Introduction to the functions and formulas of the rebound probability attributes and their

May 20 2025

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There are many types of special attributes in "The Slormancer", and the rebound probability attribute is a very important one. The rebound probability attribute is that the rebound probability determines how much chance your projectile can rebound directly and continue to fly when it hits obstacles such as walls and fails to hit the enemy. What is the use of TheSlormancer rebound probability attribute? The rebound probability determines how much chance your projectile can rebound directly and continue to fly when it hits obstacles such as walls and fails to hit the enemy. Its calculation method is rebound probability = [Basic value of rebound probability

There are many types of special attributes in "The Slormancer", and the rebound probability attribute is one of them. The rebound probability attribute functions as the rebound probability attribute. When your projectile hits obstacles such as walls and fails to hit the enemy, it has a chance of rebounding directly and continuing to fly.

What is the use of TheSlormancer rebound probability attribute?

Rounce chance

The rebound probability determines how much chance your projectile will bounce directly and continue flying when it hits obstacles such as walls and fails to hit an enemy. Its calculation method is

Rebound probability = [Basic value of rebound probability + ∑ (additional increase rebound probability)]×∏ (1+Rebound probability correction)

The character itself has a scattering base probability of 0%, so the basic value of the scattering probability during calculation comes from the damage effect description.

The projectile will be reset to its duration when the ejection is first triggered.

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