How to team up with magic in "Metaphorical Fantasy"

Oct 17 2024

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"Metaphorical Fantasy" is a fantasy-style RPG game. There are basically two schools of thought in the game, one for physical damage and one for magic damage. The specific magic team formation method is as follows. Magic teaming method. The final teaming for the main demon to clear the level is the protagonist's Elemental Master + Gray Rain Trickery Elf + Juna's Royal Mask Master + Eufa Messiah. Not necessarily the best team, but definitely usable. Other strategies: Comparison of physical and magic. There are basically two schools of thought in the game, one for physical damage and one for magic damage. The team formation method for magic damage is as follows. High physical limit, many bonus skills and armor reduction skills,

"Metaphorical Fantasy" is a fantasy-style RPG game. There are basically two schools of thought in the game, one for physical damage and one for magic damage. The specific magic team formation method is as follows.

Magic team formation method

The final team to complete the main demon level is the protagonist Element Master + Gray Rain Trickery Elf + Juna Royal Mask Master + Eufa Messiah. Not necessarily the best team, but definitely usable.

Other strategies: Comparison of physical magic

Basically there are two schools of thought in the game, one for physical damage and one for magic damage. The team formation method for magic damage is as follows.

The physical upper limit is high, there are many bonus skills and armor-reducing skills, and almost all bosses have no three physical resistances. You can just go up and slash them without thinking.

Magic can deal with objects and resist mobs in the early stage, and the output in the later stage is also good. In the mid-term, Yufa did not have a high-quality profession before joining the team (the wizard was too hip), so he was reduced to a mana recovery and weak tool.

Since there are a lot of corrections to ajt's attributes, if you don't play for pure objects and pure demons from the beginning, you can definitely focus on it. The damage will basically overflow later. In normal difficulty, 1/3 of the mana will kill the boss.

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