There are many achievements in equipment enhancement in "Hundred Days War Chronicle - The Final Defense Academy -", and the master achievement is one of them. To achieve this achievement, you must strengthen any student weapon to the limit. In the training room on the second floor, the machine below can strengthen the student weapon. Here, only one ability can be strengthened for the time being, and more abilities of the character will be unlocked after the R&D room is opened.
How to achieve the ultimate defense school master achievement in the Hundred Days War Chronicle
Master
Strengthen any student weapon to its limit
In the training room on the second floor, the machine below can strengthen the student weapons. Here, only one ability can be strengthened for the time being. After opening the R&D room, more abilities of the character will be unlocked.
Starting from day 3, students' weapons can be strengthened for the roles participating in the war. Consume corresponding BP and resources to enhance weapons.
More advanced reinforcement requires higher academic performance, which requires exploration outside the school or study activities with other roles
Enhance the weapon for the first time to unlock the achievement of "Mechanic".
Upgrade all student weapon skills to MAX to unlock the achievement of "Master".
All students' skills are basically the same: three attack skills, three I drive to improve their skills.
The five levels of attack skills are: obtaining ability, increasing Voltage to obtain magnification, increasing range, increasing Voltage to obtain magnification, and increasing attack power or effect.
The first three upgrades of the first two skills of the attack skill and the first two upgrades of the third skill can be strengthened without consuming other resources. Click it casually if there is basically no shortage of BP in the later stage.
The attack posture and counterattack posture are obviously different. The attack posture can automatically cause 1 point of damage to the enemy within range at the beginning of the round, while the counterattack posture automatically causes damage to the enemy when under attack.
After Gundam (Gundam) strengthens its counterattack posture, you can launch a counterattack against the enemy without switching shield mode to consume AP when using provocation, which is equivalent to half an Omega fist and will not be dizzy. In addition, his counterattack posture can also be superimposed with shield mode and attack power improvement to cause more counterattack damage.
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