Share the counter-skills of "Rise of the Ronin"

Mar 19 2025

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The rebound in "Rise of the Ronin" is a fighting skill in the game. However, many players don't know how to rebound and reverse. They can hold down defense and make sure that they can rebound again. Moreover, the rebound duration and exhaustion of different genres of this game are completely different. Maybe you can't just adapt to the feel of this genre and replace the next one. What are the skills of the ronin Rise and rebound? Novice pressed the defensive defense, and then looked at the rhythm of the opponent's move and felt it with their body. This time, it slowed down next time, it pressed early next time, and this time, it pressed slower next time. The more you fight, the more skilled you become. The enemy's moves will always be like a few moves and that rhythm will not change. After hundreds of hours, it has become a muscle memory.

The rebound in "Rise of the Ronin" is a fighting skill in the game. However, many players don't know how to rebound and reverse. They can hold down defense and make sure that they can rebound again. Moreover, the rebound duration and exhaustion of different genres of this game are completely different. Maybe you just adapt to the feel of this genre and change the next one.

What are the techniques for the rise and rebound of the ronin?

The novice presses the defense to death, and then looks at the rhythm of the opponent's move and feels it with their bodies. This time, it slows down next time, it slows down next time, and the more you fight, the more skilled you are. The enemy's moves will always be like a few moves and that rhythm. After hundreds of hours, it will naturally bounce.

You can hold down the defense, etc. to confirm that you can bounce and then bounce again. Moreover, the bounce and reversal duration and exhaustion of different genres in this game are completely different. Maybe you just adapt to the feel of this genre and change the next one.

The timing of this game is a bit special. I came at the rhythm of the Snake Robbing, and the success rate was extremely low. Later I found out that dodging is much easier than stone fire. Also, it is easier to keep fire when the enemy makes continuous moves.

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