"Star Invader" powerful combination sharing

May 20 2025

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There are many powerful combinations in "Star Aggressor", but some players don't know how to match them better. First, Bomb Man and Fault Shooting, use Fault Shooting with Holographic Projection (Ghost), and then with any 0-cost mobile card. If these three cards exist in the hand, use Fault Shooting first. What are the powerful combinations of the Star Invaders with Bomb Man? Use error shooting with holographic projection (ghost) and then any 0-cost movement card. If these three cards exist in the hand, use error shooting first and then holographic projection will copy your mistake shooting and enter the grave. Use error shooting to move holographic projection and 0-cost movement

There are many powerful combinations in "Star Aggressor", but some players don't know how to match them better. First, Bomb Man and Fault Shooting, use Fault Shooting with Holographic Projection (Ghost), and then with any 0-cost mobile card. If these three cards exist in the hand, use Fault Shooting first.

What are the powerful combinations of Star Invaders

Bombman Error shooting

Use misfire shooting with holographic projection (ghost)

Pair with any 0-fee mobile card

If these three cards exist in the hand, use the wrong shooting first

Then the holographic projection will copy your mistake shot and go to the grave. Use the error shot to pull the holographic projection and 0-fee movement to the card back to the hand

No heat generated in the whole process should be the easiest infinite flow that can be achieved

The achievement of "TuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuTuT

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Bomb Man Ms. Hot Coco

Exclusive card super freeze When holding two or more cards

Can make the number of repeated times of frozen cards reach a terrifying scale

Of course it can be paired with the universal deck "repeater"

The robot parrot will copy the first time you will play the duplicate zero-cost card on your hand card. The number is equal to the number of repetitions

You can quickly obtain multiple zero-cost super-freezes with the upgraded duplicate entries with the super-freeze itself

Random bombs with more than 20 times. I personally test the hidden boss in the last stage and can't withstand ten random bombs

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Needle imitation

Because all flow cards can be used for free through non-card drawing methods in your turn, you only need to match any card check without any fees to achieve it

You can use two imitations. One imitation to choose to draw two cards

Then use another imitation to copy the card loop

This allows unlimited checking to be achieved

Note It is best to control the hand to about 12 cards

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Needle puncture

The core is a card "breaking"

This card comes with destroying any object and not being discarded (including items similar to spider webs)

Choose another card to upgrade for this card. If the plan is reasonable, you can check the cards until you keep checking

It is best to use the artifact "Assassin" card to destroy a target and pass two cards + 1 battery

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Guardian Copy

The artifact "focus" is required, and the spell "copy" is combined with the card "imitation" to achieve

Artifacts need to be focused, and it can increase your chances of taking effect twice at the bottom spell

Then choose to copy the bottom spell

At this time, you will copy any card and you will copy three of them

If you can match imitation that can draw two cards, you can use imitation to imitate and draw cards

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Guardian Wizard's Hammer

The Wizard's Hammer only needs four summoning objects on the field and will become zero.

Bring another upgrade that destroys the invaders and does not remove from their hands

Artifacts require holy land and can increase your summoning limit to 5

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Guardian Wild Meteor Shower

The prerequisite is to draw the magic weapon of Wild Magic (summoning a limited number)

Place the spell "Meteor Shower" in the second box of the spell field

Use any card that can destroy spells to destroy the first spell

You can also try to use quick cast to eliminate the cd of the meteor shower.��

In this way, the meteor shower will always cool down for 1-3 rounds

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Guardian Touch of Death

When the Touch of Death is in the Cemetery, just give any unit on the sacrifice field

You can make it return to your hand and become a zero-cost card

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Guardian Toy Needle

Summons exclusive

Card "Toy Puncture" is paired with card "Summoning Army" and artifact "Holy Land"

You can call out five toy needles in one round, and you can basically walk sideways

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