Vampire: The Masquerade – Bloodlines 2 contains 5 endings. Achieving the 5 endings unlocks one of the following trophies / achievements:
- A City in Flames
– Finish the game with the I.A.O. attacking Seattle. - A City of Anarchy
– Finish the game with Katsumi in charge of Seattle. - A City Most Fabulous
– Finish the game with Tolly in charge of Seattle. - A City Restored
– Finish the game with Lou in charge of Seattle. - A City Unchained
– Finish the game with Phyre in charge of Seattle.
Endings in Bloodlines 2 seem to be largely dependent on your interactions with characters throughout the game, whether you are positive or hostile toward them during the dialogue interactions throughout the game. The story always progresses the same way regardless of your choices outside of the specific interaction that will lock you into the I.A.O. ending, so you need to pay attention to the dialogue options you are selecting and who you are speaking to.
Ending 1: A City in Flames
This corresponds to the game’s “bad” ending, and is only dependent on a single choice during the story.
During the mission We Don’t Do Ghost Stories you meet Agent Baker and have the option to either turn Baker into a vampire or kill Baker. To get the I.A.O ending you must kill Agent Baker, which seems to lock you into this ending regardless of any other choices made, and results in the I.A.O. continuing to attack Seattle after the final boss.
Ending 2: A City of Anarchy
This corresponds to one of the possible “good” endings, and is dependent on responding positively toward the character Katsumi throughout the game while being neutral or hostile to the other court vampires. As long as you stay largely positive to Katsumi throughout the game you should receive this ending regardless of other choices.
Notable possible interactions:
- A Star of Cold Aspect – Give Benny to Katsumi/Ryong (doesn’t specifically matter)
- Turning Down the Heat – Send Max to Katsumi
- A Plaything Discarded – Be positive to Max and Katsumi
- We Don’t Do Ghost Stories – Bite Agent Baker
- Putting Out the Trash – Tell Baker “Lead them out of Seattle”
- The Coursing of the Rats – Be positive to Kastumi and Damsel
Ending 3: A City Most Fabulous
REQUIREMENT CURRENTLY UNKNOWN
Ending 4: A City Restored
This corresponds to one of the possible “bad” endings, and is dependent on acting positively toward Lou throughout the game while being hostile to everyone else.
Notable possible interactions:
- In Chains of Lead and Gold – Be positive toward Lou
- The Fires of Industry – Be hostile toward Ryong
- A Star of Cold Aspect – Be hostile to Katsumi, return Benny to Ryong
- Taste of Description – Be positive tower Lou
- Turning Down the Heat – Be hostile to Katsumi, don’t send Max to Katsumi
- Tome Alone – Be positive toward Lou
- A Plaything Discarded – Be hostile to Max and Katsumi
- The Pathways of Hesperidies – Be positive toward Lou
- We Don’t Do Ghost Stories – Bite Agent Baker
- Dish of the Day – Be positive to Lou, send Verona to Lou,
- Putting Out the Trash – Tell Baker “Lead them out of Seattle”, tell Ryong you’ll stay in Seattle
- A Kiss from Prospero – Be positive to Lou, be hostile to Ryong
- The Coursing of the Rats – Tell Tolly you’ll stay, destroy Katsumi, be hostile to Damsel
Ending 5: A City Unchained
REQUIREMENT CURRENTLY UNKNOWN
– Finish the game with the I.A.O. attacking Seattle.