The returns of special buildings in Fortress: Crusades are different, and other industries are relatively low or rare. For example, although the return rate of Hunter's hut is high, it must have prey, and the asphalt rate is relatively low. I estimate it is around 10%, and it is useless in itself.
What is the return rate of special industries in the Fortress Crusade
Other industries have relatively low or rare returns. For example, although the return rate of Hunter's hut is high, it must have prey, and the asphalt rate is relatively low. I estimate it is around 10%, and it is useless in itself. The return rate of food produced by dairy farms is also relatively low, but they can fire dead cows and make leather. It is useless to shoot dead cows. Making leather itself requires a leather workshop, and the return rate of directly selling leather is very low. If crossbowmen and chain hammer soldiers are needed and used to train soldiers directly, it can be calculated based on the price bought by the market, but the return rate is also lower than 20%, which is not as good as the industries I mentioned above. And since this calculation method is only applicable to the situation where weapons are used to build corresponding soldiers, if these soldiers are not very needed in the later stage and these weapons can only be sold, the profit will be reduced by half. This is very low, which is also a common problem in these weapons industries.
As for the tavern, it is a bit special. After all, its profits require population, and the benefits are different when food is sufficient and food is lacking. In general, the return rate is quite considerable when it is combined with the logging house, which can be about 20%. Therefore, it is suitable to build a logging house first and then build a tavern. If you buy wood in the market to rebuild it, the return rate will be a bit low, but one advantage is that it does not rely heavily on raw materials and can buy hops directly when there is a lack of green space.
The church's return rate is very low. A church of 250 can give about 20 people a reputation +8. Even if it is exchanged with taxes, it only has 24 gold coins per month, with a return rate of about 10%. In the case of sufficient food, it can only convert it with food, with a return rate of about 5%, and it is very unstable.
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