Recommended "Jedi Soldier 2" Good Battle Armor

May 27 2025

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The armor in "Jedi 2" is a very important equipment in the game, and there are many armors that are easier to use in combat. First of all, the head and cloak are not bonus at present. Choose what you like to wear. This generation of armor skills are more important. There are many armor names, so it is recommended according to weight and skills. What kind of armor is easy to use in the battle between Jedi Scout 2? The head and cloak are currently not bonus. If you choose what you like, the armor skills of this generation are more critical. There are many armor names, so it is recommended according to weight and skills. For insect-killing, medium and light armor are recommended. If you don’t have good light armor in the early stage, use the same skill, and then you will be given the 544-speed light armor. beat

The armor in "Jedi 2" is a very important equipment in the game, and there are many armors that are easier to use in combat. First of all, the head and cloak are not bonus at present. Choose what you like to wear. This generation of armor skills are more important. There are many armor names, so it is recommended according to weight and skills.

What armor is easy to use in Jedi Scout 2?

Armor Recommendation

There are no bonuses for the head and cloak at present. If you choose what you like, the armor skills of this generation are more important. There are many armor names, so it is recommended according to weight and skills.

It is recommended to fight insects with medium and light armor. If you don’t have good light armor in the early stage, use the same skill medium armor, and then you will be given the 544-speed light armor in the future.

You can slowly adapt to the difficulty of using high-level biochemical humans with heavy armor, but after proficiency, you still need to wear light armor when you are good at advanced pictures.

Medical A: The skill is first aid kit, the initial inventory and upper limit of the therapeutic agent +2, and the duration of the therapeutic agent effect +2 seconds. The fourth page of the ordinary pass has the China A version. You can change it in the early stage and then change it to the light armor. Since the medical armor has been in the crowd, there has been no injury to the body.

Here I want to talk about a mechanism. The therapeutic agent does not only return blood in an instant, but also keeps full of energy during the duration of the therapeutic agent. As long as it is not killed instantly, the blood volume will continue to recover quickly.

A needle is taken when surrounded, and combined with the therapeutic effect +2 seconds, it can take you out of the insect swarm. Do not add blood immediately when a small amount of blood is lost. When pulling the insect swarm or getting rid of the pursuit, you can get the needle immediately after exhausting your energy and get rid of it.

Grenade Armor: initial grenade inventory and upper limit +2. There is a Chinese version of the General Pass on the third page. Grenades are very useful in this generation. Whether it is bombing the China Armor, clearing monster groups, opening containers or the most critical insect nest, the improvement of 6 thunders over 4 thunders is particularly obvious! Many times, the air raid bombing of insect nests is not all blown up, and it is too uncomfortable to have one or two thunders. So this ar is highly recommended.

Reconnaissance A: Radar scan is performed on the map every 2 seconds, and the enemy's reconnaissance range is -30%. It seems useless, but it is actually better than expected, especially for single-player tasks or individually clearing mission points. This is recommended for old players with a certain foundation. You can change it out on the first page of the ordinary pass.

Related achievements: Introduction to the disadvantages of rifle-free weapons

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