incarnation
Ring: Incarnation of the elements
Both hands: personification of moonrise
Vice: Incarnation of Edge Master
Vice: Incarnation of cause and effect
Head: Incarnation of strength [Defense: 20% damage reduction from basic attacks]
If Uber has the unique "Harlequin emblem", it will be given priority equipment. It will work fine even if you don't have it, but you will need it if you aim for tier 110 or higher.
If you don't have it, it will be positioned as temporary equipment, so be aware that it will be easier to recombine it in the future if you don't add a key characteristic to this characteristic. For example, if you attach a characteristic that is required for the entire body, such as total resistance, to the head, it means that if you obtain a unique in the future, other parts may also be exchanged.
Agility
Maximum life value
Adjustment frame
Tempering
Escape rate
Lucky Strike: Any for 2 seconds. The composition of the entire body's equipment will now have a balance of "2 stuns", "1 freeze", and "1 immobility". There is no particular designation as the head is left in one place
Torso: Incarnation of the Shadow [Defense: Obtains the shadow of the Dark Shroud]
Agility
Maximum life value
Dark Shroud +
Tempering
Escape rate
Lucky Strike: Any for 2 seconds. The composition of the entire body's equipment now has a balance of "2 stuns", "1 freezes", and "1 immobility"
Hand: Incarnation of inner silence [Attack: Silence damage increase]
Attack speed
Blow of luck
Vulnerable damage
Tempering
Vulnerable damage
Lucky Strike: Any for 2 seconds. The composition of the entire body's equipment now has a balance of "2 stuns", "1 freeze", and "1 immobility"
Pants: Incarnation of a pain attack that blurs consciousness [Utility: Lucky Strike: Dizziness]
Agility
Defensive power
Heartseeker+
Tempering
Escape rate
Lucky Strike: Any for 2 seconds. The composition of the entire body's equipment now has a balance of "2 stuns", "1 freezes", and "1 immobility"
Legs: Incarnation of Ice Attack [Utility: Freeze Grenade]
Recommended to reduce CD evasion by 1.5 seconds when attacking, charge type at next point
Agility
Maximum life value
All resistance
”It is recommended to attach all resistances to the boots. It is okay to attach them to other equipment temporarily, but in the end it will be attached to the boots. Attach them to accessories or hands. This means that the firepower will be lowered by one. The torso and pants will be used together with the skill rank characteristics, making it difficult to use them in the future. Therefore, it is best to attach them to the boots. It is a relief that the price is low”
Tempering
Movement speed or movement speed per Dark Shroud shadow
Lucky Strike: Any for 2 seconds. The composition of the entire body's equipment now has a balance of "2 stuns", "1 freezes", and "1 immobility"
Amulet: Incarnation of adaptability [Resources: Increases basic attack when above 50%]
Blow of luck
Exploitation +
Malicious +
*Skill+ is prioritized from top to bottom. Exploitation is a little lacking
If skill rank is not attached, attack speed, critical rate, etc. In the future, I would like to make either "exploitation" or "malice" a major characteristic
Tempering
Vulnerable damage
Maximum life value or evasion rate
Ring 1: Rapid Incarnation [Attack: Basic Attack Speed]
Blow of luck
Vulnerable damage or attack speed
Lucky Strike: Chance to make the enemy vulnerable (must have one on hand, amulet, or ring. Without this, the build will not work)
*I want to add "Lucky Strike: Chance to make the enemy vulnerable" to the ring as much as possible
Tempering
Vulnerable damage
Fast skill cooldown (individual cooldown is also fine)
Ring 2: Incarnation of the elements [Attack: Increase damage by type for 7 seconds]
Blow of luck
Vulnerable damage
Attack speed or critical rate (looking at the balance of the whole body, rather than specializing in either, try both equally. Attack speed is given priority)
Tempering
Vulnerable damage
Fast skill cooldown (individual cooldown is also fine)
Two-handed weapon: Moonrise incarnation [Attack: Basic skill increases speed for 4 seconds, accumulates 5 times to increase damage for 10 seconds]
Good bow
Agility
Maximum life value
Vulnerable damage
Tempering
Vulnerable damage
Heartseeker projectile twice (I want to reduce the number as much as possible, but it is also necessary to add vulnerable damage, so it is important to have it at least.The firepower is completely different with and without this characteristic. In order to get 100% after 12 reinforcements, we have also created a 25% reinforcement gacha)
In my case, if I subtracted 49% from the properties of Heartseeker's projection body twice by tempering, and subtracted 25% from once by strengthening, the result was 90.1% (when Master Craftsmanship was strengthened 12 times). This is ultimately 100% mandatory. If it is 25% twice, it seems like it will work 100%, but the stones and reset fees are difficult, so I would like to draw near the upper limit with the initial value.
In order to get it to 100%, I pulled it by 59% or more at the beginning and used the 25% gacha once, and it became 100.3%.
