"Nation of Heaven: Save 2" Italian errand mission strategy sharing

May 08 2025

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There are many special main tasks in "Celestial Kingdom: Save 2", and Italian errands are one of them. However, many players do not know how to do Italian errands. The "Italian errands" mission will be launched immediately after the "Organizer" mission. The first goal is to go to the Italian court in Kutenburg to meet Jerome Naz. The mission of "The Orator" is launched, Henry and his allies are preparing to infiltrate the Italian court rally in Kutenburg. Players will control Godwin, the only player who speaks Latin fluently - but only when he is drunk

There are many special main tasks in "Celestial Kingdom: Save 2", and Italian errands are one of them. However, many players do not know how to do Italian errands. The "Italian errands" mission followed by the "Order" mission. The first goal is to go to the Italian court in Kutenburg to meet Jerome Naz.

How to do the errand mission in Italy in Kingdom of Heaven

Preface

The Italian errand mission followed by the Orator mission, with Henry and his allies preparing to infiltrate the Italian court rally in Kutenburg. Players will control Godwin, the only player who speaks Latin fluently - but only when he is drunk. Managing Godwin's drunken state becomes crucial to avoid raising suspicion.

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Go to the Italian Palace

The first goal was to go to the Italian court in Kutenburg to meet Jerome Naz. On the way, Godwin interacted with locals, including two businessmen, who waved to him. Players should buy at least one piece of food and one piece of art to meet the merchant’s requirements and then move on.

A guard would greet Godwin when approaching the court. A polite response can boost reputation. Then, Naz will lead the group into the palace. For best results, select the following social options:

"We don't waste time." (Enter the palace.)

(Avoid) When Natsu asked about Henry.

As the group moves on, Godwin should ask Natsu about the Mint to keep the conversation easy. After a brief pause, Naz complained about the arrested lords, they met a real Italian guard, Giuseppe. Since Godwin has begun to wake up, it is best to stay silent and move on, avoiding suspicion.

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Participate in Parliament

After entering the palace, Godwin found himself forced to mediate the dispute between the two major religious groups, awaiting the Pope's ruling. Players must carefully conduct conversations in Latin to maintain disguise.

When a conversation prompt appears, select the following options:

(Continue informally)

"Can I try the wine from the monastery, too?"

(Continue formally)

"The Pope has not made a decision."

At this time, Godwin was free to move around the room. It is crucial to keep him slightly drunk but not over-intoxicated to ensure his fluency. Use the barrels on both sides of the room to drink two glasses of wine to stay awake.

Soon, Yanosh pulled Godwin aside and suggested that he ask Natsu for wine so that some of the guards could be removed. Before approaching Natsu, drink from the barrel to make sure that Godwin is at least halfway through the drunkenness. Then, when the dialogue option appears, ask for drinks.

Next, the player should talk to all members of the council. Focus on the purposes and requirements of the council and avoid talking about the city. While talking to Andrew Polner and Venchelas Vorsukh, ask about the guards to prompt Godwin to ask Natsu to provide more guards to clear downstairs for Henry's team.

Be careful when talking to Albic Unizov because he knows the real cardinal. Avoid his mention of this and then ask him questions about the basic concepts of law to drive progress. Don't mention the murder at Camp Sigismund when talking to Moussa.

Don't ask unnecessary questions or Godwin may be awake.

After talking to everyone, drink more wine if needed and discuss the final speech with Yanosh. Godwin will need to show his Latin talent for the last time, so choose the following options for the best results:

Moussa is right (towards the path to reconciliation)

"You need to understand each other."

(Calm down)

After the initial agreement was reached, the conversation ended and Godwin had to wait and hope that Henry would perform his duties. Fortunately, players can decide their destiny and the game switches back to Henry's perspective.

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Defeat the Guard

Henry's plan needs to be done by himself. He has to knock down the remaining guards and help his teammates steal silver, so he should wear the best stealth gear. Leave the door, climb up the stairs to reach the city wall, then turn left and climb up the windowsill.

There is a guard standing around the corner of the stairs. Get close to him quietly and knock him out, or if Henry is equipped with a knife, he can do a stealth kill. There is another patrol guard nearby. After solving these two guards, he walked towards the yard downstairs to look for theThree guards. Once all threats are eliminated, meet Wakran Brabant near West Gate. Since Brabant refused to kill the designated guard, Henry and Hans had to cover him. After meeting them at the well, the team heads to the next goal.

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Looking for Adel

Before moving on, the three found that one was missing. Whenever prompted, ask Adel's whereabouts. Henry could follow Hans to find Adel, but they would hear him first, or at least his partner. Open the door of the sound and trigger the next cutscene.

Adel and the beautiful female chef are busy in the kitchen when they are found by her husband Giuseppe. After entering, calmly appease everyone to avoid violence. Then select the following social interaction:

(Pretend to be Italian)

(Use Brabant's catchphrase)

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Help Zizka and others into the courtyard

After talking to Adel, continue to go to the cellar to meet Zizka and the others. Follow Hans to the lower level of the cellar and look at the wall opposite the entrance. Click "Explore" to break through the wall.

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Rescue the Lord

Once everyone reassembles, the player must rescue the arrested lord before running away, which is a key step in pursuing Rosa's romantic sideline. Talk to Rosa and others in the yard and choose the following interaction:

"We must save the lord!"

"I want to go with them."

"I understand!"

Henry, Janosh and Adel went upstairs to rescue the imprisoned lord. There is a man blocking the way, but the player has several ways to deal with the Chesaba. They can try to make peace with him, but they need to pass social checks:

"We don't need to fight." (very difficult speech check)

"You don't have a chance to defeat us." (Very difficult chivalrous examination)

"Join us." (Very difficult charm check)

If you succeed, you can convince Chesaba to escape and report false information to Sigismund. Failed checks force the player to kill him. In any case, pry open the lock and rescue the lord.

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Escape to Rutad Palace

Talk to Zizka on the wall, planning to escape. Just as the victory seemed to be close, Eric and his army launched an attack. Players must defend the walls, destroy the ladders, and strike a way to the outer fortress.

Afterwards, retreat through the tunnel of the wine cellar and head towards the Rutad Palace. In the tunnel, talk to Moussa and Adel, assemble the team and begin the final stage of escape.

In this process, players also have the opportunity to flirt with Hans. After arriving at Rutad Palace, the player faces his last small battle with Brabant. After the enemy was defeated, the team fled to Suhdor, and the next main mission, "Citizens of Prague", began.

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