There are many special plot lines in "Sultan's Game", and the rebel line is one of them. However, many players don't know how to add points to the rebel line. First, stack the magic power to their daughter, and stack it whenever they have time. For the later stage of the Shark Witch Warlock, the Golden Concubine line, you need a non-noble who socially exceeds 5 and a follower who hides it greater than 5.
How to add points to the rebel line in Sudan?
1. Spread magic on your daughter, and whenever you have time, you will stack it.
2. To get the shark warlock late stage, the Golden Concubine line requires a non-noble who socially is greater than 5 and a follower who conceals greater than 5. It’s okay to socialize (or hide) for your daughter, and hide and hide for female bandits.
3. Is the female warrior sure to follow you now? She has a self-examination incident every ten rounds, and she needs to add traces of battle to prevent her from running away. Send her to book books or fight black boxing.
Social: Daughter and Faraj, Faraj is born with a diplomat who is very useful when dealing with the prime minister.
Hidden: Daughter and Female Bandits (If there is a new moon, you will be given priority to pile up the new moon. If you get Hill, you will be given Hill. If you get old judges, you will be given old judges. There are more than two hidden people in the team that are guaranteed to be high). Wife can be less valuable.
Survival: Female bandit or female warrior.
Physical and Battle: All Warriors.
It is very simple to go through the rebellion alone. There are two big heads of thoughts, which are given by the political enemy brother at the beginning, and those who helped Shama beat his father, two silver ones.
Shama Line requires you to have a hero name > 10 and have passion for her. The next day, you will ask you to help him and choose his father. A 20-day mission will be launched, requiring you to have an army and you can spend a gold medal to conquer. (If you fight, you must have troops and a conquest card. It is recommended to do it later).
The noble mother and son are hidden; the inventor does not need to practice; Faraj and Meji are social; the daughter is the magic, the protagonist is the battle, and the refugee leader is the lord survives. It is recommended to build a rebel line to instigate the four guards. The four people happen to steal the four positions of the ether (masked warrior: concealment; Faris: survival; Zhebar: combat/physical; Nebuhani: social/charm), you can practice according to your needs.
However, Naibhani had 11 charms, and four people successfully turned against each other and Sudan was defeated directly.