One-handed weapon 1: Incarnation of the Edge Master [Attack: Damage increases according to primary amount remaining]
Good sword
Agility
Maximum life value
Vulnerable damage
Tempering
Vulnerable damage
Duration of Tetsuryo
One-handed weapon 2: Incarnation of cause and effect [Attack: Long range stun]
Good sword
Agility
Maximum life value
Vulnerable damage
Tempering
Vulnerable damage
Duration of Tetsuryo (a compromise may be considered due to size, but considering high-tier bosses, longer duration is preferable)
Gemstone
Armor: Ruby
Accessories: Diamond
Weapon: Sapphire
Medicine and incense
At higher tiers, this is also treated as part of the build. If you have temporary equipment where it is difficult to secure 70% resistance, you can use incense's ``10% total resistance''.
Recommended medicines are "Holy Bottle (Season 4)" and "Attack Speed 15%/Lucky Strike 15%"
Frequently Asked Questions
It looks like the shell is exploding?
With the important passive "Pathetic Victim", when you inflict lucky blow damage on a vulnerable enemy, there is a 50% chance that the damage will spread to the surrounding area.
Therefore, the essence of this build is how to make it vulnerable and how to generate a lucky blow.
What does Heartseeker's body project twice?
Probability that two shots will be fired in one shot. It's simply extremely strong. I want this probability to be 100%.
For example, let's say you have managed to clear Tier 90. In that situation, if you use the projectile body twice without attaching characteristics, the firepower will drop to a level that makes it impossible to clear the battle
Where do you collect your equipment?
It depends on what you use together, but I think in the end it will be Blood Maiden (Helltide) or Naraku Orbit. Nightmare dungeons are also possible, but only if Glyphs are not grown.
When exchanging with Oball, you can specify the part, so make use of it. Great traits also come out from time to time.
The reward from the Whispering Tree is also a good way to make money, and the "Box of Chaos" often gives you 900,000 yen.
It's also good to go around the end boss with accumulated summon materials. If you are aiming for Uber, there is also a strategy to fight the 200 boss with Zia etc., and fight Duriel and Andariel with the normal 100 boss.
200 bosses drop Uber, but 100 normals only drop Duriel Andariel
Is there an order for selection?
Switching the arcane's characteristics is done after tempering is confirmed. Even if you invest thousands of dollars into a mystician and finally get what you want, you won't be able to temper it.�If you fail, there will be no former or child.
Tempering
Characteristic swapping
Incarnation endowment
"Magic is waiting for you to return"
Teacher! Please tell me something good
Take the elixir that increases your attack speed by 15% and your lucky hit by 15%, and try going to the depths of the abyss like you always do! You can see in one shot how important attack speed and lucky strikes are.
Once you are able to go around tiers 90 and 100, it is useful to have a rough idea of how long it will take to defeat the boss.
I use tiers 97 and 101 as my fixed tiers and use them as a guide for clearing time. This is to give you an idea of how strong you will become when you update your equipment.
How does Rogue compare to other classes?
This is a difficult position in terms of end content. My friend Bash Barbarian has currently cleared Abyss Tier 118 solo.
Tier 101: Large body 4 minutes clear
If you go to 101 with that Baba, you will clear it in 3 minutes. Well, I have the durability to not die when I get close to a boss without worrying about gimmicks, so I ask, ``Are you avoiding gimmicks?'' Good good good
It gets tough around Naraku 110.
In terms of equipment, I would like to get a 25% discount twice by resetting the enhancements for Amulet's Exploitation + and Pants' Heartseeker +. It would be great if you could get the great properties. The 25% gacha for one-handed weapons may be surprising, but Tetsubishi > Vulnerable. Somehow the duration increase is outweighed by the total damage.
In terms of fighting, it's tough if you don't take down the strong monsters on the way before they become impossible to suppress. If you're a rogue, you'll die quickly if you gather a lot of people together, so just one group at a time is fine, so attack them using a strong sword and a smoke screen! Also, if you leave the single item alone, you can move on. Of course, I also want to be conscious of defeating the champion.
Memorize the boss pattern and constantly maintain the Tetsubishi.Use dashes and shadow steps against the boss to earn a down gauge. You'll understand more about the gimmick if you do the Lilith's Hikyo strategy, so if you haven't done it yet, you should try it.
Operation example
Once the equipment is ready, just press the Heartseeker
Dark Shroud is activated automatically, so no action set is required
Just before the boss down, the iron diamond is installed
Use super speed skills not only for dodging but also for cutting down
The smoke screen has a large shaving of down
Damage increases when standing still (3 seconds), so be aware of your position
Although you can group them all together, it is recommended to use them from a distance as they are strong against being out of sight or scattered.
Champions are conscious (reference)
[Reference] Author's final status
[S4] Heartseeker completed
【Independent】Angel Breath
Obtaining Angel Breath
[Whisper Gauge] Field & Dungeon
[Whisper Gauge] Field & Dungeon List