The selection of graduated equipment and weapons in "Fantasy Life i" is very important in the game. First of all, you should pay attention to the actual measurement of 3 attributes of light and dark bow/staff damage when the damage is higher than that of the explosion damage. Moreover, since the light bow/staff hits monsters other than the light monsters, they have at least 1 damage ratio. The priority of ranged weapons production is light-dark, and in the true situation, unless it is for the full collection, it is done finally.
How to choose the graduation equipment and weapons of Fantasy Life i
About graduation equipment and weapons selection: The combat system is because only the bow and arrow and staff are measured. The actual test is that the damage of the light and dark bow/staff is higher than that of the explosion damage. Since the light bow/staff hits monsters other than the light monsters, it has at least 1 damage ratio. The priority of the production of long-range weapons is light-dark. In the true situation, it is done in the end unless it is to collect all the money.
The violent armored individual is the full physical attack of the brave (this three professions are available, and the cost performance is higher) + 20 attack entries glasses + mercenary's secret (20 physical attacks). For example, the bow and arrow will have 30% attribute damage + 160 physical attack bonus.
But this set of equipment is only used to upgrade by taking friends to brush monster cabins, daily materials, NPC upgrades, and more are used by drop rate + experience.
The drop rate + experience set is configured as: your own end of the world/white knight wash rate, 20% experience glasses + 10% experience butterfly pendant, NPC direct cheapest leather cover, etc., wash the whole body drop rate + 20% experience glasses + 20% drop rate jewelry.
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