There are many types of special attributes in "The Slormancer", and the rebound probability attribute is one of them. The rebound probability attribute functions as the rebound probability attribute. When your projectile hits obstacles such as walls and fails to hit the enemy, it has a chance of rebounding directly and continuing to fly.
What is the use of TheSlormancer rebound probability attribute?
Rounce chance
The rebound probability determines how much chance your projectile will bounce directly and continue flying when it hits obstacles such as walls and fails to hit an enemy. Its calculation method is
Rebound probability = [Basic value of rebound probability + ∑ (additional increase rebound probability)]×∏ (1+Rebound probability correction)
The character itself has a scattering base probability of 0%, so the basic value of the scattering probability during calculation comes from the damage effect description.
The projectile will be reset to its duration when the ejection is first triggered.
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